About Wind Vs Gravity
From Steam WorkshopDescription: On Vanilla, the wind forces that happen when there's a subtle pressure difference don't take into account the planet's gravity. The distance you or your stuff get pulled and tossed…
Description:
On Vanilla, the wind forces that happen when there's a subtle pressure difference don't take into account the planet's gravity. The distance you or your stuff get pulled and tossed around is the same, no matter how strong or weak gravity is. This makes mining a nightmare on custom planets with extreme pressure atmospheres like GJ 229 Ac.
This mod changes the forces created by pressure differences to also take into account the local gravity. On mars, with its weak 3.8m/s gravity, the effect will be almost the same as Vanilla, but at bodies with stronger gravity, you or your things will be heavier and the wind will have less of an effect on it.
But beware, if you're flying on jetpack, the wind will still have a strong pull on you. ---
Installation:
Step 1 - Subscribe to this mod here in the workshop; Step 2 - This mod uses scripts and it will only work if you use a modloader like BepInEx. Currently it also support StationeersLaunchPad, if you have it installed, you just need to subscribe to the mod and it'll be active. Learn how to install it here: https://github.com/StationeersLaunchPad/StationeersLaunchPad ---
The math behind the curtains:
On Vanilla there's a AtmosphereDampeningScale parameter for character or item that effectively reduces the atmospheric effect, but they're a fixed value (0.5 for Characters and 1 for most Things) on every World. This mod basically changes it to be dynamic and calculated by the following formula when the item or character is loaded in the world: For Characters: 0.5f + (WorldGravity / 100) For things: AtmosphereDampeningScale + (WorldGravity / 60) With the resulting value being clamped between 0.2 and 0.5 for characters and 0.3 and 1 for things
So on Venus, for example, which has a gravity of -8.87/s, instead of the default 0.5 vanilla value you'll have 0.5+(-0.0887) which gives you 0.4113 for characters (which is enough to not have your suit crushed in every corner when mining) For things you'll have 1+(-0.1478) = 0.8522
On GJ 227, which has a gravity of -36m/s, you'll have: For character: 0.5+(-0.36) = 0.14 For things: 1+(-0.6) = 0.4
Highlights
From source dataFootprint
A 2 MB download, rated a light load on a server.
Last update
Its author last shipped an update 9 mo ago.
Wind Vs Gravity on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Stationeers — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-01-14, released 2026-01-14, 2 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Wind Vs Gravity.
Run Wind Vs Gravity on a Stationeers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Compatibility
- Game
- Stationeers
- File size
- 2 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorThunder, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
