About Durham NPC fix
From Steam Workshop!!!Changing NPCs or other map files might cause errors when playing with your friends. The best way is still to get in touch with the original author for a fix.!!! Some of Durham's NPCs have errors.…
!!!Changing NPCs or other map files might cause errors when playing with your friends. The best way is still to get in touch with the original author for a fix.!!!
Some of Durham's NPCs have errors. This is a fix patch. For the specific repair steps, please find the downloaded 3814059721 folder and check the instructions.
The installer may show Chinese text at the end (I forgot to adjust it). Don't panic—this won't affect usage (because it was made with a Chinese AI 💦). ———————————————————————————————————————— Here are some things I want to say to the original author (I don't know why I can't send them):
Hi! There is a small bug in the Durham NPC dialogue files that makes the "shop after a quest" NPCs misbehave.
After you hand in the quest and the shop option appears, every later conversation shows the quest again as if it still had to be handed in, the reward can be collected again, and the shop only opens after claiming that reward once more.
Cause: in the dialogue assets below, the shop response is gated with
Response_N_Condition_0_Type Quest Response_N_Condition_0_Status Completed Response_N_Condition_0_Reset <-- this line should not be there
"Reset" consumes/resets whatever the condition checks, so it belongs only on the hand-in response (Status Ready). On the shop response (Status Completed) it resets the quest state, which is why the quest keeps coming back. Official Unturned NPC assets never use Reset on a Status Completed condition - they use it on every Status Ready (hand-in) condition, for example in Bundles/NPCs/Dialogues/T.Rickster/T.Rickster_Welcome/Asset.dat, which is exactly the same "hand in a quest, then unlock a shop" setup as Linda.
Fix: delete those 5 Reset lines.
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By the way, On the east side of New Durham (past the gun shop and up the dirt slope), there's a doll floating in a tree. Is that leftover stuff that someone forgot to clean up? The Safezone sign on the bridge to New Durham is placed in a not good way; it's being swallowed by the wooden boards.(same bug at Durham's hosptial,the zombie sign) The zombies from the special forces drop the same supplies as regular soldiers. Some zombies are hovering in the nuclear bomb town, causing them to have problems with pathfinding. Is the reason these tasks don’t have monetary rewards because of that? I've never seen those soldiers wearing gas masks drop their gas masks. I tried to kill some firefighter zombies and zombies wearing hazmat suits. They dropped the masks they were supposed to, but no filters. I’ve also never seen those huge zombies drop night vision goggles. Although TOR is pieced together through rotation angles, it still floats above the wall. Is the drop rate for MRE a bit too low? Why does the hair of the old lady selling vegetables look kind of golden?
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
Durham NPC fix on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Unturned servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Unturned — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-31, released 2026-10-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of Durham NPC fix.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-31 | 2026-10-31 | n/a | Workshop |
| 2026-10-11 | 2026-10-11 | n/a | Workshop |
| 2026-10-07 | 2026-10-07 | n/a | Workshop |
Dependencies
- Required: Durham
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Durham NPC fix on a Unturned server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Unturned
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
- ✓Author威尔米奥, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
