About [1.5.1_mechanism]Delta Force_props
From Steam WorkshopModules should not just have a new skin without any new features Is it only M4A1 or AK47? Only medkits or painkillers? Can't we add some new features! Is it always just about high or low numbers, or…
Modules should not just have a new skin without any new features
Is it only M4A1 or AK47? Only medkits or painkillers? Can't we add some new features! Is it always just about high or low numbers, or perfect balance? We need innovative mechanics, not just stat-tweaking! Every prop should has unique function.
It can be used to fight against both enemies and the natural environment
For update details, please click "(View)" on the right side of "X Changes Description" in the top right corner to preview
Check the guide to learn more about the functions of props
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ID and icon
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Can't find anyone? Afraid of being ambushed?
Scouting tools, reveal enemies lurking behind bushes and cover, leaving no secrets within this range.
Not good at fighting? Want to assist your teammates?
Support items can help overwhelmed teammates recover health and stamina in a timely manner, so that your teammates won't give up on healing.
Need to deplete the enemy? Need to deploy defenses?
Engineering tools consume the enemy's vitality and slow down their mobility, helping you protect everyone this time.
Is the field too tricky to attack? Are there too few routes to break through?
Assault props help you disrupt their formation, break through their defenses, The moment the enemy is off-balance is your prime opportunity to attack.
Can we handle it if the enemy has too many items?
Of course, you can use electronic intrusion devices to counter the enemy's electronic tools, and see who is more skilled.
Various camouflages
Most items come in multiple cosmetic styles, enriching the resources within the supply points and allowing players to choose their preferred appearance.
Spawntable Support
Items will now spawn on all vanilla maps, and also support the officially adopted maps: France, Hawaii, California 2,ARID. [hr][/hr]
- Author:
- hyj
- Collaborator:
- Shiroko
- Zhong_yue gong_ling
- Special thanks to the experimental assistant:
- Xue_Seeee
- Special thanks for participating:
- 那三之一
- 科比
- Special thanks to account provider:
- nz管
- 橘子猫猫
- HANK-J-WIMBLETON
- pen
[hr][/hr]
- Can you play this mod singleplayer? Yes
- Can you use this module on the server? Yes
- Can you modify or re-upload this module? Yes(Respecting the original author and annotating the original link)
- Compatible with MAC system
- This module is a public module and does not belong to any server.
If you like this project, please give it a thumbs up
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
[1.5.1_mechanism]Delta Force_props on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Unturned servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Unturned — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-31, released 2026-07-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [1.5.1_mechanism]Delta Force_props.
Run [1.5.1_mechanism]Delta Force_props on a Unturned server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCosmetics, visuals & audio
Skins, textures, shaders, models and sound — how the game looks and sounds.
Compatibility
- Game
- Unturned
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorhyj, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
