Source-checkedGameplay & overhauls

TML Heat

by ThatMaddLadd · for Schedule I

Every deal leaves a trail. Witnesses talk, staff snitch, evidence piles up and SWAT raids your properties. Detective Ray Vance can make it go away, for a price. Co-op ready.

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7d agoLast updated
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About TML Heat

From Thunderstore

Every deal leaves a trail. Witnesses talk, staff snitch, evidence piles up and SWAT raids your properties. Detective Ray Vance can make it go away, for a price. Co-op ready.

TML Heat

Dealing leaves a trail. TML Heat adds a heat system to Schedule I: witnesses talk, unhappy customers snitch, deal spots leave evidence, and when things get hot the police raid your properties. Detective Ray Vance can make problems go away, if the price is right and he isn't wearing a wire.

Features

  • Heat from 0 to 100, built up by your deals, your dealers' deals, witnesses, informants and evidence. It cools

off each day, and Vance warns you as it climbs.

  • Informants: people who see you deal and customers you've neglected start talking to the police. Vance texts you

their name and offers to handle it.

  • Unpaid staff: every hour an employee's locker has no cash, they talk. Fill their locker to shut them up.
  • Evidence: every deal, yours or your dealers', leaves a traceable spot for a few days. Patrols can find it, and

the fresher it is the more likely they are to. Pay a cleaner to wipe it.

  • Corrupt cop: Vance can lose your file, call off a pursuit or silence an informant. Every bribe builds trust and

makes a sting less likely. Get stung and you're wanted on the spot.

  • SWAT raids: at high heat, a team breaches one of your properties, opens every door and sweeps the place. Be

inside and you get a few seconds' warning before they come for you. Be elsewhere and part of your bank balance is seized. Your staff there are held for a few days either way. Once Vance trusts you, he warns you ahead of time.

  • Investigations: at high heat, police occasionally start looking for you.
  • Vance's moods: he asks for cash favours that build trust fast, can point the police at a rival for a price, and

sells you out if trust stays low while heat stays high.

  • Loyalty: long-serving staff and dealers are slower to talk. Anyone leaving custody comes back loyal or as an

informant.

  • Dealer arrests: at high heat your dealers get picked up. Bail them out the same day or lose their cash and

product.

  • The street reacts: patrols follow your evidence, nervous customers stop ordering, and undercover officers pose

as customers.

  • Personal and crew heat: in co-op, each player has their own heat as well as the crew's. A 7-day history chart

shows the trend.

  • Heat app on your phone shows where you stand and puts every action one tap away. Unlocks at Street Rat III.
  • Co-op: everyone with the mod shares the host's heat, texts and raids. Players without it are unaffected.

Requirements

Install

  1. Install MelonLoader and S1API.
  2. Drop TMLHeat.dll into Schedule I/Mods.
  3. Play until you reach Street Rat III. Vance texts you and the Heat app appears.

Configuration

Settings are in Schedule I/UserData/MelonPreferences.cfg under [TMLHeat]. An out-of-range value logs a warning and falls back to its default.

| Setting | Default | Description | | --- | --- | --- | | UnlockAtStart | false | Unlock from the start of a save instead of at the unlock rank. | | UnlockRank | 0 | Rank that unlocks TML Heat (0 = Street Rat, 10 = Kingpin). | | UnlockTier | 3 | Tier of the unlock rank. | | DealHeat | 2 | Heat added for every deal you complete. | | DealerDealHeat | 1 | Heat added for every deal your dealers complete. | | HeatDecayPerDay | 8 | Heat lost each in-game day. | | WarningLevels | 25,50,75,90 | Heat levels at which Vance warns you. | | EmployeeSnitchHeat | 3 | Heat added each hour an employee's locker has no cash. | | DetainMinDays | 3 | Fewest days employees are held after a raid. | | DetainMaxDays | 5 | Most days employees are held after a raid. | | RaidCountdown | 5 | Seconds of warning before officers breach a property you're inside. | | RaidOfficers | 4 | Officers sent on a raid. | | RaidDuration | 90 | Longest a raid sweep lasts, in seconds. | | Language | en | Text language (en or es). Edit the files in UserData/TMLHeat/lang to change any text. | | LoyaltyDays | 7 | Days of service for staff and dealers to reach full loyalty. | | MaxLoyalty | 0.75 | Highest chance a loyal worker keeps quiet. | | ReleaseInformantChance | 0.35 | Chance someone leaving custody cuts a deal, before loyalty. | | DealerArrestThreshold | 60 | Crew heat at which your dealers can be arrested. | | DealerArrestChance | 0.15 | Daily arrest chance per dealer at max heat. | | BailCost | 1500 | Cash to bail a dealer out before their stash is seized. | | FavourChance | 0.15 | Daily chance Vance asks for a cash favour. | | FavourCost | 1000 | Cash Vance asks for as a favour. | | FavourTrust | 2 | Trust gained by helping Vance out. | | BetrayTrust | 1 | Vance may sell you out while trust is at or below this. | | BetrayHeat | 80 | Crew heat at which a distrustful Vance considers selling you out. | | BetrayDays | 3 | Days in a row at low trust and high heat before Vance sells you out. | | TipOffCost | 2500 | Cash for Vance to point the police at a rival. | | TipOffHeat | 20 | Crew heat removed by a rival tip-off. | | PatrolThreshold | 40 | Crew heat at which patrols follow your evidence. | | PatrolChance | 0.25 | Hourly chance of an extra patrol at max heat. | | NervousThreshold | 60 | Crew heat at which customers get nervous. | | NervousChance | 0.4 | Share of customers who stop ordering at max heat. | | UndercoverThreshold | 50 | Crew heat at which undercover officers pose as customers. | | UndercoverChance | 0.2 | Daily chance an undercover officer is planted. | | UndercoverDays | 3 | Days an undercover officer stays in place. | | UndercoverHeat | 25 | Heat added when you sell to an undercover officer. | | UndercoverWarnTrust | 4 | Trust needed for Vance to warn you about undercover officers. | | WitnessHeat | 4 | Heat added when someone sees you deal. |

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7d ago.

TML Heat on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Latest build
1.0.0, released 2026-10-28

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of TML Heat.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Schedule I
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-28Open ↗
  • ✓AuthorThatMaddLadd, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

TML Heat, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. TML Heat is free to download from Thunderstore.

How do I add it to my Nxeon server?

NxLabs doesn’t install Schedule I mods for you. Download TML Heat free from Thunderstore.

NxLabs

Run TML Heat on a Schedule I server.

Free to download from Thunderstore.