About SOTFMapEditor
From ThunderstoreUse Any In Game Structure You Can Find As A Custom Static Item,Place It Anywhere You Want :)
Allows Using Basically Any Static Mesh As A Static Base Or Other Item.Spawn Any Mesh On The Map At Startup. Move Objects At Runtime,Save And Load .(Use Editor settings in config To Find The Object Name Then Use The Example File "MapGroupPos" In SOTF AppData .The File Will Be Created When You Run The Game After Installing The Mod.Remove The Example Text Between And Including //Remove thisText// Change The Name And Other Settings As You Please , While Editor Settings Are Enabled , The Controls Are As Follows ->
Left Click - Grab Middle Mouse - Clone While Holding An Item,Middle Mouse Scroll To Rotate Change Rotation Axis By Pressing X , Y, Or Z. While Holding An Item , Press Q, Or E to Raise Or Lower The Item . Shift + S to Save This Item To the Log (Copy Paste To The MapGroupPos.Cfg To Load) Shift + R To Reload The Item From MapGroupPos.Cfg At Runtime(Testing If This Item Will Load Correctly Before Disable Editor Settings)
Editor Settings Disabled True If You Are Done Editing And Want To Just Load The Custom Objects. Note The Object Is Tied To The Original Object LOD For Now . Taking It Too Far From The Original Position Will Cause It Not To Load .Working On A Fix . I Hope You Enjoy . Any Questions Contact GAMEBR0VIP#2462 AGAIN CHECK YOUR APPDATA AFTER RUNNING ONCE!. :) Tutorial -> https://www.youtube.com/watch?v=-3pLnGw0DQc&t=25s (Kind Of Out Dated But Still Basic Use) Requires BepInEx IL2CPP
Installation
- Download BepInEx from the link above
- Drag contents of the BepInEx zip file into Sons of the Forest game directory (right click in steam > browse local files)
- Open SOTFMapEditor.zip drag dll into the base game directory-> BepInEx -> Plugins
- Enjoy!
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
SOTFMapEditor on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Sons of the Forest — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.2, released 2023-03-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of SOTFMapEditor.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.2 | 2023-03-26 | n/a | BepInEx |
| 1.0.1 | 2023-03-26 | n/a | BepInEx |
| 1.0.0 | 2023-03-20 | n/a | BepInEx |
Dependencies
- Required: BepInExPack IL2CPP
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run SOTFMapEditor on a Sons of the Forest server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogAdmin & protection
Permissions, moderation, anti-cheat and land protection for the people running the server.
Compatibility
- Game
- Sons of the Forest
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorGAMEBR0GAMES, as published on Thunderstore
- ✓LicenseNot published by the sourceFree


