About Echoes of Conflict [COOP UE5 NOT SUPPORTED]
From Steam WorkshopCreated for the Squad community by Tadeasek. Cooperation with a graphic designer Brave. Need help, custom layer or just want to write feedback? Join the Tadeasek Mods Discord! COOP mission and bots…
Created for the Squad community by Tadeasek. Cooperation with a graphic designer [44th] Brave.
Need help, custom layer or just want to write feedback? Join the Tadeasek Mods Discord! COOP mission and bots are new to the game. Expect various bugs.
Support small creators at Ko-fi Tadeasek
This mod includes custom COOP fireteam missions designed for more than five players. The missions are larger and more difficult than standard ones and are recommended for about 15–20 players. You can create a P2P lobby, and when entering the player field, you can change your lobby to up to 9 players.

If you want to play with other players in our community, which can accommodate up to 20 players and runs EoC layers with special plugins for voting on other layers and so on. You can find the server in the Server Browser under the name:
- [EU] Echoes of Conflict | Advanced COOP Missions (37.202.197.68:10203)
Missions in this Mod:
Scenario: A forward-deployed US valley base in the Kohat Toi region has been overrun and converted into an enemy command hub and storage site for captured nuclear munitions. The surrounding Ember Valley is now crawling with insurgent traffic, fortified checkpoints, and occupied villages acting as relay nodes for high-value cargo.
Mission: Your squad is being inserted into Ember Valley to trace enemy logistics, recover hard intel on the occupied US base, confirm the presence of nuclear munitions, and destroy them before they can be moved or armed. Expect layered defenses: patrols in the valley, strongpoints in settlements, and a heavily fortified perimeter around the captured base deep in the valley.
Map & Time: Kohat Toi (Pakistan), Evening
Objectives:
[list=1] [*] Secure a foothold at the valley entrance and establish a safe route for follow-on forces. [*] Find actionable intel on the occupied US base in Kohat Toi – a laptop with documents revealing special weapons locations. [*] Use the intel to identify and confirm the presence of several nuclear munitions stored in the Kohat Toi region. [*] Infiltrate the occupied base and destroy all identified nuclear munitions using demolition charges. No device may remain intact. [*] Exfiltrate back to the US mountain base (designated extraction zone), bringing any critical intel and avoiding or repelling counter-attacks during withdrawal. [/list]
Execution: Proceed methodically through Ember Valley. Use cover and suppressive fire inside settlements and compounds. Watch rooftops, low walls, and orchard lines. Insurgents are lightly equipped but highly mobile – expect ambushes, flanking attempts, and possible technical reinforcements. Stay together, maintain comms, and control your sectors.
Available Assets:
- 5× M1151 M240
- 3× M939 Transport
- 2× MATV M2
- 1× UH-60M M240
- 1× M2A3
Difficulties:
- Extra lives: 30 allowed deaths
- Standard: 15 allowed deaths
- One Life: 0 allowed deaths
Layer Name:
- EoC_ValleyOfEmbers
Scenario: High in the Caucasus mountains, the town of Mestia lies shrouded in mist. Militia fighters have turned its medieval stone watchtowers and abandoned Soviet positions into a layered defensive network overlooking every approach. Spotters, DShK nests, and MANPADS teams watch the valley roads and ridgelines, turning any conventional assault into a slow, bloody climb. Fog, dense forest, and steep terrain favor the defenders – and they know the ground better than you do.
Mission: Your squad is part of a light infantry element deployed to break the militia’s hold on Mestia with minimal assets and limited support. You will fight your way up the valley, dismantle their air-defense and heavy weapons coverage, locate their hilltop command post, and destroy artillery stockpiles prepared for strikes deeper into the region. Finally, you must hunt down and eliminate the militia commander, Tengiz Makharadze, before extracting back to the main approach road.
Map & Time: Mestia (Georgia), Misty Dawn
Objectives:
[list=1] [*] Destroy militia anti-air positions and heavy weapons nests covering the main access routes into Mestia. [*] Sweep the hills and mountain trails above Mestia and locate the primary militia command post hidden among the tower complexes. [*] Destroy stockpiled artillery rockets and ammunition caches hidden in and around the militia command post area. [*] Identify and eliminate the militia’s senior commander, Tengiz Makharadze, to break organized resistance in the sector. [*] Withdraw in good order and extract back to the designated convoy staging point on the main approach road into Mestia. [/list]
Execution:
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 mo ago.
Echoes of Conflict [COOP UE5 NOT SUPPORTED] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Squad servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Squad — 16 GB (16 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-02-18, released 2026-02-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Echoes of Conflict [COOP UE5 NOT SUPPORTED].
Run Echoes of Conflict [COOP UE5 NOT SUPPORTED] on a Squad server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogChat & community
Chat, voice, Discord, clans and other community features.
Compatibility
- Game
- Squad
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorTadeasek「I❤Milf」, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
