Source-checkedPerformance

Universal Optimization (UO)

by 我想当宿管,这样我就可以查应到和实到了 · for Squad

Universal Optimization (UO) V3.0 Major Update One mod covering vehicles, infantry, logistics and construction, with four-line enhancement; V3.0 adds vehicle roof build platforms and a supply system.…

313Downloads
5d agoLast updated
Steam WorkshopSource

About Universal Optimization (UO)

From Steam Workshop

Universal Optimization (UO) V3.0 Major Update One mod covering vehicles, infantry, logistics and construction, with four-line enhancement; V3.0 adds vehicle roof build platforms and a supply system.…

Universal Optimization (UO) V3.0 Major Update

One mod covering vehicles, infantry, logistics and construction, with four-line enhancement; V3.0 adds vehicle roof build platforms and a supply system.

V3.0 Major Update

New System: Vehicle Roof Build Platform

  • Roadmap promise delivered: build real fortifications on top of vehicles and drive them into battle
  • Supports transport vehicles and armored personnel carriers; the roof platform deploys automatically (mod support included)
  • Walking, standing and jumping on the platform feel completely natural—no falling off, no clipping, no visual anomalies
  • Stand on the platform and press ALT+/ to open the build menu

Supply System

  • Each platform has a hidden supply source: 1000 construction + 600 ammo
  • Construction uses an occupancy system: buildings occupy the corresponding quota while they exist, and the quota is released when removed with a shovel
  • When a vehicle reloads at the platform, ammo is deducted from the platform's ammo supply
  • Combat platform resupply: after the vehicle stays stationary for 40 seconds, it recovers 1 construction and 1 ammo per second

Dual Control System: Bug Fixes

  • If the engine is destroyed, dual control cannot be enabled; crew members are immediately removed from the system and receive a proper in-game notification (safe in multiplayer environments)

Vehicle System

Picture-in-Picture Front Camera and Vehicle Dual Control

  • ALT+P: The real-time front-view feed is overlaid on the HUD as picture-in-picture; the camera position is calculated in real time from the vehicle bounding box and automatically adapts to all ground vehicles and mod-added vehicles; capture and rendering are done entirely on the local client, with zero server load and no impact on other players
  • O: Toggle vehicle dual control for cooperative crew control; synchronously displays the vehicle health HUD and integrates the engine start/shutdown flow; also automatically adapts to mod-added vehicles

Gameplay and Balance

  • Squad leader can place functional buildings (FOB, etc.)
  • Squad leader starts with a shovel
  • FOB logistics rework: with two supply trucks parked within 25 m of a FOB, after 1 minute it automatically gains 10 construction and 5 ammo every 10 seconds
  • Remove FOB placement restrictions
  • Remove rally point placement restrictions
  • Remove kit and seat restrictions
  • Reduce infantry suppression accumulation rate
  • Reduce normal aiming shake

Engineering Quality

  • Zero hardcoding: no vehicle model whitelist is maintained; modded vehicles are automatically adapted via bounding box
  • Server authoritative: gameplay logic is judged on the server; HUD and PIP are rendered locally; PIP generates no replication traffic
  • Stability first: tested and verified in dedicated server environments

Usage

  • O — Vehicle dual control toggle (vehicle health HUD displayed synchronously)
  • ALT+P — Front camera picture-in-picture toggle
  • ALT+/ — Open the build menu after standing on the vehicle roof platform

Possible Future Features

  • Reverse camera mode
  • Multi-camera cycling
  • Nitro boost system
  • Engine overheating simulation
  • Reverse radar
  • In-vehicle radio
  • Fixed-wing aircraft
  • Vehicle weapon system customization
  • Config file support

For feedback and suggestions, please go to the Discussions. I take every bug report seriously, and it will be fixed in the next update.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5d ago.

Universal Optimization (UO) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Squad servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Squad — 16 GB (16 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-29, released 2026-10-29

Game versions by loader

LoaderGame versionsNewest
Workshop

From 5 recorded builds of Universal Optimization (UO).

Recent builds

BuildReleasedGame versionsLoaders
2026-10-292026-10-29n/aWorkshop
2026-10-192026-10-19n/aWorkshop
2026-10-152026-10-15n/aWorkshop
2026-10-142026-10-14n/aWorkshop
2026-10-132026-10-13n/aWorkshop

Run Universal Optimization (UO) on a Squad server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Performance

Makes the game or server run faster or lighter without changing how it plays.

Compatibility

Game
Squad

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-03Open ↗
  • ✓Author我想当宿管,这样我就可以查应到和实到了, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Universal Optimization (UO), answered

Generated from the mod’s own source data.

Is it free?

Yes. Universal Optimization (UO) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Universal Optimization (UO) on a Squad server.

Deploy in about a minute from $29.99 a month, then add Universal Optimization (UO) in one click.