About Vanilla Upgrades
From ficsit.appUpgrade your existing base-game machines via MAM Research trees!
Upgrade your existing base-game machines via MAM Research trees! Spend Power Shards and tier-appropriate resources to effectively increase the base clock speed of all machines of a type, including existing ones!
Essentially, by purchasing these upgrades, you don't need to install power shards in your machines to increase their speed - although you can still do so for even more speed. This means you can upgrade your existing base without having to replace any machines, and if you ever uninstall the mod, you won't lose any of your machines or their contents, although they will revert to their base game speeds.
Available Machine Upgrades
There are 3 upgrade tiers available for each of the machines below, spread across 4 MAM trees
Production machines generally get upgrades of +33%, +66%, then +100% base clock speed. The exact upgrade amounts are described in the MAM nodes.
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<style type="text/css"> .tg {border-collapse:collapse;border-spacing:0;} .tg td{border-color:black;border-style:solid;border-width:1px;font-family:Arial, sans-serif;font-size:14px; overflow:hidden;padding:10px 5px;word-break:normal;} .tg th{border-color:black;border-style:solid;border-width:1px;font-family:Arial, sans-serif;font-size:14px; font-weight:normal;overflow:hidden;padding:10px 5px;word-break:normal;} .tg .tg-0pky{border-color:inherit;text-align:left;vertical-align:top} </style> <table class="tg"><thead> <tr> <th class="tg-0pky">Machine</th> <th class="tg-0pky">Upgrade Effects</th> </tr></thead> <tbody> <tr> <td class="tg-0pky">Crafting Bench
Equipment Workshop</td> <td class="tg-0pky">Increased crafting speed (Fewer crafting hammers required for items that need more than 1)</td> </tr> <tr> <td class="tg-0pky">Smelter
Constructor
Assembler
Foundry
Manufacturer
Packager
Refinery
Blender
Particle Accelerator
Quantum Encoder
Converter</td> <td class="tg-0pky">Increased crafting speed (reduced cycle time)
Increased power consumption (following overclocking exponent)</td> </tr> <tr> <td class="tg-0pky">Miner
Water Extractor
Oil Extractor
Resource Well Pressurizer/Extractor</td> <td class="tg-0pky">Increased extraction speed
Increased power consumption (following overclocking exponent)</td> </tr> <tr> <td class="tg-0pky">Biomass Burner
Coal-Powered Generator
Fuel-Powered Generator
Nuclear Power Plant</td> <td class="tg-0pky">Increased power production (fuel and water consumption rates increased)</td> </tr> <tr> <td class="tg-0pky">Geothermal Generator</td> <td class="tg-0pky">Increased average power generation</td> </tr> <tr> <td class="tg-0pky">Power Storage</td> <td class="tg-0pky">Increased maximum power stored
Increased charge rate</td> </tr> </tbody></table>
The first upgrade is available with resources from the same HUB Tier you unlock the machine, with further upgrades requiring more complex resources and additional Power Shards.
_(This screenshot was taken with the MAM Enhancer mod installed)_
Upgrading a Machine
Upon purchasing an upgrade, all machines of that type will immediately be upgraded to the new speed, including existing machines.
For example, if you had a Constructor making 20 Iron Plates per minute by consuming 30 ingots per minute and 4 MW (set to 100% clock speed), then purchased the first Constructor upgrade, it will now be making 26.667 plates per minute by consuming 40 ingots per minute and 5.9 MW (set to 100% clock speed). This is a 33% bonus to the crafting speed, as if you had set the un-upgraded Constructor to 133% clock speed.
Here's a screenshot of this example's Constructor after the Level 1 upgrade has been unlocked:
Disclaimers
- Building descriptions/stats in the Build Gun menus and recipe estimates in the Codex are not altered to reflect current upgrade effects - they always show the base game values.
- It is possible to achieve resource demands or production rates that exceed the base game's belt and pipe speed limits,
esepcially if you still install Power Shards in your machines after upgrading them. You will need to use other mods to deal with this problem. Keep in mind that Satisfactory limitations prevent belt speeds >2000 items/minute and pipe speeds >600 m³/minute.
Credits
- Mod concept and implementation: SirDigby
- Balance suggestions: Acxd, AngryBeaver, AniMouse, DarthPorisius, derpierre65, Muppet Burrito, Robb
- Mod page: Robb
- MAM Node details: Robb
Please report any issues on my Discord server
SirDigby's completely optional tip jar
Indifferent Broccoli provides the server I use to test Dedicated Server mod support, and I highly recommend them. If you're looking to host your own Satisfactory server , try indifferent broccoli's 2-day free trial.
Highlights
From source dataGame versions
Built for Satisfactory >=491125.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
Vanilla Upgrades on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.5, released 2026-08-01
Run Vanilla Upgrades on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportficsit.app lists Vanilla Upgrades as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=491125
- Requires
- 1 other project installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorRobb, as published on ficsit.app
- ✓LicenseNot published by the sourceFree









