Source-checkedGameplay & overhauls

EmployeeMover

by Akermi · for Schedule I

Set custom idle points for employees.

3.6KDownloads
19 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About EmployeeMover

From Thunderstore

Set custom idle points for employees.

🪑 Custom Idle Points for Employees

In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.

✨ What It Does

With Custom Idle Points, you can assign designated loitering zones for your underworked minions.

  • Want Janice to chill by the vending machine instead of breathing down your neck? Done.
  • Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.

Perfect for:

  • Micromanagers
  • Roleplayers
  • Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle

🛠 Features

  • 🎯 Assign specific idle points for employees when they’re off-duty
  • 🧠 Works with the existing schedule UI — no black magic required
  • 🚧 Supports multiple idle zones (adds variety to your slacking)
  • 🦶 Keeps employees out of your way and out of the hall

🧩 How It Works

A new option in the schedule screen lets you set an Idle Point for each employee.

Steps:

  1. Use the management board to select an employee.
  2. Go to their schedule UI.
  3. Press F4 to set your current position as their idle point.
  4. That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.

> Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.


📦 Installation

  • Requires Schedule 1
  • Drop the mod folder into your Mods directory.

⚠️ Compatibility & Notes

  • Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
  • May introduce performance overhead. For best results:
  • Use it, save your game, then unload the mod.
  • Doesn’t prevent existential crises in employees. That’s on you.

💬 Support

Questions? Bugs? Feature requests? Yell into the void, or open an issue.

🪑 Custom Idle Points for Employees

In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.

✨ What It Does

With Custom Idle Points, you can assign designated loitering zones for your underworked minions.

  • Want Janice to chill by the vending machine instead of breathing down your neck? Done.
  • Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.

Perfect for:

  • Micromanagers
  • Roleplayers
  • Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle

🛠 Features

  • 🎯 Assign specific idle points for employees when they’re off-duty
  • 🧠 Works with the existing schedule UI — no black magic required
  • 🚧 Supports multiple idle zones (adds variety to your slacking)
  • 🦶 Keeps employees out of your way and out of the hall

🧩 How It Works

A new option in the schedule screen lets you set an Idle Point for each employee.

Steps:

  1. Use the management board to select an employee.
  2. Go to their schedule UI.
  3. Press F4 to set your current position as their idle point.
  4. That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.

> Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.


📦 Installation

  • Requires Schedule 1
  • Drop the mod folder into your Mods directory.

⚠️ Compatibility & Notes

  • Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
  • May introduce performance overhead. For best results:
  • Use it, save your game, then unload the mod.
  • Doesn’t prevent existential crises in employees. That’s on you.

💬 Support

Questions? Bugs? Feature requests? Yell into the void, or open an issue.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 19 mo ago.

EmployeeMover on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
1.0.2, released 2025-04-09

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 3 recorded builds of EmployeeMover.

Recent builds

BuildReleasedGame versionsLoaders
1.0.22025-04-09n/aBepInEx
1.0.12025-04-08n/aBepInEx
1.0.02025-04-08n/aBepInEx

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorAkermi, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

EmployeeMover, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. EmployeeMover is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download EmployeeMover free from Thunderstore.

NxLabs

Run EmployeeMover on a Schedule I server.

Free to download from Thunderstore.