Source-checkedGameplay & overhauls

TightBeam

by DooDesch · for Schedule I

A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.

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2d agoLast updated
BepInExLoaders
ThunderstoreSource

About TightBeam

From Thunderstore

A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.

TightBeam - A Proper Flashlight for Schedule I

> 🛟 Need help or found a bug? Get support at support.doodesch.de/tightbeam.

> A proper flashlight. It upgrades the game's own flashlight - toggle it with your flashlight key, then > hold ALT + mouse wheel to dial the beam from a wide near-flood to a tight, far-reaching throw. No > map-wide floodlight, no blinding glare - just a light that feels like a flashlight.

Version Game MelonLoader

Polyfill

MLVScan TightBeam.dll

TightBeam

Features

  • A beam you can aim and shape. Hold ALT + mouse wheel to slide a single Focus axis: wide end =

a short, broad flood; narrow end = a tight cone that throws far. Range and cone angle both follow it.

  • Velocity-sensitive focus. Scroll slowly for fine steps; flick fast and the beam races to the

nearest extreme, easing in smoothly instead of popping.

  • Fixed, sane brightness. Held within a hard floor and ceiling, so nothing blinds the screen. Brightness

is not a player control; mods can drive it via the API for effects.

  • Shadows and a cool-white tint by default, both configurable, so the beam is blocked by walls and

reads against the game's warm lighting.

  • In perfect sync with the game. It drives off the game's own flashlight state, so on/off never falls

out of step - your flashlight key toggles it, and it swaps the vanilla point light for its own clean cone.

  • Works in co-op. Everyone else's flashlight becomes a TightBeam cone too, aimed where they are

looking rather than sitting on their chest, with their own focus, brightness and colour. Players who join late see the lights that are already on - the base game never tells them about those. Capped, distance-culled and shadow-free by default, and players without the mod still get a cone instead of the vanilla dot.

  • Light-touch and update-resilient. A spotlight that follows your camera - no gameplay rewired and

nothing written to the game's own state; a tiny guard keeps ALT+scroll from cycling your hotbar.

  • Cross-mod API. Other mods can drive the beam (dim, flicker, blink, override) through a drop-in

shim that is a safe no-op when TightBeam is absent. Full reference on the Modder API wiki.

Controls

  • Flashlight key (your game bind) - toggle on/off
  • ALT + mouse wheel - focus (wide near-flood to tight far-throw)

On/off uses your game's own flashlight key; the focus modifier is rebindable in the config.

Screenshots

Vanilla vs TightBeam Wide vs narrow

Requirements

  • Schedule I (IL2CPP) with MelonLoader 0.7.3+. No other dependencies.

Settings

Enabled, FocusModifierKey (LeftAlt), DefaultFocus (0.5), DefaultIntensity (7), MinIntensity/MaxIntensity (1/20), RangeWide/RangeNarrow (8/34), AngleWide/AngleNarrow (66/16), ColorHex (#E6F2FF), CastShadows, plus fine focus-feel tuning. In UserData/MelonPreferences.cfg under [TightBeam].

License

DooDesch API License - build on the API, do not copy the code. See LICENSE.md.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

TightBeam on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
2.1.3, released 2026-11-02

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 6 recorded builds of TightBeam.

Recent builds

BuildReleasedGame versionsLoaders
2.1.32026-11-02n/aBepInEx
2.1.22026-11-02n/aBepInEx
2.1.12026-08-03n/aBepInEx
2.1.02026-08-01n/aBepInEx
2.0.02026-07-26n/aBepInEx
1.0.02026-07-02n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 1 other project installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-11-03Open ↗
  • ✓AuthorDooDesch, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

TightBeam, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. TightBeam is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download TightBeam free from Thunderstore.

NxLabs

Run TightBeam on a Schedule I server.

Free to download from Thunderstore.