Source-checkedMaps & scenarios

Five Minutes at Freddy's 2

by peko pekomesma · for Team Fortress 2

Five Minutes at Freddy's is back and better than ever! RED team must fend off a hoarde of BLU animatronics coming from SEVEN different office entrances, so teamwork is crucial! ~IMPORTANT~ This map…

5.7KDownloads
23 mo agoLast updated
Steam WorkshopSource

About Five Minutes at Freddy's 2

From Steam Workshop

Five Minutes at Freddy's is back and better than ever! RED team must fend off a hoarde of BLU animatronics coming from SEVEN different office entrances, so teamwork is crucial! ~IMPORTANT~ This map…

Five Minutes at Freddy's is back and better than ever! RED team must fend off a hoarde of BLU animatronics coming from SEVEN different office entrances, so teamwork is crucial!

~IMPORTANT~

This map can get very dark, so enabling "mat_supportflashlight 1" in your tf/cfg/autoexec.cfg file and "mp_flashlight 1" in the console is essential!

~Features (compared to cp_fnaf1)~

- SEVEN entrances for BLU to attack from! One main hallway, two side corridors, two vent systems, a sewer pipe, and a flooded basement. Use the water level to your advantage! - RED's area of control is much, much larger, and they have some tricks at their disposal! Four entrances can be blocked by doors (the red buttons close the doors, the green ones open them), but if one of the doors is closed for too long (150 seconds for main door, 120 for all others), that door will disappear! A red warning light will turn on to let you know when the door has 30 seconds of power remaining. - RED team can also access a camera aimed at BLU's spawn exits! Keep track of where BLU is heading to bolster your defences there, but don't turn your back on the action for too long. - At one minute left in the round, a familiar tune heralds a facility-wide power outage... - RED team has a MUCH longer respawn time than BLU, so cautious play is essential! Can you survive five minutes at Freddy's?

If you're playing with bots, use the command "nav_generate" to create walkable terrain for the bots! (Otherwise they'll stand there doing nothing...)

~Special Thanks~

- Glubbable's Five Nights at Freddy's Slender maps, for most of the textures and many of the props - Ethosaur, for some props and the inspiration to try mapping again - Scott Cawthon, for FNaF (especially the FNaF 1 ambience and Toreador march) - r/fnafmemes, for some of the horrid memes plastered around the map

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 23 mo ago.

Five Minutes at Freddy's 2 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Team Fortress 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Team Fortress 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-12-02, released 2024-12-02

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Five Minutes at Freddy's 2.

Run Five Minutes at Freddy's 2 on a Team Fortress 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Team Fortress 2

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorpeko pekomesma, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Five Minutes at Freddy's 2, answered

Generated from the mod’s own source data.

Is it free?

Yes. Five Minutes at Freddy's 2 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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