About ServersideQoL AutoProcess
From ThunderstoreAutomatically feeds processing stations such as smelters, kilns, windmills, shield generators, etc. from nearby containers
Serverside QoL
This mod adds some QoL features as a serverside-only mod.
It's designed and tested for dedicated servers with vanilla/console clients (e.g. XBox/PS/Switch users).
If you'd like to support me, subscribe as a test user. You can help by testing the beta versions on hexium.
Features
- Automatically feeds processing stations such as smelters, kilns, windmills, etc. from nearby containers
- Automatically feeds shield generators from nearby containers
- Optionally fills fermenters from nearby containers and taps them when the mead is ready
Documentation
The best available documentation is the config file. Read the description of the config options for a better idea of how this mod works.
Feature Requests
If you have an idea you think might fit this mod, you can create a feature request issue in the github project. If a similar request already exist, you can add a 👍 reaction to it.
Known Issues
Known issues are listed in the github project). If you experience an issue, please file a report there or on the hexium mod page.
Configuration
The configuration is loaded from BepInEx/config/ArgusMagnus.ServersideQoL.AutoProcess.cfg. Start the server once to generate the file if it does not exist.
AutoProcess
|Option|Default Value|Acceptable Values|Description| |------|-------------|-----------------|-----------| |Enabled|true|True/False|Enables/disables the entire mod| |FeedFromContainers|true|True/False|True to automatically feed smelters from nearby containers| |FeedFermenters|false|True/False|True to automatically add fermentable items (e.g. mead bases) to empty fermenters from nearby containers. Requires FeedFromContainers| |TapFermenters|false|True/False|True to automatically tap fermenters when the content is ready. The products (e.g. mead) are dropped like when tapping by hand, use AutoStore to put them into containers| |FeedFromContainersRange|4||Required proximity of a container to a smelter to be used as feeding source.
Can be overridden per chest by putting '<FeedFromContainersRangeSignPrefix><Range>' on a chest sign, e.g. '↔️64'.
For example, '↔️64' increase the range of that chest to 64m.
Only works with automatic chest signs added by the ServersideQoL.ContainerSigns mod.| |FeedFromContainersRangeSignPrefix|↔️||Requires the ServersideQoL.ContainerSigns mod.
The prefix used to identify the container specifc feed range value in chest sign text.| |FeedFromContainersMaxRange|64||Requires the ServersideQoL.ContainerSigns mod.
Max feeding range players can set per chest (by putting '<FeedFromContainersRangeSignPrefix><Range>' on a chest sign)| |FeedFromContainersMinPlayerDistance|4||Min distance all players must have to a processing station| |FeedFromContainersExcludeContainers||Cart, incinerator, Karve, piece_chest, piece_chest_barrel, piece_chest_blackmetal, piece_chest_grausten, piece_chest_private, piece_chest_warderobe, piece_chest_wood, piece_gift1, piece_gift2, piece_gift3, piece_pot1, piece_pot2, piece_pot3, VikingShip, VikingShip_Ashlands|| |FeedFromContainersLeaveAtLeastFuel|1||Minimum amount of fuel to leave in a container| |FeedFromContainersLeaveAtLeastOre|1||Minimum amount of ore to leave in a container| |FeedFromContainersLeaveAtLeastFermentable|0||Minimum amount of fermentable items (e.g. mead bases) to leave in a container| |OreOrFuelAddedMessageType|None|None, TopLeftNear, TopLeftFar, CenterNear, CenterFar, InWorld|Type of message to show when ore or fuel is added to a smelter| |CapacityMultiplier|1||Multiply a smelter's ore/fuel capacity by this factor| |TimePerProductMultiplier|1||Multiply the time it takes to produce one product by this factor (will not go below 1 second per product).|
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
ServersideQoL AutoProcess on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.3.0, released 2026-10-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 5 recorded builds of ServersideQoL AutoProcess.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.3.0 | 2026-10-12 | n/a | BepInEx |
| 2.2.0 | 2026-10-01 | n/a | BepInEx |
| 2.1.0 | 2026-09-25 | n/a | BepInEx |
| 2.0.11 | 2026-09-16 | n/a | BepInEx |
| 2.0.0 | 2026-09-09 | n/a | BepInEx |
Dependencies
- Required: ServersideQoL
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ServersideQoL AutoProcess on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportThunderstore lists ServersideQoL AutoProcess as required on the server. Check its Thunderstore page to see whether players need it too.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serverrequired on the server
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-12Open ↗
- ✓AuthorArgusMagnus, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






