Source-checkedMaps & scenarios

RenameNPCs

by HazDS · for Schedule I

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

2.4KDownloads
8 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About RenameNPCs

From Thunderstore

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

RenameNPCs

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

Features

  • Rename any NPC - Press N while looking at an NPC to open the rename dialog
  • Persistent names - Custom names are saved and restored between sessions
  • Full integration - Names update on name tags, dialogue, phone contacts, and map POIs
  • Visual prompt - Shows "N To rename" when looking at an NPC
  • Toggle on/off - Enable or disable the mod

Installation

  1. Install MelonLoader for Schedule 1
  2. Copy RenameNPCs.dll to your Mods folder

Usage

  1. Look at any NPC within range
  2. A "N To rename" prompt will appear
  3. Press N to open the rename dialog
  4. Enter a new name (supports "First" or "First Last" format)
  5. The name will be applied everywhere immediately

Configuration

After first run, a config section is created in UserData/MelonPreferences.cfg:

Options

| Setting | Default | Description | |---------|---------|-------------| | Enabled | true | Enable/disable the mod | | MaxNameLength | 30 | Maximum character length for custom names | | DebugLogs | false | Enable debug logging to console | | ShowRenamePrompt | true | Show/hide the "N To rename" prompt overlay |

Multiplayer

Custom names are stored locally and only apply client-side. In multiplayer, all players need the same [RenameNPCs_Names] entries in their config files to see matching names. Share your config or coordinate entries to stay in sync.

Bulk Renaming via Config

Instead of renaming NPCs one-by-one in-game, you can edit UserData/MelonPreferences.cfg directly. Add entries under the [RenameNPCs_Names] section using the format npc_id = "First|Last". Changes apply on next scene load.

Below is the full list of NPC IDs with their default names for reference:

[RenameNPCs_Names]
albert_hoover = "Albert|Hoover"
alison_knight = "Alison|Knight"
anna_chesterfield = "Anna|Chesterfield"
austin_steiner = "Austin|Steiner"
benji_coleman = "Benji|Coleman"
beth_penn = "Beth|Penn"
billy_kramer = "Billy|Kramer"
brad_crosby = "Brad|Crosby"
bruce_norton = "Bruce|Norton"
carl_bundy = "Carl|Bundy"
charles_rowland = "Charles|Rowland"
chloe_bowers = "Chloe|Bowers"
chris_sullivan = "Chris|Sullivan"
dan_samwell = "Dan|Samwell"
dean_webster = "Dean|Webster"
dennis_kennedy = "Dennis|Kennedy"
donna_martin = "Donna|Martin"
doris_lubbin = "Doris|Lubbin"
elizabeth_homley = "Elizabeth|Homley"
eugene_buckley = "Eugene|Buckley"
fiona_hancock = "Fiona|Hancock"
genghis_barn = "Genghis|Barn"
george_greene = "George|Greene"
geraldine_poon = "Geraldine|Poon"
greg_fliggle = "Greg|Figgle"
hank_stevenson = "Hank|Stevenson"
harold_colt = "Harold|Colt"
herbert_bleuball = "Herbert|Bleuball"
igor_romanovich = "Igor|Romanovich"
irene_meadows = "Irene|Meadows"
jack_knight = "Jack|Knight"
jackie_stevenson = "Jackie|Stevenson"
jane_lucero = "Jane|Lucero"
javier_perez = "Javier|Pérez"
jeff_gilmore = "Jeff|Gilmore"
jen_heard = "Jen|Heard"
jennifer_rivera = "Jennifer|Rivera"
jeremy_wilkinson = "Jeremy|Wilkinson"
jerry_montero = "Jerry|Montero"
jessi_waters = "Jessi|Waters"
joyce_ball = "Joyce|Ball"
karen_kennedy = "Karen|Kennedy"
kathy_henderson = "Kathy|Henderson"
keith_wagner = "Keith|Wagner"
kelly_reynolds = "Kelly|Reynolds"
kevin_oakley = "Kevin|Oakley"
kim_delaney = "Kim|Delaney"
kyle_cooley = "Kyle|Cooley"
leo_rivers = "Leo|Rivers"
lily_turner = "Lily|Turner"
lisa_gardener = "Lisa|Gardener"
louis_fourier = "Louis|Fourier"
lucy_pennington = "Lucy|Pennington"
ludwig_meyer = "Ludwig|Meyer"
mac_cooper = "Mac|Cooper"
marco_baron = "Marco|Barone"
meg_cooley = "Meg|Cooley"
melissa_wood = "Melissa|Wood"
michael_boog = "Michael|Boog"
mick_lubbin = "Mick|Lubbin"
molly_presley = "Molly|Presley"
oscar_holland = "Oscar|Wilde"
pearl_moore = "Pearl|Moore"
peggy_myers = "Peggy|Myers"
peter_file = "Peter|File"
philip_wentworth = "Philip|Wentworth"
randy_caulfield = "Randy|Caulfield"
ray_hoffman = "Ray|Hoffman"
salvador_moreno = "Salvador|Moreno"
sam_thompson = "Sam|Thompson"
sherman_giles = "Sherman|Giles"
shirley_watts = "Shirley|Watts"
stan_carney = "Stan|Carney"
tobias_wentworth = "Tobias|Wentworth"
trent_sherman = "Trent|Sherman"
walter_cussler = "Walter|Cussler"
wei_long = "Wei|Long"
ming = "Mrs.|Ming"
cranky_frank = "Cranky Frank|"
fungal_phil = "Fungal Phil|Watts"
uncle_nelson = "Uncle Nelson|"
manny_oakfield = "Manny|Oakfield"
thomas_benzies = "Thomas|Benzies"
sewerking = "The King|"

# Tutorial NPCs (First name only)
andy_desert = "Andy|"
chelsey_desert = "Chelsey|"
doug_desert = "Doug|"
jacob_desert = "Jacob|"
joe_desert = "Joe|"
pam_desert = "Pam|"

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

RenameNPCs on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
1.0.4, released 2026-03-07

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 5 recorded builds of RenameNPCs.

Recent builds

BuildReleasedGame versionsLoaders
1.0.42026-03-07n/aBepInEx
1.0.32026-03-07n/aBepInEx
1.0.22026-03-06n/aBepInEx
1.0.12026-02-17n/aBepInEx
1.0.02026-01-23n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 1 other project installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorHazDS, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

RenameNPCs, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. RenameNPCs is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download RenameNPCs free from Thunderstore.

NxLabs

Run RenameNPCs on a Schedule I server.

Free to download from Thunderstore.