Source-checkedGame modes & minigames

PropHunt

by DooDesch · for Schedule I

Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.

510Downloads
3 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About PropHunt

From Thunderstore

Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.

PropHunt - Hide as a Prop, or Hunt Them Down

> 🛟 Need help or found a bug? Get support at support.doodesch.de/prophunt.

> A multiplayer prop-hunt gamemode for Schedule I - as far as I know the first prop hunt for > this game. Hiders look at any world prop and become an exact copy of it (a crate, a bin, a > traffic cone) and blend into the map; hunters get a weapon and track them down before the > timer runs out. Hosted and launched from the Side Hustle > menu and run from your in-game phone. Built on S1API.

> 🌐 Looking for a round? Open PropHunt lobbies are listed live at > SideHustle.doodesch.de - how many players are in, and what the session runs. > You still join from the Side Hustle menu in-game.

Version Game MelonLoader S1API

Features

  • Become almost anything. Look at a prop and press E to turn into it (an exact copy),

or 2 for a random one. Rotate and lock your facing. The becomable props are curated.

  • A real hider toolkit. Slow-walk, drop decoys that look like your prop, throw a

concussion to stun nearby hunters, and taunt to give yourself away on purpose or on a timer.

  • Hunters shoot to catch. Each hunter gets a weapon; bigger props take more hits.

Friendly fire knocks a wild hunter's teammate out for a few seconds.

  • Full round flow. A hiding phase (hunters blinded), the hunt, then a scoreboard -

continuous rounds with role swaps or a single round, with a visible play-area border.

  • The host runs it from their phone. Round length, roles, prop HP, abilities, the

hunter's weapon, play area, taunts and more, with presets. Clients follow the live state; only the host changes the rules or kicks players.

  • Made for a full lobby. Public lobbies let non-friends join straight from the lobby

browser - as far as I can tell nobody else has gotten public lobbies working for Schedule I yet. Side Hustle raises the lobby cap for you, so you can fill a big lobby; hiders play in third person with a spectator cam once caught.

Presets

Pick one on the host form and start - no config files, and you can still tweak any setting after.

  • Classic Hunt - the standard round; caught hiders are out and spectate. Best for 4-10.
  • Infection - caught hiders turn into hunters, so it snowballs the longer it runs. Great for 6-16.
  • Panic Room - tiny zone, short rounds, "just one more". Best for 2-5.
  • Ranked Rules - competitive, low randomness, no friendly fire. Best for 4-8.
  • Plus Side Hustle Party, Deep Cover and Last Prop Standing for bigger or slower lobbies.

Requirements

  • MelonLoader 0.7.3+ - the mod loader.
  • S1API (ifBars-S1API_Forked) - the Schedule I modding API.
  • Side Hustle - the gamemode hub PropHunt launches from; also raises the lobby cap for you.
  • SteamNetworkLib - multiplayer state sync.
  • WhatsDab - the in-round chat.

A mod manager installs all of these automatically.

How to play

  1. On the main menu, open Side Hustle and pick PropHunt.
  2. Host: set the player count and settings (or a preset) and start hosting; friends

join via Steam or the lobby browser.

  1. Start the match and each round from the in-game PropHunt phone app.

It's built for a group, so grab a few friends or open a public lobby. Everyone in the lobby needs the same mods and the same PropHunt build - easiest if you all install from the same mod-manager profile. Looking for people to play with? Hop in the Discord.

If you have fun with it, leaving a rating (or an endorsement over on Nexus) really helps other people find it - ty either way, and lemme know if anything breaks or you've got ideas 🙂

Thanks to the beta testers: DonyThePony, fadestyle, xAkitoh, godofn00bs.

Provided as-is under the MIT License. Built on S1API by ifBars.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 5 other projects installed alongside it.

PropHunt on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
1.3.8, released 2026-08-07

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 11 recorded builds of PropHunt.

Recent builds

BuildReleasedGame versionsLoaders
1.3.82026-08-07n/aBepInEx
1.3.72026-08-07n/aBepInEx
1.3.62026-08-06n/aBepInEx
1.3.52026-08-06n/aBepInEx
1.3.42026-08-06n/aBepInEx
1.3.02026-08-06n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 5 other projects installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorDooDesch, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

PropHunt, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. PropHunt is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download PropHunt free from Thunderstore.

NxLabs

Run PropHunt on a Schedule I server.

Free to download from Thunderstore.