About ScriptedScreens Fonts [StationeersLaunchPad]
From Steam WorkshopScriptedScreens Fonts Real typefaces on ScriptedScreens consoles. Client-side only. Use the game's own fonts and any .ttf or .otf file by name in a ScriptedScreens label, with the standard tag:…
ScriptedScreens Fonts
Real typefaces on ScriptedScreens consoles. Client-side only.
Use the game's own fonts and any .ttf or .otf file by name in a ScriptedScreens label, with the standard tag: [code]<font="Barlow Condensed">TANK 3 84%[/code]. There is nothing to call from Lua; the tag simply works, and so do <b>, <i> and <font-weight>, drawing the family's real faces.
Highlights
- Every character a font file contains, built the moment it is first drawn
- <b>, <i> and <font-weight> draw the family's real faces, not a thickened or slanted fake
- Text is kerned, from the font's own pair data
- Ships the Barlow and Barlow Condensed families, every weight with italics
- Add your own fonts in Documents/My Games/Stationeers/fonts, or download them by link, Google Fonts out of the box
Getting started
The mod folder holds four examples that run on paste, a quick start (QUICKSTART.md), a guide (README.md) and the release history (CHANGELOG.md), also on GitHub. Every available font name is written to BepInEx/LogOutput.log. With StationeersLua's MCP server on, AI editors can read the same docs and the live font list.
What's new in 0.4.0
- Safer page fonts. A page's font links must be https and can no longer be redirected to a site you have not allowed, and a page over its 48-font limit is refused before anything downloads.
- More reliable loading. Fonts always load from their file, fixing a case where a downloaded font was saved under another font's name. Close the game before replacing or deleting a font file.
- A font a page downloaded can no longer replace one the mod ships, and other mods can now tell when a font arrives late, so a page can redraw in it without a re-push.
Full history: CHANGELOG.md.
Requirements
- ScriptedScreens (required; it brings StationeersLua)
- StationeersLaunchPad with BepInEx 5.x
Source: github.com/Gruffuss/scripted-screens-fonts (MIT; bundled fonts SIL OFL 1.1).
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
ScriptedScreens Fonts [StationeersLaunchPad] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Stationeers — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-11, released 2026-10-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of ScriptedScreens Fonts [StationeersLaunchPad].
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-11 | 2026-10-11 | n/a | Workshop |
| 2026-10-06 | 2026-10-06 | n/a | Workshop |
| 2026-10-03 | 2026-10-03 | n/a | Workshop |
Run ScriptedScreens Fonts [StationeersLaunchPad] on a Stationeers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Stationeers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorGruffus, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
