Source-checkedGameplay & overhauls

TimeNeverStops IL2Cpp

by DropDaDeuce · for Schedule I

Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.

4.3KDownloads
19d agoLast updated
BepInExLoaders
ThunderstoreSource

About TimeNeverStops IL2Cpp

From Thunderstore

Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.

Time Never Stops

A mod for Schedule I that keeps time moving and lets you control the in‑game day speed. Report issues on GitHub. Also on Nexus Mods. Ask on Discord.

Disclaimer

  • AI Content: This mod was created with assistance from AI tools. The icon was generated with ChatGPT v5.

Features

  • No 4:00 AM Freeze (default mode): Time keeps advancing; the hard stop is removed.
  • Custom Day Speed: 0.1x–100.0x multiplier; applied continuously and re‑applied if other code changes it.
  • Live Config Reload: Edit the config file while the game is running; changes take effect within ~1 second.
  • Daily Summary Phone App (new, on by default): yesterday's summary lives on your phone, so it never interrupts you. Open it when you want it — and unlike the vanilla popup it scrolls, so a busy day no longer has items quietly cut off the bottom. Needs S1API; if that is missing the mod falls back to the popup automatically.
  • Daily Summary While Awake: EnableDailySummaryAwake shows the daily summary popup at 07:00 even if you didn’t sleep. Ignored while the phone app is running — the app replaces it.
  • Silent Sleep (new, on by default): the nightly changeover no longer takes your screen — no fade to black, no HUD drop, no cursor, no waiting. Everything the game does overnight still happens: employees become unpaid for the new day, you wake at full health, wanted levels clear, NPCs revive, machines tick over, and the game saves. Applies while the summary is not being shown as a popup; see EnableSilentSleep.
  • Rank-ups, region unlocks and special customer notices are content, not interruptions: the vanilla full-screen rank-up, region-unlocked and incoming-special-customer screens would seize the game at 07:00. They are reported as lines in the Summary app instead — including which rank you reached and what it unlocked.
  • Sleep Prompt Suppression: Hides the on‑screen sleep prompt (unless you disable full feature set).
  • Local Multiplayer (Mono build only, off by default): a second copy of the game on the same PC can join your session with no second Steam account. See below.
  • Multiplier Only Mode: TimeMultiplierOnlyMode = true limits the mod to only enforcing the day speed multiplier (disables 4AM bypass, awake summary injection, sleep prompt hiding) for a minimal footprint.

Config File

Path: UserData/DropDaDeuce-TimeNeverStops/TimeNeverStops.cfg

Keys:

  • DaySpeedMultiplier=1.0 — string parsed to float, range 0.1–100.0. Invalid or out-of-range values are clamped and rewritten.
  • EnableDailySummaryApp=true — show yesterday's summary in a phone app instead of interrupting you with the popup. Requires S1API; falls back to the popup if it is missing or the app fails to load.
  • EnableDailySummaryAwake=true — show the daily summary popup at 07:00 even if you did not sleep. Ignored while the phone app is active.
  • EnableSilentSleep=true — run the nightly changeover with no screen takeover at all: no fade to black, no HUD drop, no cursor, no waiting. Everything the game does overnight still happens, the daily save included. Only applies when the summary is not being shown as a popup (i.e. the phone app is active, or you set EnableDailySummaryAwake=false); otherwise you get the normal sleep screen, because the popup needs it.
  • EnableLocalMultiplayer=false — Mono build only. Lets a second copy of the game on the same PC join your session, with no second Steam account. See below.
  • TimeMultiplierOnlyMode=false — true means only the speed multiplier is enforced; every other feature is disabled.
  • ForceDailySummaryWhileInUITime=800 — an HHmm time. Post-sleep menus still open by this time are closed so the day can move on. The clock waits at 07:00 while the sleep screen is up, so this is measured on that paused clock: the default closes them after 90 in-game minutes of waiting.
  • EnableDebugLogging=false — extra logging. Turn it on before reporting a bug.

Installation

1. Requirements

  • MelonLoader 0.7.3 or newer
  • Schedule I (legit copy), game version 0.4.7f12
  • SteamNetworkLib by ifBars, 1.6.0 or newer — required for multiplayer time sync. A mod manager installs it for you; if you install by hand, take the copy that matches your game build:
  • SteamNetworkLib_IL2Cpp
  • SteamNetworkLib_Mono
  • On Nexus instead: <https://www.nexusmods.com/schedule1/mods/1396>

Without it the mod still loads and single-player is unaffected, but time will not sync between players and nothing on screen says why.

  • S1API_Forked by ifBars (KaBooMa's original, forked), 3.2.1 or newer — powers the Daily Summary phone app. A mod manager installs it for you.
  • S1API_Forked on Thunderstore
  • On Nexus instead: <https://www.nexusmods.com/schedule1/mods/1194>

One package covers both game builds — unlike SteamNetworkLib there is no Mono/IL2CPP choice to make. Without it the mod still works: it detects that S1API is absent and shows the vanilla daily-summary popup instead, so nothing is lost except the app. Set EnableDailySummaryApp=false if you would rather not install it.

2. Choose the Correct Build

You will see two Thunderstore packages / release files:

  • TimeNeverStops_IL2Cpp.dll (IL2CPP build)
  • TimeNeverStops_Mono.dll (Mono build)

To tell which you have, open the folder with Schedule I.exe in it:

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 3 other projects installed alongside it.

TimeNeverStops IL2Cpp on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
1.5.1, released 2026-10-16

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 10 recorded builds of TimeNeverStops IL2Cpp.

Recent builds

BuildReleasedGame versionsLoaders
1.5.12026-10-16n/aBepInEx
1.5.02026-08-23n/aBepInEx
1.4.02025-09-13n/aBepInEx
1.3.02025-08-30n/aBepInEx
1.2.12025-08-29n/aBepInEx
1.2.02025-08-11n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 3 other projects installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorDropDaDeuce, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

TimeNeverStops IL2Cpp, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. TimeNeverStops IL2Cpp is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download TimeNeverStops IL2Cpp free from Thunderstore.

NxLabs

Run TimeNeverStops IL2Cpp on a Schedule I server.

Free to download from Thunderstore.