About Player Communications
From Steam WorkshopPlayer Communications WARNING: This is a Stationeers Launchpad Plugin Mod. It requires BepInEx to be installed with the Stationeers Launchpad plugin. Installation Guide:…
Player Communications
WARNING: This is a Stationeers Launchpad Plugin Mod. It requires BepInEx to be installed with the Stationeers Launchpad plugin. Installation Guide: github.com/StationeersLaunchPad/StationeersLaunchPad
Player Communications adds immersive directional voice chat to Stationeers, allowing players to communicate using voice chat whether it be face-to-face or over long distances using radios.

Features
- Face-to-Face Voice Chat: Voices are affected by environmental factors such as pressure, helmets, helium, and world occlusion.
- Directional Audio: When speaking face-to-face, voices are heard based on their position and orientation.
- Voice Mode: Adjustable face-to-face talking voice which affects how loud you are and how far your audio travels. (Indicator on External UI Window)
- Radio Communication: Enables long-range communication between players.
- Radio Talk Over Protection: Only 1 transmitter is allowed on a channel at a time.
- Radio Channels: Up to 16 Radio Channels.
- Radio Storage: A Radio Storage in the Locker Kit.
- Radio Tower: A Radio Tower to increase signal strength and transmission/reception distance.
- Steam Voice Integration: Removed in 1.6.0 – fully Unity-based microphone system now used.
- Custom Key Binds: Custom Keybinds in the controls settings under Player Communications.
- Transmission modes: PTT & Continuous transmission (Stationeers > Workshop > Click on the mod).
- Custom Lore: New entry in the factions page with custom lore.
Notes
- Helmets, atmospheric pressure, helium in the lungs, and objects affect voice transmission.
- Helium dynamically raises voice pitch based on how much is present in the lungs.
- Voices are directional for face-to-face communication.
- Configure your microphone in Unity before launching.
- Dedicated Server Compatible.
- Radio tower base power usage is 200W, scaling with logic setting (1 Meter = 3W).
- Default tower signal is 250 Meters (750W + Base Power).
- Ongoing: Bug where players can still be heard over radios in vacuum not yet fully resolved.
Requirements
- StationeersLaunchPad with BepInEx installed.
Report Issues: github.com/Michael-CodeLabs/Issues_StationeersPlayerComms/issues
Credits: Stationeers & RocketWerkz (Reuse of some assets) @Inaki (Dev) - Huge Thanks @lorexcold (Dev) @taco2849 (Dev) Smiles Dev & (3D Models)
Highlights
From source dataFootprint
A 5 MB download, rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
Player Communications on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Stationeers — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-16, released 2026-08-16, 5 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Player Communications.
Run Player Communications on a Stationeers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Compatibility
- Game
- Stationeers
- File size
- 5 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓Authorlorexcold, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

