About IC10Sync
From Steam WorkshopIC10Sync This is a Plugin Mod. It requires BepInEx to be installed with the StationeersLaunchPad plugin. See: https://github.com/StationeersLaunchPad/StationeersLaunchPad…
IC10Sync
This is a Plugin Mod. It requires BepInEx to be installed with the StationeersLaunchPad plugin. See: https://github.com/StationeersLaunchPad/StationeersLaunchPad 
What this mod adds - Syncs IC10 chip/Computer/Laptop source code between the game and plain text files on disk (default: "%USERPROFILE%\Documents\My Games\Stationeers\chipdata"). - Lets you edit chip source code in your favorite text editor and apply changes to the running game automatically. - Works in multiplayer and singleplayer.
Survival mode: edit code from computers and laptops
You can edit source code in an in-game computer or laptop directly from your text editor.
Step-by-step (Survival):
- 1. Put IC Editor Motherboard into a computer or laptop
- 2. The mod will export the current source as a file to the chipdata folder.
- 3. Open that .ic10 file in Notepad (or any editor), edit, and save. Tip! You can use labeler to set a custom name for the laptop/IC Editor Motherboard to make it easier to find.
- 4. The mod watches the file and will load the saved contents back into the game. The change is applied automatically within 10 seconds. You can see the message in the F3 log.
When AllowDirectChipEditingInSurvival is enabled (Currently by default) or in Creative mode
Every new IC10 you craft is exported into the chipdata folder so you can edit it immediately.
Step-by-step (Creative / direct editing):
- 1. Craft or create a new IC in-game.
- 2. The mod will write the IC source into the chipdata folder automatically. Look in "%USERPROFILE%\Documents\My Games\Stationeers\chipdata" (or your configured path).
- 3. Open the exported .ic10 file in your editor, change the code, and save. Tip! You can use labeler to set a custom name for the IC to make it easier to find.
- 4. The mod will detect the change and push the updated source code to the game. The change is applied automatically within 10 seconds. You can see the message in the F3 log.
Change the mod configuration
The mod config file: "BepInEx/config/IC10Sync.cfg". The keys are:
- Output - ChipDataPath — Path where .ic10 files are written (default: "%USERPROFILE%\Documents\My Games\Stationeers\chipdata"). You may use environment variables like %USERPROFILE%.
- Settings - AllowDirectChipEditingInSurvival — When true, the mod allows direct editing of ICs in Survival mode. Default is true.
Notes - Files in the chipdata folder will be overwritten when the game (or a save/load) refreshes chips. Keep backups if you need them. - The mod updates at most one chip per second to reduce network spamming on multiplayer servers; when editing multiple chips, it will take few seconds to upload all changes.
GitHub: https://github.com/semoro/stationeers.ic10sync
Highlights
From source dataFootprint
A 389 KB download, rated a light load on a server.
Last update
Its author last shipped an update 5 mo ago.
IC10Sync on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Stationeers — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-05-31, released 2026-05-31, 389 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of IC10Sync.
Run IC10Sync on a Stationeers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Compatibility
- Game
- Stationeers
- File size
- 389 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorSemoro, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
