About X3-Roads
From ficsit.appX3-Roads is a mod for creating flat and ramped roads. The mod comes with 100+ parts. WITH ZOOP

Th3Fanbus Update 1.3.1 Reintroduces ZOOP to all X-3 Foundations.
Previous reverted bug fixes may potentially still exist.
See new templates and curb in action (v1.1.8) and the new decal system (v1.1.9)
CONTENTS
- 01 / DESCRIPTION
- 02 / VIDEOS
- 03 / INSTALLATION / USAGE
- 04 / WORKS GREAT WITH
- 05 / UPDATES
- 06 / KNOWN ISSUES
- 07 / QUESTIONS? BUGS? CONTACT ME VIA
- 08 / WANT TO SUPPORT ME? (DONATIONS)
- 09 / YOUTUBER / STREAMER?
- 10 / CREDITS
- 11 / SCREENSHOTS
Just search for the number with the slash to find your topic (Ctrl+F and "03 /" for example).
01 / DESCRIPTION
X3-Roads is a mod for creating flat and ramped roads. The mod comes with 100+ parts (I know, crazy :D), like:
- Large corner (white & yellow)
- Small / inner corner (white & yellow)
- Left, center & right line and stiped (white & yellow)
- Ramped (2m) left, center & right line and striped (white & yellow)
- Inverted ramp for building "double ramps" (see last screenshot)
- Fences (Road & Highway)
- Props like Barriers & Cones (with small random rotations & locations, for more "natural" look)
- Some decals like STOP & Zebra stripes (white)
- Massive Build Mode with Mod "Smart Foundations" (Mod by Algalish)
With all these parts together, you can build many types of roads and also things like parking spots (see below). All ramps work like the vanilla double ramps (so you can build ramps together without building foundation "stairs" at the bottom).
Full Multiplayer-Support.
No vanilla content was overwritten, so hopefully it will work with future updates.
02 / VIDEOS
- v1.0.1 Overview / Showcase (or Showcase only)
- v1.0.1 Spotlight with Commentary (thanks Random Gamer!)
- v1.1.0 Update Showcase
- v1.1.8 Update (big Templates)
- v1.1.9 Update (new Decal System)
- Smart Foundations with X3-Roads (Massive Build Mode)
Sorry for the lags in my Videos -.-
03 / INSTALLATION / USAGE
- Activate / Install this mod within the mod manager
- Unlock "X3-Roads" at Tier 1 in the HUB
- It will have it's own category in the build menu
04 / WORKS GREAT WITH
- X3-Signs (as seen in the video)
- [Deprecated] Better Vehicles (Autopilot Crash-Prevention, Path Copy/Paste and more)
- Area Actions by Mircearoata (to build/copy larger roads, otherwise it's a pain :D)
- Smart! by Algalish (to build long roads just by pressing the arrow keys)
05 / UPDATES
- Fixed shadows on flat and ramped roads (v1.0.1)
- Added inverted ramp (v1.0.2)
- Added Road & Highway Fences (v1.1.0)
- Added diagonal road parts & zebra stripes (v1.1.0)
- Added Barriers & Cones (v1.1.0)
- Fixed some recipes (v1.1.1)
- Fixed surface, now all vehicles are driving well (v1.1.2) [Thanks for help AngryBeaver]
- Improved Asphalt Texture to be more seamless (v1.1.3) [Check Before/After here]
- Improved Highway Fences for up to 200% more FPS on large Highway builds (v1.1.3) [Check Before/After here]
- Tiny fix: Fixed wrong resource path (v1.1.4)
- Migration for Update 4 (v1.1.5)
- Added (better) Sidewalks with ramps and half parts (v1.1.6)
- Fixed half Sidewalks category order (v1.1.7)
- Fixed missing lines on some ramps (v1.1.7)
- Added right side lines, for better hotkeying (v1.1.7)
- Added 3x3 and 6x6 templates (v1.1.7)
- Added corner and intersection 3x3 templates (v1.1.8)
- Added 50 cm part to create curbs for the sidewalk, see how to here (v1.1.8)
- Added a smaller diagonal highway fence (v1.1.9 / v1.1.10)
- Moved EVERY line (and highway fences) a bit from the side, so you can place lights for example on the side (v1.1.9 / v1.1.10)
- Added two diagonal types to fill the new gaps when trying 45 degree roads (v1.1.9 / v1.1.10)
- Changed 3x3 corners to be a bit diagonal (v1.1.9 / v1.1.10)
- Added 3x3 corners with highway fences (v1.1.9 / v1.1.10)
- Added decal system with lines, arrows, stop and zebra, place it where ever you want (v1.1.9 / v1.1.10)
- Fixed decal recipes (v1.1.11)
- Reworked ramp meshes for better collision (v1.1.12)
- Added big concrete pillar (v1.1.12)
- Added a 3x3x12 concrete foundation for filling gaps under the road (v1.1.12)
- Added Ramp Templates 3x3 (v1.1.12)
- Added Drop-Point decal (v1.1.12)
- Migration for Update 5 (v1.2.0)
- Removed deprecated decals, they are still as item for previous version saves (v1.2.0)
- Fixed Ramp height, so they may appear lower if it's a previous version save (v1.2.0)
06 / KNOWN ISSUES
- ~FPS-Drop on large roads with decals (I will try to fix that with merged textures)~ [It's not that bad anymore]
07 / QUESTIONS? BUGS? CONTACT ME VIA
Highlights
From source dataGame versions
Built for Satisfactory >=365306.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
X3-Roads on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.4.1, released 2024-10-18
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.4.1 | 2024-10-18 | >=365306 | n/a |
| 1.2.4 alpha | 2022-06-01 | >=174799 | n/a |
| 1.2.0 beta | 2022-04-21 | >=174799 | n/a |
Run X3-Roads on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportficsit.app lists X3-Roads as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=365306
- Requires
- 1 other project installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓Authorx3008x [Gameplay], as published on ficsit.app
- ✓LicenseNot published by the sourceFree









