About SquadExtendedUtilities
From Steam WorkshopSquadExtendedUtilities adds admin tools, player prefixes, support chat, a kill feed, ICO settings, and match betting to Squad. Currently ads: Admin Camera Utilities (View traces, 1P, 3P sticking,…
SquadExtendedUtilities adds admin tools, player prefixes, support chat, a kill feed, ICO settings, and match betting to Squad.
Currently ads:
Admin Camera Utilities (View traces, 1P, 3P sticking, Teleporting on Map press, T hotkey to vision and in Scoreboard)
Support Chat Admin Dashboard Admin Killboard and Killfeed on screen Prefix system with Backgrounds and Prefixes and Text Shovels fix (cheating prevention +Shovels for All) ICO tweaks SEUKillfeedLog Betting widgets that work via Nakama with your own backend Modified Loach (adjustable in config)
Next upcoming: BattleMetrics integration in Admin Dashboard in game.
Non-Invasive CrossVoIP, compatible with any GameMode.
Initialize via SEUInit map You have to add in \SquadGame\ServerConfig\ModsConfig.cfg this line, or add mod id to enable some features.
ModLoadOrder=3787754942
Most inspired by the GOAT of modding - Stepan SIdorovich. Also JSON tools were taken from his GitHub: https://github.com/stepansi/SiMods_Collection
Implement these eight Nakama RPCs in order to use betting Each request includes `match_id`.
1. `zv1_open` - Open a market. Inputs: `server_id`, `layer`, `team1`, `team2`. 2. `zv1_join` - Register a player. Inputs: `key`, `account` (Steam64). 3. `zv1_leave` - Remove a player from the active list. Input: `key`. Keep existing bets. 4. `zv1_market` - Return the market state, pools, and closing time. 5. `zv1_player` - Return the player balance, bet, and result. Input: `key`. 6. `zv1_bet` - Set a bet. Inputs: `key`, `team_id`, `desired_total`, `market_revision`, `request_id`. 7. `zv1_close` - Stop new bets. 8. `zv1_settle` - Process payouts. Input: `winning_team_id`. Use `0` to refund all bets.
`desired_total` is the full bet amount. Use `"0"` to cancel a bet.
Return JSON with the specified fields and result codes. Send amounts and Unix times as decimal strings. Repeated requests must not cause duplicate debits or payouts.
Accept calls only from the Squad server through Nakama `http_key`. Use any storage or balance system.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6d ago.
SquadExtendedUtilities on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Squad servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Squad — 16 GB (16 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-29, released 2026-10-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 5 recorded builds of SquadExtendedUtilities.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-29 | 2026-10-29 | n/a | Workshop |
| 2026-10-18 | 2026-10-18 | n/a | Workshop |
| 2026-10-13 | 2026-10-13 | n/a | Workshop |
| 2026-10-10 | 2026-10-10 | n/a | Workshop |
| 2026-08-29 | 2026-08-29 | n/a | Workshop |
Run SquadExtendedUtilities on a Squad server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogAdmin & protection
Permissions, moderation, anti-cheat and land protection for the people running the server.
Compatibility
- Game
- Squad
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-03Open ↗
- ✓AuthorArs145, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
