About Vehicle Weapons
From Steam WorkshopThis is a required item for any of my vehicles that use mounted weapons. This is so I can standardize my vehicle weapons between vehicles, reducing redundant files. This will also allow me to fix…
This is a required item for any of my vehicles that use mounted weapons.
This is so I can standardize my vehicle weapons between vehicles, reducing redundant files. This will also allow me to fix bugs relating to mounted guns without having to update each vehicle individually.
IDs are provided for you all to spot ID conflicts, if those are still a thing.
RCWS_D_LMG: 17710 RCWS_N_LMG: 17711 Mounted_D_LMG: 17712 Mounted_N_LMG: 17713 Mounted_50Cal_HMG: 17714 50Cal_Box_100: 17715
Modders, feel free to use these weapons on your vehicles too! Standardization is good!
Here's a run down of the current guns so you know what to use!
RCWS_D_LMG: A remote controled Dragonfang. The electronics reduce all recoil to 0, however it suffers from innacuracy and "aiming" does nothing to increase accuracy but zooms in. Also does not damage tanks/buildings.
RCWS_N_LMG: Same as above, but uses Nykorev ammo.
Mounted_D_LMG: This is a mounted Dragonfang that is crew-served. As in, the gunner is exposed. It has much lower recoil control than an ordinary dragonfang, and much higher accuracy when braced (aimed, but no zoom). Doesn't damage tanks/buildings.
Mounted_N_LMG: Same as above, but uses Nykorev ammo and slighlty higher recoil.
Mounted_50Cal_HMG: Massive .50 caliber HMG. Statistically same as the Grizzly, except in ROF, accuracy, recoil control, and damage to vehicles and structures. It fires faster, less accurate, but more recoil control. The gun is still accurate when braced (aimed, but no zoom) but wonders around a lot during rapid fire. Can be single shotted to maximize landed shots. It does only 1/4 the building/vehicle damage of the Grizzly. Capable of damaging tanks/buildings.
50Cal_Box_100: 100 round High-Caliber box used in the Mounted_50Cal_HMG. Has spawn tables set up for Russia, Washington, and PEI, but WON'T Spawn unless enabled with another spawn table. (My trucks contain an example of such table) To enable the spawn, add a table with 1806, 1807, 1808, and 1815 as its roots with a weight of around 1000. The asset ID should be 17715.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
Vehicle Weapons on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Unturned servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Unturned — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2017-07-07, released 2017-07-07
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Vehicle Weapons.
Run Vehicle Weapons on a Unturned server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Unturned
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorVilespring, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
