Source-checkedWorld generation

Exo Planets (ModStart)

by sunrazor1 · for Stationeers

Explore potentially habitable exo planets with atmospheres close to the real conditions! Requires additional subscription to a suitable start conditions mod. Please provide feedback to: More Worlds…

121Downloads
1 MBFile size
Steam WorkshopSource

About Exo Planets (ModStart)

From Steam Workshop

Explore potentially habitable exo planets with atmospheres close to the real conditions! Requires additional subscription to a suitable start conditions mod. Please provide feedback to: More Worlds…

Explore potentially habitable exo planets with atmospheres close to the real conditions! Requires additional subscription to a suitable start conditions mod.

Please provide feedback to: More Worlds Stationeers https://discord.gg/f4wkpx5 Your feedback on anything at all, no matter how small, is VERY important to me and I don't get enough!

For Default Start Conditions Version, Subscribe to More Worlds (Default)

To activate the mod, follow these steps:[olist] [*]Subscribe to this mod. [*]You may need to restart Stationeers for the mod(s) to download. Then, go to your workshop and verify the mod is enabled. [*]If the world names do not appear properly, go to your workshop and move the mod up or down one slot. [*]Choose your world, find your starting backpack and survive![/olist]

As an arbitrary goal, the challenge is considered compete once you have successfully called a trade ship to land at your base. Leave a comment if you beat the challenge on one or all of the worlds!

Exo Planets (Start Condition)[list] [*]Proxima b (ProximabMod) [*]Ross 128 b (Ross128bMod) [*]Teegarden's Star b (TeegardenbMod) [*]Teegarden's Star c (TeegardencMod) [*]tau Cet e (Ross128bMod) [*]Wolf 1061 c (ProximabMod) [*]GJ 832 c (ProximabMod) [/list]

[b]More Worlds[list] Default Start Conditions [*]Solar System [*]Exo Planets [*]Fictitious Worlds

Modified Start Conditions [*]Solar System (ModStart) [*]Exo Planets (ModStart) [*]Fictitious Worlds (ModStart)

Specialty Worlds [*]Hostile Worlds [*]Cygnus [*]Luyten b [*]Luyten b (For Dedicated Servers) [*]Luyten c [*]Vega [*]Loulan 2.0 [*]Arcturus [*]Planet Malignancy [/list][/b]

(Optional) To add the Robot and GPS cartridge to recipes, subscribe to: Percentsign ampersign dollarsign, colon and semicolon too

Exo Planets (ModStart) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Stationeers — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.

Run Exo Planets (ModStart) on a Stationeers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Compatibility

Game
Stationeers
File size
1 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-09-24Open ↗
  • ✓Authorsunrazor1, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Exo Planets (ModStart), answered

Generated from the mod’s own source data.

Is it free?

Yes. Exo Planets (ModStart) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Exo Planets (ModStart) from Steam Workshop and upload it to your Nxeon Stationeers server in Files.

NxLabs

Run Exo Planets (ModStart) on a Stationeers server.

Deploy in about a minute from $8.99 a month, then upload Exo Planets (ModStart) in Files.