About TML Heat
From ThunderstoreEvery deal leaves a trail. Witnesses talk, staff snitch, evidence piles up and SWAT raids your properties. Detective Ray Vance can make it go away, for a price. Co-op ready.
TML Heat
Dealing leaves a trail. TML Heat adds a heat system to Schedule I: witnesses talk, unhappy customers snitch, deal spots leave evidence, and when things get hot the police raid your properties. Detective Ray Vance can make problems go away, if the price is right and he isn't wearing a wire.
Features
- Heat from 0 to 100, built up by your deals, your dealers' deals, witnesses, informants and evidence. It cools
off each day, and Vance warns you as it climbs.
- Informants: people who see you deal and customers you've neglected start talking to the police. Vance texts you
their name and offers to handle it.
- Unpaid staff: every hour an employee's locker has no cash, they talk. Fill their locker to shut them up.
- Evidence: every deal, yours or your dealers', leaves a traceable spot for a few days. Patrols can find it, and
the fresher it is the more likely they are to. Pay a cleaner to wipe it.
- Corrupt cop: Vance can lose your file, call off a pursuit or silence an informant. Every bribe builds trust and
makes a sting less likely. Get stung and you're wanted on the spot.
- SWAT raids: at high heat, a team breaches one of your properties, opens every door and sweeps the place. Be
inside and you get a few seconds' warning before they come for you. Be elsewhere and part of your bank balance is seized. Your staff there are held for a few days either way. Once Vance trusts you, he warns you ahead of time.
- Investigations: at high heat, police occasionally start looking for you.
- Vance's moods: he asks for cash favours that build trust fast, can point the police at a rival for a price, and
sells you out if trust stays low while heat stays high.
- Loyalty: long-serving staff and dealers are slower to talk. Anyone leaving custody comes back loyal or as an
informant.
- Dealer arrests: at high heat your dealers get picked up. Bail them out the same day or lose their cash and
product.
- The street reacts: patrols follow your evidence, nervous customers stop ordering, and undercover officers pose
as customers.
- Personal and crew heat: in co-op, each player has their own heat as well as the crew's. A 7-day history chart
shows the trend.
- Heat app on your phone shows where you stand and puts every action one tap away. Unlocks at Street Rat III.
- Co-op: everyone with the mod shares the host's heat, texts and raids. Players without it are unaffected.
Requirements
- Schedule I (default Steam branch, IL2CPP)
- MelonLoader 0.7+
- S1API 3.2.1+
Install
- Install MelonLoader and S1API.
- Drop
TMLHeat.dllintoSchedule I/Mods. - Play until you reach Street Rat III. Vance texts you and the Heat app appears.
Configuration
Settings are in Schedule I/UserData/MelonPreferences.cfg under [TMLHeat]. An out-of-range value logs a warning and falls back to its default.
| Setting | Default | Description | | --- | --- | --- | | UnlockAtStart | false | Unlock from the start of a save instead of at the unlock rank. | | UnlockRank | 0 | Rank that unlocks TML Heat (0 = Street Rat, 10 = Kingpin). | | UnlockTier | 3 | Tier of the unlock rank. | | DealHeat | 2 | Heat added for every deal you complete. | | DealerDealHeat | 1 | Heat added for every deal your dealers complete. | | HeatDecayPerDay | 8 | Heat lost each in-game day. | | WarningLevels | 25,50,75,90 | Heat levels at which Vance warns you. | | EmployeeSnitchHeat | 3 | Heat added each hour an employee's locker has no cash. | | DetainMinDays | 3 | Fewest days employees are held after a raid. | | DetainMaxDays | 5 | Most days employees are held after a raid. | | RaidCountdown | 5 | Seconds of warning before officers breach a property you're inside. | | RaidOfficers | 4 | Officers sent on a raid. | | RaidDuration | 90 | Longest a raid sweep lasts, in seconds. | | Language | en | Text language (en or es). Edit the files in UserData/TMLHeat/lang to change any text. | | LoyaltyDays | 7 | Days of service for staff and dealers to reach full loyalty. | | MaxLoyalty | 0.75 | Highest chance a loyal worker keeps quiet. | | ReleaseInformantChance | 0.35 | Chance someone leaving custody cuts a deal, before loyalty. | | DealerArrestThreshold | 60 | Crew heat at which your dealers can be arrested. | | DealerArrestChance | 0.15 | Daily arrest chance per dealer at max heat. | | BailCost | 1500 | Cash to bail a dealer out before their stash is seized. | | FavourChance | 0.15 | Daily chance Vance asks for a cash favour. | | FavourCost | 1000 | Cash Vance asks for as a favour. | | FavourTrust | 2 | Trust gained by helping Vance out. | | BetrayTrust | 1 | Vance may sell you out while trust is at or below this. | | BetrayHeat | 80 | Crew heat at which a distrustful Vance considers selling you out. | | BetrayDays | 3 | Days in a row at low trust and high heat before Vance sells you out. | | TipOffCost | 2500 | Cash for Vance to point the police at a rival. | | TipOffHeat | 20 | Crew heat removed by a rival tip-off. | | PatrolThreshold | 40 | Crew heat at which patrols follow your evidence. | | PatrolChance | 0.25 | Hourly chance of an extra patrol at max heat. | | NervousThreshold | 60 | Crew heat at which customers get nervous. | | NervousChance | 0.4 | Share of customers who stop ordering at max heat. | | UndercoverThreshold | 50 | Crew heat at which undercover officers pose as customers. | | UndercoverChance | 0.2 | Daily chance an undercover officer is planted. | | UndercoverDays | 3 | Days an undercover officer stays in place. | | UndercoverHeat | 25 | Heat added when you sell to an undercover officer. | | UndercoverWarnTrust | 4 | Trust needed for Vance to warn you about undercover officers. | | WitnessHeat | 4 | Heat added when someone sees you deal. |
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 7d ago.
TML Heat on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Latest build
- 1.0.0, released 2026-10-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of TML Heat.
Dependencies
- Required: MelonLoader
- Required: S1API Forked
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Schedule I
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-28Open ↗
- ✓AuthorThatMaddLadd, as published on Thunderstore
- ✓LicenseNot published by the sourceFree



