About ServersideQoL MultiplayerTweaks
From ThunderstoreVarious multiplayer tweaks. Networking options which help reduce the experienced effects of lag. Force map player pins to always be on.
Serverside QoL
This mod adds some QoL features as a serverside-only mod.
It's designed and tested for dedicated servers with vanilla/console clients (e.g. XBox/PS/Switch users).
If you'd like to support me, subscribe as a test user. You can help by testing the beta versions on hexium.
Features
- Force visible map pins for all players
- Assign network ownership of ships to the current captain,
eliminating desync/lag leading to collisions with terrain/waves (but not mobs).
- Assign network ownership of interactable objects (such as smelters or cooking stations) to the closest player,
reducing the risk of losing materials due to networking issues
- Assign network ownership of mobs to the closest player, eliminating desync/lag for that player.
Documentation
The best available documentation is the config file. Read the description of the config options for a better idea of how this mod works.
Feature Requests
If you have an idea you think might fit this mod, you can create a feature request issue in the github project. If a similar request already exist, you can add a 👍 reaction to it.
Known Issues
Known issues are listed in the github project). If you experience an issue, please file a report there or on the hexium mod page.
Configuration
The configuration is loaded from $(ValheimInstallDir)/BepInEx/config/ArgusMagnus.ServersideQoL.MultiplayerTweaks.cfg. Start the server once to generate the file if it does not exist.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 40d ago.
ServersideQoL MultiplayerTweaks on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.1.0, released 2026-09-25
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of ServersideQoL MultiplayerTweaks.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.1.0 | 2026-09-25 | n/a | BepInEx |
| 2.0.11 | 2026-09-16 | n/a | BepInEx |
| 2.0.0 | 2026-09-09 | n/a | BepInEx |
Dependencies
- Required: ServersideQoL
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ServersideQoL MultiplayerTweaks on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogPerformance
Makes the game or server run faster or lighter without changing how it plays.
Runs on your server
From source side supportThunderstore lists ServersideQoL MultiplayerTweaks as required on the server. Check its Thunderstore page to see whether players need it too.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serverrequired on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorArgusMagnus, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






