Source-checkedMaps & scenarios

Project 44 [SQ 8.2] [MAPS] [Alpha 5]

by Wilowisp · for Squad

Squad 44 (Post Scriptum) maps ported over to Squad. WIP - Please join discord for updates, status and feedback of the project. Testing Layer List: WSQM_Stonne_AAS_v1 WSQM_ProvingGround_AAS_v1…

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18 mo agoLast updated
Steam WorkshopSource

About Project 44 [SQ 8.2] [MAPS] [Alpha 5]

From Steam Workshop

Squad 44 (Post Scriptum) maps ported over to Squad. WIP - Please join discord for updates, status and feedback of the project. Testing Layer List: WSQM_Stonne_AAS_v1 WSQM_ProvingGround_AAS_v1…

Squad 44 (Post Scriptum) maps ported over to Squad.

WIP - Please join discord for updates, status and feedback of the project.

Testing Layer List: WSQM_Stonne_AAS_v1 WSQM_ProvingGround_AAS_v1 WSQM_Best_AAS_v1 WSQM_Arnhem_AAS_v1 WSQM_Ardennes_Snow_AAS_v1 WSQM_Ardennes_AAS_v1

Zeus Layers: WSQM_Zeus_Ardennes WSQM_Zeus_Ardennes_Snow WSQM_Zeus_Arnhem WSQM_Zeus_Best WSQM_Zeus_Carentan WSQM_Zeus_Colmar WSQM_Zeus_Colmar_Snow WSQM_Zeus_Dinant WSQM_Zeus_Doorwerth WSQM_Zeus_Driel WSQM_Zeus_Foy WSQM_Zeus_Grave WSQM_Zeus_Hagenau WSQM_Zeus_Heelsum WSQM_Zeus_Johanna_Hoeve WSQM_Zeus_Maginot WSQM_Zeus_Maleme WSQM_Zeus_ProvingGround WSQM_Zeus_Rethimno WSQM_Zeus_St_Mere_Eglise WSQM_Zeus_Stonne WSQM_Zeus_Utah_Beach WSQM_Zeus_Veghel WSQM_Zeus_Wolfheze

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Road Map

Remaining Alpha Roadmap:

Rebuild the water planes to use the Squad Water system

Alpha Completed Tasks

Port Maps Fix Textures Create basic minimaps Fix missing physmats Add in gameplay barrier to each map Add in renderer for foliage, terrain and etc Add ZEUS layers to each map Reduce size of assets by using base shipped assets that are similar

At this time, all maps have been fixed up for textures and physmats. Import is 100% done and fixing up the base maps is still underway. Alpha 6 will consist of updates with fixes to the water and any other possible missing textures and physical materials that was missed.

Once the water planes are fixed and using the Squad water system, then the project will enter the Beta phase and will consist of removing the hard invisible border walls, Adding in traditional squad gameplay layers, expanding the map borders to be less rough, fixing the minimap's, and more.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 18 mo ago.

Project 44 [SQ 8.2] [MAPS] [Alpha 5] on Nxeon

From our catalogue
One-click install
Supported on Nxeon Squad servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Squad — 16 GB (16 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-05-06, released 2025-05-06

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Project 44 [SQ 8.2] [MAPS] [Alpha 5].

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Project 44 [SQ 8.2] [MAPS] [Alpha 5] on a Squad server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Squad

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorWilowisp, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Project 44 [SQ 8.2] [MAPS] [Alpha 5], answered

Generated from the mod’s own source data.

Is it free?

Yes. Project 44 [SQ 8.2] [MAPS] [Alpha 5] is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Project 44 [SQ 8.2] [MAPS] [Alpha 5] on a Squad server.

Deploy in about a minute from $29.99 a month, then add Project 44 [SQ 8.2] [MAPS] [Alpha 5] in one click.