About TalkFromAnySide
From ThunderstoreTalk to NPCs while aiming at their torso from the front, side, or back.
Talk From Any Side
Talk From Any Side is a client-side MelonLoader mod for Schedule I. It allows you to start a conversation while aiming at an NPC from the front, side, or back instead of requiring you to find the small interaction area near their face.
The added interaction area closely follows the NPC's torso. It is intentionally kept small enough to avoid triggering while aiming beside the character.
Current version
0.2.2
Tested environment
- Schedule I
0.4.5f2 - IL2CPP game build
- Unity
2022.3.62f2 - MelonLoader
0.7.0 Open-Beta - Windows 11
Other game or MelonLoader versions may work, but have not been tested.
Requirements
- The IL2CPP version of Schedule I
- MelonLoader installed in the game directory
S1API is not required.
Installation
- Close Schedule I.
- Install MelonLoader and launch the game once if it is not already installed.
- Copy
TalkFromAnySide.dllinto the game'sModsdirectory. - Remove
NPCInteract360_IL2Cpp.dllif it is installed. The two mods change
the same behavior and should not be used together.
- Start the game.
The default Steam location is:
C:\Program Files (x86)\Steam\steamapps\common\Schedule I\Mods
The MelonLoader console and log should show:
Talk From Any Side v0.2.2
Multiplayer
The mod only changes interaction targeting on the local client. It does not send custom network messages, change NPC state, or modify save data.
The host does not need the mod. Each player who wants to interact with NPCs from any side should install it on their own client.
Compatibility
- IL2CPP only
- No S1API dependency
- No save-file changes
- No configuration file
- Incompatible with mods that replace or duplicate the NPC interaction target
Uninstallation
Close the game and delete TalkFromAnySide.dll from the Mods directory. There is no configuration or save data to remove.
Troubleshooting
If the mod does not appear to work, check:
- The game is using the IL2CPP build.
- The DLL is directly inside the
Modsdirectory. NPCInteract360_IL2Cpp.dllor a similar mod is not installed.- MelonLoader reports
Talk From Any Side v0.2.2during startup. MelonLoader\Latest.logdoes not contain an error tagged
[Talk_From_Any_Side].
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
TalkFromAnySide on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Latest build
- 0.2.2, released 2026-07-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of TalkFromAnySide.
Dependencies
- Required: MelonLoader
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Schedule I
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorSeaDoge, as published on Thunderstore
- ✓LicenseNot published by the sourceFree



