About Core Gyro
From ThunderstoreTwo-person Surtling Core gyro: overweight characters can board and fly. Center pilot, standing passenger, cargo, searchlight, hover, banked turns, reverse and boat-like buoyancy. Multiplayer with BepInEx and Jotunn.
Core Gyro 0.1.12
A two-person, Surtling-core-assisted gyrocopter for Valheim: one centered pilot seat, one standing mast-grip passenger, a cargo chest and a single forward/down 45-degree exploration light. Built from Valheim timber, copper, leather and cart parts, with positional engine/rotor audio and a flight HUD.
Changes in 0.1.12
- Characters over their carrying-weight limit can board and pilot the gyro. The same boarding change applies to the standing passenger position.
- Removed only the local encumbrance gate on seat requests. Normal walking encumbrance, inventory capacity and cargo-weight effects are unchanged.
- Existing seat occupancy, range, player/peer identity and ward checks still apply. Flight, buoyancy, reverse selection, lights, cargo and controls are retained.
Close the game before updating and install the same version on every player and server. This change passes build/API and focused code checks; overweight boarding and flight still require live-game verification.
Changes in 0.1.11
- Repair water sampling with the game's native liquid query plus a loaded-water-column fallback, so a hull carried below a trigger volume can still find the surface above it.
- Strengthen and damp the four-point buoyancy with continuous mass-scaled forces. Saturated displacement limits deep-water recovery speed instead of launching the hull upward.
- Keep water contact through deep submersion, apply water drag and level the hull on the surface. Buoyancy remains active with the engine off and at different cargo weights.
- Change R from held reverse to a forward/reverse gear toggle. One press selects reverse and release keeps that selection; a second press returns forward. HUD displays the selection.
- Add a 2 km/h minimum powered reverse creep, scaling up to the existing 5 km/h maximum. The engine still starts with Shift and stops at zero throttle. Reverse does not request powered takeoff.
- Preserve the cockpit, mast passenger, 45-degree forward/down light, 22 m/s forward flight, bank/rudder controls, Hover, RMB brake, ground parking and construction recipe.
Install or update
Close Valheim before replacing the mod. In Thunderstore Mod Manager, select your Valheim profile, install BepInExPack_Valheim by denikson and Jotunn by ValheimModding, then use Settings > Profile > Import local mod and select the whole CoreGyro-0.1.12.zip. Do not extract the ZIP for this option. If asked, use package name Core_Gyro and version 0.1.12. Replace the previous local Core Gyro import and keep only one CoreGyro.dll in the profile. Start with Modded.
For an already published release, use Download/Update in Get mods after the uploading team has published this version. Import profile / From file is for .r2z profiles and is a different feature.
Manual installation: copy BepInEx/plugins/CoreGyro/CoreGyro.dll to the same relative folder in the modded game/server. Dependencies are installed separately.
Every player and the server must use the same Core Gyro version. With in-game Start Server, the host's modded game is the server. Dedicated servers also require the mod and dependencies.
Build
Use the normal Hammer > Crafting > Core Gyro, near a Workbench. Discover the materials to unlock the recipe. Place on clear, level ground or water with room for the rotor.
| Material | Amount | | --- | ---: | | Core Wood | 20 | | Copper | 15 | | Bronze Nails | 20 | | Deer Hide | 10 | | Surtling Core | 5 |
This replaces the old one-of-each testing recipe. No Crystal and no consumed fuel. One centered pilot seat, one standing passenger position and an eight-slot cargo chest remain; cargo weight increases vehicle mass.
Controls
| Key | Action | | --- | --- | | E on pilot chair / mast / cargo, on foot | Sit as pilot / grab mast as passenger / open cargo | | Left Shift, held | Start engine and raise stored throttle toward 100% | | Left Ctrl, held | Lower stored throttle toward 0%; engine switches off at zero | | S / W | Nose up / nose down in cruise; selected pitch holds after release | | A / D | Helicopter-style banked left / right turn in cruise, target up to 55 degrees | | Q / E | Faster rudder left / right, up to 60 deg/s in flight, without commanded bank | | H | Toggle the forward/down 45-degree survey light while the engine runs | | R, pressed | Toggle surface reverse / forward in Cruise; engine required, reverse 2-5 km/h | | V | Switch Hover / Cruise; engaging Hover requires engine on and at least 50% throttle | | Space / C | Rise / descend vertically in Hover, default 5 m/s; release to hold height | | Right mouse button, held | Horizontal brake; release to let propulsion resume from stored throttle | | E, held 1.5 seconds while parked, engine off | Leave the crew position; applies to pilot and passenger | | Mouse / wheel | Normal look / seated camera zoom |
E has two contexts: while driving it is right rudder. To leave, land or float on the surface, brake below 1 m/s, reduce throttle to zero to switch the engine off, then hold E for 1.5 seconds. There is no timed airborne E bailout, so a long rudder turn cannot eject the pilot. Release the boarding E press before using it again. Space remains Hover ascent and C remains descent.
Release the boarding key after sitting before steering. The mast passenger cannot issue flight commands. Native use, weapon-block, autorun, walk-toggle and pickup-toggle actions are suppressed while seated, with one frame of exit grace; ordinary on-foot input resumes afterward. F is no longer the exit binding.
Throttle and flight
The 0.1.5 throttle scheme is retained. Shift adds 30 percentage points per second; Ctrl removes 40 by default. Release both to keep the selected throttle. Ctrl takes priority if both are held. Ctrl changes throttle, not a separate altitude target.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 7d ago.
Core Gyro on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.12, released 2026-10-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of Core Gyro.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.1.12 | 2026-10-28 | n/a | BepInEx |
| 0.1.11 | 2026-10-28 | n/a | BepInEx |
| 0.1.10 | 2026-10-28 | n/a | BepInEx |
Dependencies
- Required: Jotunn
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Core Gyro on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-29Open ↗
- ✓AuthorArioh, as published on Thunderstore
- ✓LicenseNot published by the sourceFree





