About RecipeEditor
From ThunderstoreModify or create custom inventory recipes.
Allows you to modify the ingredient to any of your inventory recipes or create custom ones.
Requirement: BepInEx IL2CPP
Installation:
- Download BepInEx IL2CPP
- Drag contents of BepInExPack from BepInEx.zip file into Sons of the Forest game directory (right click in steam > browse local files)
- Open RecipeEditor.zip and drag the BepInEx folder into the game directory
- Then recipes.json is pre-loaded with example JSON at your ./BepInEx/ directory.
Recipe Editing:
- Open the items_list.txt from RecipeEditor.zip or you can find another update source for item IDs
- Find the Item Recipe ID you want to edit
- Follow the example JSON format provided with the mod
Information:
- Book recipes are not supported yet
- If you create custom recipe with non-ingredient item, make sure you add it to the "ApplyCraft" list
- Not all custom created items will apply the Count amount, a workaround is to have lower requirements
- The game does not support yet handling duplication of same output or input item recipes
Example recipes.json:
(InvEdit - Bone Armour [494] requires 6 Bones [405] & consumed) (InvCustom - Create 1 9mmAmmo [363] requires 10 Money [496] & consumed + Knife & not consumed) (ApplyCraft - Apply Crafting Ingredient Type to Money [496])
{ "InvEdit": { "494": [ { "ItemId": 405, "Count": 6, "IsReusable": false } ] }, "InvCustom": { "362": { "Count": 10, "Ingredients": [ { "ItemId": 496, "Count": 10, "IsReusable": false }, { "ItemId": 380, "Count": 1, "IsReusable": true } ] } }, "ApplyCraft": [ 496 ] }
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
RecipeEditor on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Sons of the Forest — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.2, released 2023-04-05
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of RecipeEditor.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.2 | 2023-04-05 | n/a | BepInEx |
| 1.1.1 | 2023-04-03 | n/a | BepInEx |
| 1.1.0 | 2023-03-28 | n/a | BepInEx |
| 1.0.0 | 2023-03-27 | n/a | BepInEx |
Dependencies
- Required: BepInExPack IL2CPP
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run RecipeEditor on a Sons of the Forest server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Sons of the Forest
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorSPooCK, as published on Thunderstore
- ✓LicenseNot published by the sourceFree

