About ValheimTune
From ThunderstoreServer-side performance patches for Valheim dedicated servers. Object sync 4.1ms -> 0.09ms per call on a 700k-object world. Players install nothing, wire format untouched. Valheim 1.0 ready.
ValheimTune
> ### ✅ Valheim 1.0.20 ready > 0.7.10 runs on game 1.0.20 (network version 41), and still on 1.0.17, 1.0.16, > 1.0.15, 1.0.14 and 1.0.12 (40) and 1.0.7 (39). 0.7.10 is 0.7.9 rebuilt for 1.0.20; > 0.7.7 fixed three vanilla bugs any 1.0 > server has — player edits skipped by the incremental save, spawners duplicating > creatures after a restart, and a 100 ms server freeze on every disconnect — plus > two sync gaps found in review. It has not been booted on 1.0.20 — read the > CHANGELOG before you deploy it. > Upgrading from 0.7.6 to 0.7.9 needs no config edit. > Running game 0.221.12? Use 0.6.0 instead — the > version gate will refuse to apply these patches to an older build. > > On Thunderstore: Akoozie-ValheimTune
Makes a Valheim dedicated server with a big base and a handful of players feel like a small one.
Server-side only — players install nothing. Every change is on the server, the wire format is untouched, and vanilla clients connect exactly as before.
game 1.0.20 (network version 41), 1.0.17, 1.0.16, 1.0.15, 1.0.14 and 1.0.12 (40), 1.0.7 (39), dedicated server only
needs BepInEx 5.4.x
status 0.7.10 (= 0.7.7 code) is the 1.0.20 rebuild with 0.7.7's vanilla bug fixes. Every method this
plugin patches is byte-identical between 1.0.17 and 1.0.20
(decompile diff), it compiles against the 1.0.20 assemblies and
its unit tests pass - but it has NOT been booted on 1.0.20. 0.7.0
WAS verified live on 1.0.7, 2026-09-09: 698,000 objects, a
12,000-instance base, 2-6 players.
Why
Measured on that server, not modelled:
| | Vanilla | ValheimTune | |---|---|---| | Sync scan, per player per round | 4.1 ms | 0.07 ms | | Join sync cost | ~11 ms per call | ~5.5 ms | | Join stream rate | 1,261 objects/s | 3,617 objects/s | | Server frame rate | 30 fps, hard-capped | 60 fps | | Relayed updates, 2 players at a base | baseline | ~55 % fewer |
Every sync knob defaults to vanilla except the ones proven live; the [Fixes] vanilla bug fixes are on by default. What each number comes from is in How it works.
Requirements
- Valheim dedicated server (Steam app 896660). Not the in-client host.
- BepInEx 5.4.x for Valheim (BepInExPack_Valheim).
- Game version listed in
[Compat] KnownGoodBuilds(currently1.0.7, 1.0.12, 1.0.14, 1.0.15, 1.0.16, 1.0.17, 1.0.20).
On any other version the plugin runs in vanilla + measurement mode and says so in the log.
Install
On Thunderstore — Akoozie-ValheimTune. Note that mod managers install to a client profile; for a dedicated server you still need the DLL on the server, so the manual steps below are the normal route.
- Install BepInEx on the server. With the
lloesche/valheim-serverDocker
image that is BEPINEX=true in server.env.
- Drop
ValheimTune.dllintoBepInEx/plugins/(Docker:
config/bepinex/plugins/).
- Restart. The config file appears at
BepInEx/config/akoozie.valheimtune.cfg. - Check the log for:
[ValheimTune] 0.7.10 loaded on game 1.0.20 (net 41), 18 methods patched, replacements on
[ValheimTune] SendZDOs window 10240/2048, 3 constants replaced (expected 3)
Recommended settings
What runs on the reference server. Apply one at a time and read the stats line between changes. Most knobs take effect within 5 seconds without a restart; SendWindowBytes, MinHeadroomBytes and the Steam send rate need one.
[Server]
TargetFrameRate = 60
[Sync]
SendWindowBytes = 32768
MinHeadroomBytes = 4096
AllPeersPerRound = true
RelayMinIntervalMs = 200
[Steam]
SendRateMaxBytesPerSec = 1048576
DirtySets and TopKSort are already on by default.
Upgrading from an earlier release
Drop the new DLL in and restart - no config edit needed. A new plugin version never rewrites an existing akoozie.valheimtune.cfg (BepInEx only writes a default when the key is absent), so your file still says KnownGoodBuilds = 1.0.7. As of 0.7.1 that no longer costs you anything: the list shipped in the release is treated as a floor, and your config can only add to it. You will see this once on boot:
[ValheimTune] game 1.0.20 is not in your KnownGoodBuilds (1.0.7) but ships in
this release (1.0.7, 1.0.12, 1.0.14, 1.0.15, 1.0.16, 1.0.17, 1.0.20); using the shipped list. Your config is
from an older version.
Tidy the line up if you like; nothing depends on it.
If the log says replacements OFF
[ValheimTune] game 1.0.21 not in KnownGoodBuilds (1.0.7, 1.0.12, 1.0.14, 1.0.15, 1.0.16, 1.0.17, 1.0.20):
replacement patches inactive, running vanilla + measurement
Your server updated to a game build this plugin has not been verified against. Nothing is broken — the version gate did its job and refused to run old patch logic against new code. But the plugin is now only printing the stats line; none of the optimizations are running. The log line tells you your exact game version, which is what the gate compares against.
You have three options.
1. Wait for a release that lists your version. The safe one. Check the releases page; each one names the game build it was verified against. Meanwhile the stats line still works, so you keep the diagnostics.
2. Force it on and accept the risk. Add your version to the list:
[Compat]
KnownGoodBuilds = 1.0.7, 1.0.12, 1.0.14, 1.0.15, 1.0.16, 1.0.17, 1.0.20, 1.0.21Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 18d ago.
ValheimTune on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.7.10, released 2026-10-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 11 recorded builds of ValheimTune.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.7.10 | 2026-10-17 | n/a | BepInEx |
| 0.7.9 | 2026-10-06 | n/a | BepInEx |
| 0.7.8 | 2026-09-30 | n/a | BepInEx |
| 0.7.7 | 2026-09-30 | n/a | BepInEx |
| 0.7.6 | 2026-09-30 | n/a | BepInEx |
| 0.7.5 | 2026-09-25 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ValheimTune on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportThunderstore lists ValheimTune as required on the server. Check its Thunderstore page to see whether players need it too.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serverrequired on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-18Open ↗
- ✓AuthorAkoozie, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




