About OnePunch
From ThunderstoreObliterate your enemies!
OnePunch - Knockout
OnePunch is a powerful mod that enhances the knockout force of your punches in Schedule I – depending on how much force you configure!
> Note: Punches affect vehicles. Punches affects Friends. - You have been warned!
Config Options
Configuration is available via UserData/MelonPreferences.cfg or the Melon Preferences UI.
| Section | Setting | Description | Default | Recommended Range | |------------------------------|----------------------------|------------------------------------------------------------------------------------------------------------------|---------|-------------------| | Punch Force | | | | | | | PunchForceMultiplier | Controls the strength of all punches. Multiplies the force applied to targets. | 4.0 | 1 – 50 | | Light Punch Damage | | | | | | | LightMinPunchDamage | Minimum damage dealt by a light punch. | 20 | — | | | LightMaxPunchDamage | Maximum damage dealt by a light punch. | 60 | — | | Heavy Punch Damage | | | | | | | HeavyMinPunchDamage | Minimum damage dealt by a heavy (charged) punch. | 50 | — | | | HeavyMaxPunchDamage | Maximum damage dealt by a heavy (charged) punch. | 200 | — | | Explosion Force (Heavy) | | | | | | | UseExplosionForce | Enables a physics explosion effect on heavy punches. Dramatically launches targets. | true | — | | | ExplosionForceMultiplier | Base force applied by the explosion. Scales how violently the enemy is launched. | 1000 | 500 – 3000+ | | | ExplosionRadius | Radius of the explosion effect. Affects how many surrounding objects or NPCs are hit. | 2.0 | 1 – 5 | | | ExplosionLift | Vertical lift factor for the explosion. Gives more "air" to the launch. | 0.5 | 0 – 2 |
> Note: These ranges are recommended and not enforced. > Higher values may cause performance issues such as stuttering or freezing.
> Pro tip: Combine high punch force with large explosion force for cinematic launches!
Requirements
> This mod is built for the Mono version of the game. > You must use the alternate branch in order for this mod to work properly.
To switch to the Mono branch:
- Open Steam.
- Right-click on the game > Properties.
- Go to the Betas tab.
- Select the alternate branch from the dropdown.
Installation
- Install MelonLoader for your game.
- Download
OnePunch.dll. - Place the
.dllfile into your game'sModsfolder. - Launch the game and deliver justice with one punch.
Developer Notes
- Knocked-out enemies are launched using Unity physics for extra chaos.
- There will be desync!
- Built using MelonLoader + Mono.
- Compatible with most other mods that don’t modify
PunchController.
Become the legend. One punch is all it takes.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
OnePunch on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Latest build
- 1.1.0, released 2025-04-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 2 recorded builds of OnePunch.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.0 | 2025-04-22 | n/a | BepInEx |
| 1.0.0 | 2025-04-21 | n/a | BepInEx |
Dependencies
- Required: MelonLoader
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Schedule I
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorByteOfRamen, as published on Thunderstore
- ✓LicenseNot published by the sourceFree



