About CTF Classic 2Fort
From Steam Workshop!!! DISCLAIMER !!! I am NOT the original creator of this map. The original creator of this map is suomimies55 . They have deleted their profiles and works, including this map. This was uploaded to…
!!! DISCLAIMER !!!
I am NOT the original creator of this map. The original creator of this map is suomimies55. They have deleted their profiles and works, including this map.
This was uploaded to the Workshop for ease of access ONLY and is not meant to be added to the base game.
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Description
A recreation of TFC's 2Fort using TF2 assets. Unlike regular 2Fort, the intel and capture zone are separate, the capture zone is situated on each base's balcony.
Click here for a version with standard capture zone
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Changes done by me
- Added a custom made navmesh - Added annotations for when players try to cap the flag at the wrong place - Added map logic to help TFbots get out of the water - Added new chalkboard photos - Added spectator cameras - Added/Fixed a bit of detailing on the outside of each base - Adjusted clipping globally - Adjusted func_regenerates to be the same size as on regular 2Fort - Fixed drain001 overlays being the wrong size - Fixed engineers being able to block elevators - Fixed func_respawnroomvisualizer using VPhysics collisions instead of BSP collisions - Fixed light_fluorescent_farm prop clipping through the ground near spiral - Fixed missing elevator alarm - Fixed some dynamic and static props collisions not being set to non-solid - Fixed that one chair that wasn't blue, not being blue - Fixed wooden bridge not sounding like wood
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Tools used
Decompiled using: - bspsrc
Edited using: - Hammer++ - VTFEdit
Compiled using: - Compile Pal - VBSP++ - VVIS++ - VRAD++ (Arguments: -final -StaticPropLighting -StaticPropPolys -both -textureshadows -worldtextureshadows -translucentshadows -forcetextureshadows) - BSPZIP++
[hr][/hr] All credit for the map goes to suomimies55
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 mo ago.
CTF Classic 2Fort on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Team Fortress 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Team Fortress 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-05-29, released 2026-05-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of CTF Classic 2Fort.
Run CTF Classic 2Fort on a Team Fortress 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Team Fortress 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorR4i-SDHC salesman, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
