Source-checkedCreatures & NPCs

新BOSS技能组变为可用

by Rio · for Soulmask

Available skills: Reflector's stomp skill ID: 711 BOSS flaming sword ID: 712 (with flame effects!) BOSS bow skill ID: 311 (jumps back after hitting an enemy) BOSS gloves skill ID: 611 (spreads poison…

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About 新BOSS技能组变为可用

From Steam Workshop

Available skills: Reflector's stomp skill ID: 711 BOSS flaming sword ID: 712 (with flame effects!) BOSS bow skill ID: 311 (jumps back after hitting an enemy) BOSS gloves skill ID: 611 (spreads poison…

Available skills: Reflector's stomp skill ID: 711 BOSS flaming sword ID: 712 (with flame effects!) BOSS bow skill ID: 311 (jumps back after hitting an enemy) BOSS gloves skill ID: 611 (spreads poison mist) BOSS gloves skill ID: 612 (unavailable) BOSS gloves skill ID: 613 (unavailable) BOSS hammer skill ID: 411 (heavy slam twice forward) BOSS hammer skill ID: 412 (rolls in the air and then slams the ground) BOSS hammer skill ID: 413 (hammer spin, we hammer also have our own tornado) BOSS sword skill ID: 811 (continuously slams the ground) BOSS sword skill ID: 812 (charges up and continuously swings) BOSS shield skill ID: 511 (flying shield, can attack multiple targets) BOSS lance skill ID: 211 (BOSS classic move of jump slam) BOSS lance skill ID: 212 (throws the enemy away after stabbing them) BOSS Single Blade Skill ID: 111, consistent with the original Double Blade Skill 711

Actually, I wanted to make both of the throw skills into job skills, but since job skills can't be specified to spawn right now, it's hard to test, so I hope there will be an opportunity to modify it in the future.

There are also some skills that I can't do yet, so they haven't been implemented yet. These skills are still in their initial stages, and the balance adjustments will be studied later.

BOSS skills can also normally spawn in-game, but I set the multiplier to be higher, so it's easy to spawn. I hope it won't take up too many skill slot slots and cause a bad experience for everyone. Anyway, if there are any dissatisfactions, please leave a comment in the comment section

10.29更新:将双刀踩人技能换到了单刀上面,技能ID:111

10.14更新:削弱了BOSS技能出现概率,使其跟金色技能一致

将大量BOSS的技能设置为了玩家可用,但是部分技能因为一些我的水平问题无法使用

9.20更新:添加了两个技能图标分别是711和712的技能,到时候刷到的时候大家就能看见了

已可用技能: 回光者踩人技能ID:711 BOSS专用火刀ID:712 (有火焰特效啦) BOSS弓箭技能ID:311 撞到敌人以后后跳射击 BOSS拳套技能ID:611 撒毒雾 BOSS拳套技能ID:612(暂不可用) BOSS拳套技能ID:613(暂不可用) BOSS大锤技能ID:411 向前方重砸两次 BOSS大锤技能ID:412 在空中翻滚一次然后重砸地面 BOSS大锤技能ID:413 大锤转转乐,我们大锤也要有自己的大风车 BOSS大剑技能ID:811 连续砸地板 BOSS大剑技能ID:812 蓄力以后连续挥砍 BOSS盾牌技能ID:511 飞盾,可以攻击多个目标 BOSS矛技能ID:211 BOSS经典招式跳砸 BOSS矛技能ID:212 刺中敌人以后将敌人甩飞出去 BOSS单刀技能ID:111,跟711一致 其实两个投技我都想做成职业技能的,但是因为现在职业技能没法指定刷出来,所以不好测试,希望之后有机会修改吧

还有部分技能因为我不会做所以还没有实装,现在这些技能也是初步做完,关于平衡调整后面再研究

BOSS技能也可以正常在游戏里刷新出来,但是我倍率调的比较高,很容易就能刷出来,希望不会到时候太占用熟练度格子导致大家体验不好,总之,有不满的地方请在留言区评论,如果我做得到的话,我会改好的!

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 mo ago.

新BOSS技能组变为可用 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Soulmask servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Soulmask — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-04-24, released 2026-04-24

Game versions by loader

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Workshop

From 1 recorded build of 新BOSS技能组变为可用.

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Soulmask

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorRio, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

新BOSS技能组变为可用, answered

Generated from the mod’s own source data.

Is it free?

Yes. 新BOSS技能组变为可用 is free to download from Steam Workshop.

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