About SunkenlandLocalizationAPI
From ThunderstoreSunkenland Localization API is a shared localization library for Sunkenland BepInEx mods.
Note: This description is bilingual. The Chinese section is provided below the English section. 说明:本描述为中英双语版本,中文内容位于英文内容下方。
Sunkenland Localization API (English)
Sunkenland Localization API is a shared localization library for Sunkenland mods.
What This Mod Does
- Lets compatible mods load their own external JSON language files.
- Uses Sunkenland's active language and refreshes registered mod text after a language change.
- Supports localized config sections, setting names, descriptions, dropdown values, ordering, and slider steps.
For Players
This mod is an API/dependency. It does not add gameplay features by itself. Install it only when another mod lists Sunkenland Localization API as a requirement.
For Mod Authors
Reference SunkenlandLocalizationAPI.dll and add a hard BepInEx dependency:
using BepInEx;
using BepInEx.Configuration;
using SunkenlandLocalizationAPI.Api;
[BepInDependency(SunkenlandLocalizationAPI.PluginInfo.PLUGIN_GUID)]
public sealed class MyPlugin : BaseUnityPlugin
{
private void Awake()
{
Config.Bind("General", "Enabled", true, I18n.Localizer.Config("config.enabled", 10, "General", "config.general", 10));
LocalizationApi.LanguageChanged += OnLanguageChanged;
}
private static void OnLanguageChanged(string language)
{
// Refresh this mod's existing UI text here.
}
}
Load the JSON file from the directory containing your mod DLL. This also works with generated r2modman and mod-manager folder names:
using System.IO;
using System.Reflection;
using SunkenlandLocalizationAPI.Api;
internal static class I18n
{
private const string FileName = "MyMod.Localization.json";
private static readonly ModLocalizer _localizer = Load();
internal static ModLocalizer Localizer
{
get { return _localizer; }
}
internal static string Text(string key, params object[] args)
{
return _localizer.GetLocalizedText(key, args);
}
private static ModLocalizer Load()
{
string directory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
ModLocalizer localizer = LocalizationApi.For(PluginInfo.PLUGIN_GUID);
localizer.RegisterJson(Path.Combine(directory, FileName));
return localizer;
}
}
The Config call uses <key>.name and <key>.description. Enum and acceptable-list values use a normalized lowercase suffix, so SafeMode resolves to <key>.safe_mode automatically:
Config.Bind("General", "Mode", MyMode.SafeMode, I18n.Localizer.Config("config.mode", 20, "General", "config.general", 10));
Pass an AcceptableValueRange and sliderStep to declare a custom range-slider step in the same call:
Config.Bind("Display", "Scale", 100, I18n.Localizer.Config("config.scale", 10, "Display", "config.display", 20, new AcceptableValueRange<int>(50, 200), sliderStep: 5d));
Single JSON file example:
{
"en": {
"config.general": "General",
"config.enabled.name": "Enabled",
"config.enabled.description": "Enable this mod.",
"config.mode.name": "Mode",
"config.mode.description": "Select the operating mode.",
"config.mode.safe_mode": "Safe"
},
"zh-Hans": {
"config.general": "常规",
"config.enabled.name": "启用",
"config.enabled.description": "启用此模组。",
"config.mode.name": "模式",
"config.mode.description": "选择运行模式。",
"config.mode.safe_mode": "安全"
}
}
Every localization file must contain an en object. If the current language or requested key is missing, the API tries en; if the key is still missing, it returns the key itself.
Supported Locale Codes
- English:
en - Chinese (Simplified):
zh-Hans - French:
fr - German:
de - Japanese:
ja - Korean:
ko - Russian:
ru - Spanish:
es - Turkish:
tr
Compatibility
- Game version: Beta 0.8.41+
Bug Reports & Feature Suggestions
If you have any questions or feature suggestions, please submit them through GitHub Issues, contact me on Discord at iceboxcool, or email me at 764884112@qq.com or ibox2333@gmail.com.
Sunkenland Localization API (中文)
Sunkenland Localization API 是为 Sunkenland 模组提供的共享本地化库。
主要功能
- 让兼容模组加载各自独立的外置 JSON 语言文件。
- 读取 Sunkenland 当前语言,并在语言切换后刷新已注册的模组文本。
- 支持配置分类、配置名称、说明、下拉选项值、排序和滑条步进。
给玩家
这是一个 API/依赖模组,本身不会添加玩法内容。 只有其他模组要求安装 Sunkenland Localization API 时才需要安装它。
给模组作者
在项目中引用 SunkenlandLocalizationAPI.dll,并添加 BepInEx 硬依赖:
using BepInEx;
using BepInEx.Configuration;
using SunkenlandLocalizationAPI.Api;
[BepInDependency(SunkenlandLocalizationAPI.PluginInfo.PLUGIN_GUID)]
public sealed class MyPlugin : BaseUnityPlugin
{
private void Awake()
{
Config.Bind("General", "Enabled", true, I18n.Localizer.Config("config.enabled", 10, "General", "config.general", 10));
LocalizationApi.LanguageChanged += OnLanguageChanged;
}
private static void OnLanguageChanged(string language)
{
// 在这里刷新模组已经创建的 UI 文本。
}
}
从模组 DLL 自己所在的目录加载 JSON。这样即使 r2modman 或其他模组管理器生成了不同的插件文件夹名,也能正确找到语言文件:
using System.IO;
using System.Reflection;
using SunkenlandLocalizationAPI.Api;
internal static class I18n
{
private const string FileName = "MyMod.Localization.json";
private static readonly ModLocalizer _localizer = Load();
internal static ModLocalizer Localizer
{
get { return _localizer; }
}
internal static string Text(string key, params object[] args)
{
return _localizer.GetLocalizedText(key, args);
}Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
SunkenlandLocalizationAPI on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Sunkenland — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.2.0, released 2026-08-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of SunkenlandLocalizationAPI.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.2.0 | 2026-08-16 | n/a | BepInEx |
| 1.1.0 | 2026-08-13 | n/a | BepInEx |
| 1.0.0 | 2026-08-07 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Sunkenland
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run SunkenlandLocalizationAPI on a Sunkenland server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Compatibility
- Game
- Sunkenland
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorIce_Box_Studio_Sunkenland, as published on Thunderstore
- ✓LicenseNot published by the sourceFree

