Source-checkedMaps & scenarios

Los Fernandes

by nathan fielders son · for Unturned

MAP NOW REQUIRES FIFFE'S OBJECTS 2.1 Welcome to Los Fernandes! The infection of Prince Edward Island although originally contained, managed to spread to an island off the coast of San Diego called…

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7 yr agoLast updated
Steam WorkshopSource

About Los Fernandes

From Steam Workshop

MAP NOW REQUIRES FIFFE'S OBJECTS 2.1 Welcome to Los Fernandes! The infection of Prince Edward Island although originally contained, managed to spread to an island off the coast of San Diego called…

MAP NOW REQUIRES FIFFE'S OBJECTS 2.1

Welcome to Los Fernandes! The infection of Prince Edward Island although originally contained, managed to spread to an island off the coast of San Diego called Los Fernandes and what once was a place full of life is now a place full of the dead.

Features - Large map size - 8 unique towns - Fully furnished and detailed buildings - Completed loot tables and zombie spawns - Lots of unmarked hidden locations

Please post anything that needs fixing or things you like/dislike about the map so I can continue to improve it! :) Also be sure to look around because I have left lots of the locations unmarked for exploration purposes.

Changelog

v.1.8 - updated the spawnlists to include all the 'new' (not new now) guns and other items that were added recently - added random bus stops around the map - redesigned the carpark at the airport - added a baseball field - updated Costa Relajas and Port Wade to include the fast food resturant - updated Costa Relajas with some new buildings and just general changes - changes to the land mass of Couzens Estate - added a crashed helicopter and some lodges to the snowy area - changed the millitary base to be desert themed again - added spawns for the new vehicles - rebaked the materials - some small changes to some of the farms - added item spawns and zombies to some random places on the map I forgot to add before - changed some cliffes - probably some other stuff i forgot

v.1.7 - added new locations such as Cinema World, Barclay Hotel and Dalkeith Farm aswell as an unmarked factory - updated a lot of the locations to make the terrain look less shit - added some other random locations - added boulders around the map to just make it look better - removed all the yellow trees because I want to make the map more green - updated the lighting to support unity 5 so the lighting on the map shouldnt be as broken anymore - made cars spawn less - made food and drinks rarer - added zombies into locations that were zombie free - added item spawns to some locations that didn't have any for some reason - updated the loot spawns to include the new items - probably a bunch of stuff I forgot because of the time it took to make this update

v.1.6 - added deer spawns to the map - added fishing rods to the loot spawns - added fishing zombies around jettys and other coastal locations - added a lot more zombies to the map in more remote locations

v.1.5 - redid a lot of the roads again so they should be smoother and straighter - added Scorpion-7 to the map to try to balance the areas out more - added Pillbury Campgrounds near the snowy area - fixed some more floating things and tweaked some objects - completely redid the lighting so it should look a lot nicer - redesigned the entire prison island and made it look like an actual prison - removed the snow effect because its kind of pointless - made the cliffs look a bit nicer - added a helicopter crash to random house near the graveyard to give it purpose - probably some other stuff that I forgot

v.1.4 - added a new town called Pueblo de Montano - improved roads again - completely redesigned the maze area - redesigned the tunnel into Mount MacKinnon - added some new things to explore in the snowy region - added spawns for the ambulance - updated the loot table with spawns for all the recently added items - fixed some floating objects - changed the lighting a bit

v.1.3 - added spawns for the new food items

v.1.2 - more tweaking of roads - added some more zombie spawns - added in a cave and a junkyard to the map - added other secrets - added snow effect to the top of Mount MacKinnon

v.1.1 - fixed some roads - redid the layout of Lawrence Ville - gave names to the other 2 farms - terrain tweaks - tweaks to Port Wade - zombie spawns on the ship near Mount MacKinnon

v.1.0 - Initial release

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

Los Fernandes on Nxeon

From our catalogue
One-click install
Supported on Nxeon Unturned servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Unturned — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2020-04-11, released 2020-04-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Los Fernandes.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Los Fernandes on a Unturned server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Unturned

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authornathan fielders son, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Los Fernandes, answered

Generated from the mod’s own source data.

Is it free?

Yes. Los Fernandes is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Los Fernandes on a Unturned server.

Deploy in about a minute from $3.99 a month, then add Los Fernandes in one click.