About EmployeeMover
From ThunderstoreSet custom idle points for employees.
🪑 Custom Idle Points for Employees
In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.
✨ What It Does
With Custom Idle Points, you can assign designated loitering zones for your underworked minions.
- Want Janice to chill by the vending machine instead of breathing down your neck? Done.
- Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.
Perfect for:
- Micromanagers
- Roleplayers
- Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle
🛠 Features
- 🎯 Assign specific idle points for employees when they’re off-duty
- 🧠 Works with the existing schedule UI — no black magic required
- 🚧 Supports multiple idle zones (adds variety to your slacking)
- 🦶 Keeps employees out of your way and out of the hall
🧩 How It Works
A new option in the schedule screen lets you set an Idle Point for each employee.
Steps:
- Use the management board to select an employee.
- Go to their schedule UI.
- Press
F4to set your current position as their idle point. - That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.
> Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.
📦 Installation
- Requires Schedule 1
- Drop the mod folder into your
Modsdirectory.
⚠️ Compatibility & Notes
- Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
- May introduce performance overhead. For best results:
- Use it, save your game, then unload the mod.
- Doesn’t prevent existential crises in employees. That’s on you.
💬 Support
Questions? Bugs? Feature requests? Yell into the void, or open an issue.
🪑 Custom Idle Points for Employees
In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.
✨ What It Does
With Custom Idle Points, you can assign designated loitering zones for your underworked minions.
- Want Janice to chill by the vending machine instead of breathing down your neck? Done.
- Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.
Perfect for:
- Micromanagers
- Roleplayers
- Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle
🛠 Features
- 🎯 Assign specific idle points for employees when they’re off-duty
- 🧠 Works with the existing schedule UI — no black magic required
- 🚧 Supports multiple idle zones (adds variety to your slacking)
- 🦶 Keeps employees out of your way and out of the hall
🧩 How It Works
A new option in the schedule screen lets you set an Idle Point for each employee.
Steps:
- Use the management board to select an employee.
- Go to their schedule UI.
- Press
F4to set your current position as their idle point. - That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.
> Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.
📦 Installation
- Requires Schedule 1
- Drop the mod folder into your
Modsdirectory.
⚠️ Compatibility & Notes
- Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
- May introduce performance overhead. For best results:
- Use it, save your game, then unload the mod.
- Doesn’t prevent existential crises in employees. That’s on you.
💬 Support
Questions? Bugs? Feature requests? Yell into the void, or open an issue.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 19 mo ago.
EmployeeMover on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Latest build
- 1.0.2, released 2025-04-09
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of EmployeeMover.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.2 | 2025-04-09 | n/a | BepInEx |
| 1.0.1 | 2025-04-08 | n/a | BepInEx |
| 1.0.0 | 2025-04-08 | n/a | BepInEx |
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Schedule I
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorAkermi, as published on Thunderstore
- ✓LicenseNot published by the sourceFree



