Source-checkedBuilding & decoration

Envol

by 6Vikings · for Valheim

BETA - A glider you equip and three buildable springboards that throw you up to 1500 m, from where you glide wherever you look. Server and all clients.

37Downloads
19d agoLast updated
BepInExLoaders
ThunderstoreSource

About Envol

From Thunderstore

BETA - A glider you equip and three buildable springboards that throw you up to 1500 m, from where you glide wherever you look. Server and all clients.

Envol

A glider you equip, and three springboards you build that throw you into the sky, from where you glide wherever you look.

First flight: gliding over the sea after the wooden springboard

Required on the server and on every client, same major.minor version: the mod adds an item, three build pieces and four status effects.

Every in-game text follows your game language: English, or French when your game is in French.

The glider

A utility item (accessory slot, like the strength belt), crafted at the workbench.

Gliding at 91 km/h with springboard momentum

| Input | Effect | |---|---| | Jump, while in the air | Opens or closes the sail (at least 3 m above the ground) | | Look | The sail turns towards where the camera looks | | Forward | Dive: you plunge and gain speed, which you keep for a while | | Backward | Pull up: the extra speed turns back into height, you climb; without extra speed, brake |

Speed is earned and kept. Diving, you sink at 17.5 m/s and the height lost beyond the normal sink turns into speed: from 25 to about 48 m/s in 8 s with springboard momentum, up to 50 m/s at most (35 without momentum, 25 with the makeshift sail). Release the key and the speed is kept, easing back to cruising speed: about a third of the extra is left after 6 s. Pulling up first stops the descent (half a second from a dive), then the extra speed pays for the height gained and for the climbing speed (15 m/s at most, never above the maximum altitude); back at cruising speed, it brakes. Each conversion only returns 80 %, and a descending speed is never credited: you cannot climb higher than you were, neither by tapping backward and forward nor by removing and putting back your glider during momentum (during momentum, pulling up only pays above the glider's cruising speed, worn or not), nor when another mod lowers gravity, like Loki's Feather Day (only the climbing speed the flight itself set counts as paid). Checked by the tests (ten minutes of tapping, ten minutes of glider swapping, one minute of pulling up under quarter gravity) and in game (tapping; Feather Day). One exception: when springboard momentum ends in flight, the extra momentum speed can still be turned into height, once (less than 20 m with the default settings: tested, and 11.7 m measured in game). With the makeshift sail (momentum, no glider), on its own speed, pulling back only brakes: its dive never goes above the glider's cruising speed, the only speed above which you climb. The setting VitesseQuiSeGagne = false brings back the previous flight, at fixed speeds (dive × 1.5 forward and × 3 sink, nothing kept).

  • It costs stamina while open (3 per second). Out of stamina, it stalls: the sail stays open, you move at 6 m/s and sink at 7 m/s, and the controls stop answering until enough stamina is back to open a sail (10); then normal flight resumes until the next stall. You do not drop like a stone, but you lose height fast.
  • No fall damage while the sail is open. If you close it in the air, the fall is counted from where you closed it.
  • The sail closes by itself on the ground, in water, on a seat or a ship.
  • Protected landing: a player who reappears in mid-air (disconnected while flying, server restarted) takes no fall damage until reaching the ground or water. The same when the momentum ends in the air (the makeshift sail closes, or you were falling with the sail closed), when a springboard climb ends with no sail possible, when an error closes the sail, in the glide or in the flight control, and, with no icon, when the sail closes at the first touch (see "Landing under the sail"). But taking off your glider in mid-flight, without momentum, is like closing the sail: the fall counts from there.

The springboards

Three pieces in the hammer menu (Misc), placed on a roughly flat surface: ground or floor (not on the side of a wall, nor on a steep slope). Jump on one to take off; walking over it does nothing. A springboard does not support other pieces and gives no comfort.

Standing on the flametal springboard, the iron one next to it

| Springboard | Colour | Height | Built near | Materials | |---|---|---|---|---| | Wooden | green | 100 m | workbench | wood, deer hide, leather scraps, resin | | Iron | blue | 400 m | forge | iron, fine wood, linen thread, tar | | Flametal | red, glowing | 1,500 m | black forge | flametal, refined eitr, celestial feather, black marble |

At the top, the sail opens by itself.

Launch boost (1.0.1): the climb starts at 2.5 times the springboard's speed (63 m/s wooden, 113 iron, 150 flametal, never more) and eases back to the springboard's speed over the first 40 % of the climb; slowing down before the top is unchanged. When the world's ceiling falls within the boost (a springboard built very high), the speed drops at once to the slowing-down one. Setting FacteurDeDepart (World section, enforced by a 1.0.1 server; with a server still on 1.0.0, each player keeps their own): 1 brings back the steady climb.

Sounds (1.0.1):

  • the bounce: the same springboard at three sizes, layered from game sounds, a little deeper at each size: a body landing (always there), a bowstring releasing, a catapult release for iron and flametal, the whoosh of a fast start, and a short deep wooden thump for flametal. The jumper hears it follow them; other players hear it where their game sees the jumper leave (it checks four times a second): just above the springboard, up to about forty metres above it at flametal speed.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 19d ago.

Envol on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.2, released 2026-10-16

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 2 recorded builds of Envol.

Recent builds

BuildReleasedGame versionsLoaders
1.0.22026-10-16n/aBepInEx
1.0.12026-10-15n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Envol on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Building”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-17Open ↗
  • ✓Author6Vikings, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

Envol, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. Envol is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Envol on a Valheim server.

Deploy in about a minute from $9.99 a month, then add Envol in one click.