About Universal Optimization (UO)
From Steam WorkshopUniversal Optimization (UO) V3.0 Major Update One mod covering vehicles, infantry, logistics and construction, with four-line enhancement; V3.0 adds vehicle roof build platforms and a supply system.…
Universal Optimization (UO) V3.0 Major Update
One mod covering vehicles, infantry, logistics and construction, with four-line enhancement; V3.0 adds vehicle roof build platforms and a supply system.
V3.0 Major Update
New System: Vehicle Roof Build Platform
- Roadmap promise delivered: build real fortifications on top of vehicles and drive them into battle
- Supports transport vehicles and armored personnel carriers; the roof platform deploys automatically (mod support included)
- Walking, standing and jumping on the platform feel completely natural—no falling off, no clipping, no visual anomalies
- Stand on the platform and press ALT+/ to open the build menu
Supply System
- Each platform has a hidden supply source: 1000 construction + 600 ammo
- Construction uses an occupancy system: buildings occupy the corresponding quota while they exist, and the quota is released when removed with a shovel
- When a vehicle reloads at the platform, ammo is deducted from the platform's ammo supply
- Combat platform resupply: after the vehicle stays stationary for 40 seconds, it recovers 1 construction and 1 ammo per second
Dual Control System: Bug Fixes
- If the engine is destroyed, dual control cannot be enabled; crew members are immediately removed from the system and receive a proper in-game notification (safe in multiplayer environments)
Vehicle System
Picture-in-Picture Front Camera and Vehicle Dual Control
- ALT+P: The real-time front-view feed is overlaid on the HUD as picture-in-picture; the camera position is calculated in real time from the vehicle bounding box and automatically adapts to all ground vehicles and mod-added vehicles; capture and rendering are done entirely on the local client, with zero server load and no impact on other players
- O: Toggle vehicle dual control for cooperative crew control; synchronously displays the vehicle health HUD and integrates the engine start/shutdown flow; also automatically adapts to mod-added vehicles
Gameplay and Balance
- Squad leader can place functional buildings (FOB, etc.)
- Squad leader starts with a shovel
- FOB logistics rework: with two supply trucks parked within 25 m of a FOB, after 1 minute it automatically gains 10 construction and 5 ammo every 10 seconds
- Remove FOB placement restrictions
- Remove rally point placement restrictions
- Remove kit and seat restrictions
- Reduce infantry suppression accumulation rate
- Reduce normal aiming shake
Engineering Quality
- Zero hardcoding: no vehicle model whitelist is maintained; modded vehicles are automatically adapted via bounding box
- Server authoritative: gameplay logic is judged on the server; HUD and PIP are rendered locally; PIP generates no replication traffic
- Stability first: tested and verified in dedicated server environments
Usage
- O — Vehicle dual control toggle (vehicle health HUD displayed synchronously)
- ALT+P — Front camera picture-in-picture toggle
- ALT+/ — Open the build menu after standing on the vehicle roof platform
Possible Future Features
- Reverse camera mode
- Multi-camera cycling
- Nitro boost system
- Engine overheating simulation
- Reverse radar
- In-vehicle radio
- Fixed-wing aircraft
- Vehicle weapon system customization
- Config file support
For feedback and suggestions, please go to the Discussions. I take every bug report seriously, and it will be fixed in the next update.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5d ago.
Universal Optimization (UO) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Squad servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Squad — 16 GB (16 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-29, released 2026-10-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 5 recorded builds of Universal Optimization (UO).
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-29 | 2026-10-29 | n/a | Workshop |
| 2026-10-19 | 2026-10-19 | n/a | Workshop |
| 2026-10-15 | 2026-10-15 | n/a | Workshop |
| 2026-10-14 | 2026-10-14 | n/a | Workshop |
| 2026-10-13 | 2026-10-13 | n/a | Workshop |
Run Universal Optimization (UO) on a Squad server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogPerformance
Makes the game or server run faster or lighter without changing how it plays.
Compatibility
- Game
- Squad
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-03Open ↗
- ✓Author我想当宿管,这样我就可以查应到和实到了, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
