About LongLastingFertilizer
From ThunderstoreFertilizer effects persist across harvest cycles as long as soil has remaining uses
Long Lasting Fertilizer
You know how fertilizer disappears after a harvest even though the soil's still good? Yeah, that's annoying. You shouldn't have to re-fertilize every single cycle when your long-life soil has plenty of uses left.
This mod makes fertilizer effects stick around for as long as the soil does. Plant, harvest, replant — your quality bonus carries over. Simple as that.
How It Works
- Fertilizer effects (yield and quality) carry over between grow cycles on the same soil
- Once the soil runs out of uses, the fertilizer clears and you can start fresh
- Can't double-dip — no stacking fertilizer on top of already-fertilized soil
- Your botanist employees won't waste fertilizer on pots that already have it
- Everything saves and loads with your game, no data lost between sessions
- Works for both Mono & IL2CPP backends
Known Issues
- The fertilizer visual effects don't persist between grow cycles. Your pot will look unfertilized even though the effects are still active. You can verify by trying to apply fertilizer with a bottle, it'll block you if the pot already has it.
Installation
- Install MelonLoader 0.7.0 if you haven't already
- Drop
LongLastingFertilizer.dllinto yourSchedule I\Mods\folder - That's it. Get back to the grind.
Building From Source
- Clone this repo
- Copy
LongLastingFertilizer/Directory.Build.props.exampletoLongLastingFertilizer/Directory.Build.props - Edit
Directory.Build.propsand setScheduleIDirto your Schedule I install path - Launch the game once with MelonLoader installed (generates the assemblies we need)
- Open the solution in Rider or Visual Studio and build
Build Configurations
| Configuration | Target | Branch | |---|---|---| | Debug | IL2CPP + debug symbols | Main | | IL2CPP | IL2CPP release | Main | | Mono | Mono | Alternate (Steam beta) |
Pick your configuration from the IDE toolbar. The built DLL auto-copies to your Mods folder.
Note: Your Steam branch needs to match your build config. Main branch = IL2CPP, alternate branch = Mono.
Maintenance
I probably won't be actively fixing bugs here, but it's MIT licensed so feel free to steal the code and reuse it in your own fork or mod.
License
MIT
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
LongLastingFertilizer on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Latest build
- 1.0.0, released 2026-03-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of LongLastingFertilizer.
Dependencies
- Required: MelonLoader
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Schedule I
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorSensanaty, as published on Thunderstore
- ✓LicenseNot published by the sourceFree



