Source-checkedAdmin & protection

SOTFEdit

by codengine · for Sons of the Forest

An open-source savegame editor for Sons of The Forest

32KDownloads
21 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About SOTFEdit

From Thunderstore

An open-source savegame editor for Sons of The Forest

SOTFEdit - Sons of The Forest Savegame Editor

Screenshot

Build GitHub release (latest by date) GitHub all releases GitHub

A savegame editor for "Sons of The Forest".

Discord

Disclaimer

This project is in no way or form associated with the developers of the game. It is just a non-commercial fan project, nothing more, nothing less.

Features

  • Edit Player Stats (Strength, MaxHealth, CurrentHealth, Fullness etc.)
  • Move Player to Virginia & Kelvin
  • Edit Game Setup (Game Mode, Spawn Rate, Survival Damage etc.)
  • Edit Inventory (Add/Remove items, change quantities)
  • Edit Armor Data (Add Armor Pieces, change durability)
  • Edit Weather Data (Weather, Seasons...)
  • Edit Game State Data (Playtime, Doors open/closed, Bunkers opened/closed)
  • Edit Storage Data (Unlimited Logs, sticks etc.)
  • Edit Influences of Players towards Kelvin and Virginia
  • Edit NPCs
  • Edit Structures / Blueprints
  • Theme Support
  • Ignite and refuel all fires as well as lowering their fuel drain rate
  • Reset Structural Damage
  • Teleport to and clone World Objects like Glider and Knight V
  • Reset consumed items
  • Modify Virginias equipped items
  • Change Virginias and Kelvins outfits
  • Spawn an army of Virginias and Kelvins
  • Several experiments
  • Revive Virginia & Kelvin
  • Set stats for Virginia & Kelvin
  • Move Kelvin & Virginia to Player or each other
  • Regrow Trees selectively (All, Removed, Half-Chopped, Stumps)
  • Reset containers, crates and pickups in caves and open world
  • Backup changed files automatically
  • ... more features are planned

Download

Requirements

Usage

  • Start the application using SOTFEdit.exe
  • Click on "File" -> "Open Savegame"
  • Select your savegame
  • Edit
  • Save with "File" -> "Save"

Inventory

  • In order to add or remove items, click on the add or remove buttons
  • You can use the other buttons to modify the current count in a convenient way
  • Items that are (currently) not available for the inventory are hidden, but can easily be enabled in data.json
  • When Legs and Arms are added they will default to their cooked variants. The same applies to already existing

Arms/Legs when you just increase the count

Storage

  • Only items that are supported by the storages are available. Solar Panels for example can not be stored there
  • The editor will obey the maximum number of items per slot

Armor

Armor protects you from most hazards. However you are still going to drown and die from fall damage.

NPCs

The game groups some enemies into "families". Most likely they won't attack each other and raid the player.

One word about modifying NPCs: Some enemies are in caves/bunkers and have a different GraphMask. When this option is selected (Only in the same area as this actor) only enemies in the same "phase" are edited.

So, if you just want to remove babies in caves, select this option. If you remove all of them, just deselect it.

Spawners: I haven't fully investigated how the game works with those spawners. When you delete them the game will re-create them on the next game save. So this would be one way to increase the number of enemies.

Structures

This tool lets you "almost" finish blueprints, set them to "unfinished" or remove them. Why "almost"? Because it is too complex to convert blueprints to final buildings. So this tool will change the blueprints to require one last item until a blueprint is finished.

The cool thing about this is that you can use it in order to have an easy source for logs for example. Just set some shelters, change them to "almost finished", take them down and all logs will drop to the ground.

Another cool thing is that you can use it to build stuff in caves or bunkers. The process is the same: Just set the blueprints, mark them as "almost finished", take them down and use the resources to build new stuff.

If you want to build larger structures like shelters in a cave or bunker, you have to place a small blueprint first ( like a chair), then change its type and save.

Map

The map combines static information about points-of-interest with dynamic information that are read directly from the savegame. Some positions are missing but they may be added in the future.

Features

  • Show/hide information about 3D Printers, Actors/NPCs, Ammunition, Bunkers, Camps, Cannibal Villages, Caves, Crates,

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

SOTFEdit on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Sons of the Forest — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.12.10, released 2025-02-26

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 25 recorded builds of SOTFEdit.

Recent builds

BuildReleasedGame versionsLoaders
0.12.102025-02-26n/aBepInEx
0.12.92025-01-18n/aBepInEx
0.12.82025-01-17n/aBepInEx
0.12.72024-06-21n/aBepInEx
0.12.62024-04-19n/aBepInEx
0.12.42024-03-28n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run SOTFEdit on a Sons of the Forest server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Admin”

Admin & protection

Permissions, moderation, anti-cheat and land protection for the people running the server.

Compatibility

Game
Sons of the Forest
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 1 other project installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorcodengine, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

SOTFEdit, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. SOTFEdit is free to download from Thunderstore.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download SOTFEdit from Thunderstore and upload it to your Nxeon Sons of the Forest server in Files.

NxLabs

Run SOTFEdit on a Sons of the Forest server.

Deploy in about a minute from $9.99 a month, then upload SOTFEdit in Files.