Source-checkedGameplay & overhauls

ModBlocker

by Ashr4f · for Valheim

Preloader patcher that prevents blocklisted mods from loading. Lets modpack maintainers remotely disable a mod for all players via a one-line config update.

248Downloads
4 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About ModBlocker

From Thunderstore

Preloader patcher that prevents blocklisted mods from loading. Lets modpack maintainers remotely disable a mod for all players via a one-line config update.

ModBlocker

Source & issues: https://github.com/Ashr4f/ModBlocker

A BepInEx 5 preloader patcher for Valheim (and other BepInEx games) that prevents blocklisted mods from loading — without uninstalling them.

Why?

Modpack maintainers have no way to remove a mod from players' machines: updating a modpack installs new dependencies but never uninstalls dropped ones. ModBlocker fixes that. Ship it in your modpack with its config file, and removing a mod for every player becomes a one-line config change in your next pack update.

How it works

At game startup — before the BepInEx chainloader scans plugins — ModBlocker reads BepInEx/config/modblocker.cfg and renames the DLLs of blocklisted mods to .dll.blocked. Blocked mods simply do not exist as far as the game is concerned. Removing an entry restores the DLLs on the next launch. Nothing is ever deleted.

Config: BepInEx/config/modblocker.cfg

Comma-separated entries. Two formats are supported, matching is case-insensitive:

[Blocklist]
Mods = SomeAuthor-SomeMod, SomeOldPlugin.dll

Editing in-game

The companion plugin ModBlockerUI exposes the blocklist as a text field in the ConfigurationManager window (F1). Changes are saved instantly and applied on the next launch (blocking happens before plugins load, by design).

A log of every block/re-enable action is written to BepInEx/ModBlocker.log.

Server enforcement (v1.3+)

Install ModBlocker on the server (or in-game host) and on all clients:

  • The server's blocklist is pushed to every connecting client (ServerSync,

Lock Configuration = true) and applies on their next launch.

  • Players without ModBlocker installed are kicked on connect (ModRequired),

like AzuAntiCheat does for its whitelist.

  • Server values never overwrite the client's local modblocker.cfg; they are

mirrored to modblocker.server and merged by the preloader at startup.

ServerSync is embedded from blaxxun's ServerSync — all credit to blaxxun.

Safety nets

  • Core protection: BepInEx and Jotunn can never be blocked — entries

targeting them are refused and logged.

  • Cascade blocking: if you block a mod that other mods depend on, those

dependents are automatically blocked too, recursively (2, 3, 5 mods — the whole chain). Each cascade is logged as Also blocked: X (depends on Y). Removing the original entry restores the entire chain on the next launch.

  • Self-protection: entries targeting ModBlocker's own components are ignored.

Warnings

  • Blocking a mod that others depend on blocks the dependents as well (see

cascade above) — check BepInEx/ModBlocker.log to see the full chain.

  • Blocking a content mod (items/creatures) has the same effect on an existing

world as uninstalling it: its objects will be missing while blocked.

Building from source

cd src
dotnet build -c Release

Patcher: dotnet build src → src/bin/Release/net472/ModBlocker.dll → BepInEx/patchers/ Plugin: dotnet build src/Plugin → src/Plugin/bin/Release/net472/ModBlockerUI.dll → BepInEx/plugins/

FAQ

Does blocking delete anything? No. DLLs are renamed to .blocked, never deleted. Remove the entry and they are restored on the next launch.

Can it block itself? No — entries targeting ModBlocker's own components are ignored and logged.

Does it work outside Valheim? It should work with any BepInEx 5 game, but it is only tested on Valheim.

Contributing

Issues and pull requests are welcome. The CI builds both DLLs and assembles the ready-to-upload Thunderstore package on every push (see Actions artifacts). Pushing a vX.Y.Z tag creates a GitHub Release with the package attached.

License

MIT — © 2026 Ashraf

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 mo ago.

ModBlocker on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.3.0, released 2026-07-16

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 3 recorded builds of ModBlocker.

Recent builds

BuildReleasedGame versionsLoaders
1.3.02026-07-16n/aBepInEx
1.2.02026-07-15n/aBepInEx
1.1.22026-07-15n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ModBlocker on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for ModBlocker as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorAshr4f, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ModBlocker, answered

Generated from the mod’s own source data.

Do my players need to install ModBlocker?

Thunderstore lists server-side support for ModBlocker as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ModBlocker is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ModBlocker on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ModBlocker in one click.