Source-checkedGame modes & minigames

CTF Classic 2Fort

by R4i-SDHC salesman · for Team Fortress 2

!!! DISCLAIMER !!! I am NOT the original creator of this map. The original creator of this map is suomimies55 . They have deleted their profiles and works, including this map. This was uploaded to…

3.8KDownloads
5 mo agoLast updated
Steam WorkshopSource

About CTF Classic 2Fort

From Steam Workshop

!!! DISCLAIMER !!! I am NOT the original creator of this map. The original creator of this map is suomimies55 . They have deleted their profiles and works, including this map. This was uploaded to…

!!! DISCLAIMER !!!

I am NOT the original creator of this map. The original creator of this map is suomimies55. They have deleted their profiles and works, including this map.

This was uploaded to the Workshop for ease of access ONLY and is not meant to be added to the base game.

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Description

A recreation of TFC's 2Fort using TF2 assets. Unlike regular 2Fort, the intel and capture zone are separate, the capture zone is situated on each base's balcony.

Click here for a version with standard capture zone

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Changes done by me

- Added a custom made navmesh - Added annotations for when players try to cap the flag at the wrong place - Added map logic to help TFbots get out of the water - Added new chalkboard photos - Added spectator cameras - Added/Fixed a bit of detailing on the outside of each base - Adjusted clipping globally - Adjusted func_regenerates to be the same size as on regular 2Fort - Fixed drain001 overlays being the wrong size - Fixed engineers being able to block elevators - Fixed func_respawnroomvisualizer using VPhysics collisions instead of BSP collisions - Fixed light_fluorescent_farm prop clipping through the ground near spiral - Fixed missing elevator alarm - Fixed some dynamic and static props collisions not being set to non-solid - Fixed that one chair that wasn't blue, not being blue - Fixed wooden bridge not sounding like wood

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Tools used

Decompiled using: - bspsrc

Edited using: - Hammer++ - VTFEdit

Compiled using: - Compile Pal - VBSP++ - VVIS++ - VRAD++ (Arguments: -final -StaticPropLighting -StaticPropPolys -both -textureshadows -worldtextureshadows -translucentshadows -forcetextureshadows) - BSPZIP++

[hr][/hr] All credit for the map goes to suomimies55

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 mo ago.

CTF Classic 2Fort on Nxeon

From our catalogue
One-click install
Supported on Nxeon Team Fortress 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Team Fortress 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-05-29, released 2026-05-29

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of CTF Classic 2Fort.

Run CTF Classic 2Fort on a Team Fortress 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Team Fortress 2

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorR4i-SDHC salesman, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

CTF Classic 2Fort, answered

Generated from the mod’s own source data.

Is it free?

Yes. CTF Classic 2Fort is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run CTF Classic 2Fort on a Team Fortress 2 server.

Deploy in about a minute from $5.99 a month, then add CTF Classic 2Fort in one click.