Source-checkedOther

Banana Bay

by Blade x64 · for Team Fortress 2

A chaotic payload race taking place along the cliffs of a tropical cove. Utilizes the finale from Cactus Canyon. Now in the game! No need to download it here, unless that's your thing. Thanks!…

14KDownloads
9 yr agoLast updated
Steam WorkshopSource

About Banana Bay

From Steam Workshop

A chaotic payload race taking place along the cliffs of a tropical cove. Utilizes the finale from Cactus Canyon. Now in the game! No need to download it here, unless that's your thing. Thanks!…

A chaotic payload race taking place along the cliffs of a tropical cove. Utilizes the finale from Cactus Canyon.

Now in the game! No need to download it here, unless that's your thing.

Thanks! plr_bananabay_rc4; 951657912

This is a rotationally symmetrical map designed around a rail bridge with a train that acts as a hazard, flow redirector, and finale. The antithesis of room-corridor-room syndrome.

Verdict: Payload Race and team deathmatch working hand in hand. The payload paths are kept near each other to maximize chances of cart vs cart battles. The size of the map keeps everything close by, and the density of paths keeps every class's options open. At the end the action is focused on that central bridge as both teams are trying to get their cart hit by the train. So far I haven't seen this map stalemate (except one time when I goofed and made a team's rollback zone too big) with most matches lasting 4 to 8 minutes.

Flanking classes have a field day with all the routes. Close range classes enjoy the twisting tunnels and alternate paths. Snipers have their sniper vs. sniper deck, with numerous sightlines in the battlefield for the ones with good game sense. Engineers have a few good defensive spots, but there are several ways to counter each of them. Ninjaneers will have a challenge setting up with great payoff. Jumping classes can make use of all the different levels. Medics don't have much opportunity to use ubers to break strong holds, but are still a great benefit.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 9 yr ago.

Banana Bay on Nxeon

From our catalogue
One-click install
Supported on Nxeon Team Fortress 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Team Fortress 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-08-21, released 2017-08-21

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Banana Bay.

Run Banana Bay on a Team Fortress 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Workshop

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
Team Fortress 2

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorBlade x64, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Banana Bay, answered

Generated from the mod’s own source data.

Is it free?

Yes. Banana Bay is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Banana Bay on a Team Fortress 2 server.

Deploy in about a minute from $5.99 a month, then add Banana Bay in one click.