Source-checkedWeapons, items & crafting

Russia+

by Sketches · for Unturned

April 7th 2020 Update: * Minor atmospheric changes and bugfixes * For questions pertaining to crafting recipes and materials, please refer to the discussion post I made answering most of these…

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4 yr agoLast updated
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About Russia+

From Steam Workshop

April 7th 2020 Update: * Minor atmospheric changes and bugfixes * For questions pertaining to crafting recipes and materials, please refer to the discussion post I made answering most of these…

April 7th 2020 Update:

* Minor atmospheric changes and bugfixes *

[b]For questions pertaining to crafting recipes and materials, please refer to the discussion post I made answering most of these questions. If I made a mistake or am missing something, please let me know! if you would like to use the map in your server, please reach out to Sketches or Refk. Make sure it's unlisted!

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Aug 25th - Fixed Killzone under Moscow. For anyone interested, it was a problem with Bunker #3.

**[UPDATED AUG 24]** Hello! This update has some fairly major terrain changes, most notably adding an underground metro that spans from the tunnel near Zavod to the International Airport. Some terrain has been altered as a result. Cliff sides have been updated to look nicer with some growth. A minor deadzone has been moved from East of St Peters to North by the river.

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IMPORTANT **[UPDATED AUG 8-11th, 2021]** Hey, fellas, I'm back to fix some bugs that were reported to me along with take advantage of the new deadzone system. The three major deadzones (Oil rig, Liberator, and Silo) are all "Greater" deadzones, meaning THEY REQUIRE A FULL BIOHAZARD SUIT TO ENTER. There are 3 "Lesser" deadzones added that can be entered with just a gasmask, and are key in finding the materials needed to CRAFT A BIOHAZARD SUIT.

Also messing around with craftable blueprints that are required for a few items: the biohazard suit, and 2 craftable rifles. Various bug fixes were addressed in this update and some minor tweaks to spawn tables. As always, please send me your feedback, suggestions, or bug reports in the comments! ---------------------------------------------------------------

**[UPDATED MAY 12th, 2021] Now with crafting recipe for stackable resources! SEE CHANGE NOTES FOR FULL LIST OF CHANGES** ------------------------------------------------------------ **[UPDATED NOVEMBER 24th, 2022]** Minor Bug Fixes by Reformed Kalikiano, Includes Grass Bug Fix, and slight edits to map.

-Docks Near Sherayevo Edited

-Grass Bug Patch(Grass Added to the ground again)

-Voxel damage in train tunnels repaired

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Having had played many hours on Russia and worked on its development several years ago, there were some loot imbalance issues I've been wanting to address since then. In this upload, many of the locations in Russia have been revisited to freshen things up, and the issues revolving around military loot and progression have been addressed (to the best of my ability). The environment has been adjusted to reduce line of site for most of the map, with noticeable tree lines separating long fields.

Major changes: - Liberator is now a deadzone - Oil rig updated, still deadzone - Train now goes south after the safezone, linking up with the southeast harbor - Train yard is now a safezone with some basic NPCs - Military tunnel is now a large location that goes underground - Volk military base has been replaced with a power plant - Major military location is now the airport, was Volk - The Mine is now flooded with fresh, drinkable water - Mount Nivek now has a large, metal-rich cave underneath it - Slightly increased size of Moscow - Zavod has been revamped into a storage facility - Jhavesk has been overhauled an moved south, the original spot is now a construction site - Minerals can now be found at a more southern, nameless island - Small military presence can be seen at many more central/northern locations - Firewatch has been revisited - Silo22 now has a medium/large military base attached to it - Kivgrad Harbor replaced with a ferry terminal - Large harbor added to southeast corner - Farm added to northeast corner

I appreciate any feedback whatsoever, and am very curious to know how my changes to military locations/loot tables effect gameplay on a macro scale.

Cheers!

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Russia+ on Nxeon

From our catalogue
One-click install
Supported on Nxeon Unturned servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Unturned — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-11-24, released 2022-11-24

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Russia+.

Run Russia+ on a Unturned server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Unturned

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorSketches, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Russia+, answered

Generated from the mod’s own source data.

Is it free?

Yes. Russia+ is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Russia+ on a Unturned server.

Deploy in about a minute from $3.99 a month, then add Russia+ in one click.