About BountyHunter
From ThunderstoreBountyHunterCONTRACT
Bounty Hunter Contract
Adds a server-managed player assassination contract system. Players can put a price on other players' heads, offer real items as rewards, decide how many hunters may participate, and set how long the target must survive. The server is responsible for storing the contract, the reward, the bond, the participants, the timer, and the final result.
- You can find me on our Valheim server's Discord. My name is Azathothreborn in OdinPlus.
Features
- Buildable contract board
- Players can publish contracts against other connected players.
- The reward is taken directly from the inventory when the contract is created.
- The creator can choose the target, reward, duration, and maximum number of hunters.
- The contract timer only advances while the target is connected.
- Hunters can accept or leave active contracts.
- The target can eliminate hunters and win the reward.
- Participants are forced to use PvP while the contract remains active.
- Rewards and bonds are claimed from the board when the contract ends.
How it works
An administrator must place the contract board in the world. By default, only administrators can build it, but any player can use a board that has already been placed.
To publish a contract:
- Open the board.
- Select a player as the target.
- Choose an item from your inventory as the reward.
- Enter the number of items you want to deposit.
- Set the maximum number of hunters.
- Choose the contract duration.
- Deposit the reward and the required bond.
Once published, other players can join as hunters.
The contract can end when:
- A hunter eliminates the target.
- The target eliminates all available hunters.
- The contract timer expires.
- The creator cancels the contract.
- An administrator removes it.
The exact result depends on the server configuration.
Rewards and bonds
The reward is stored by the server when the contract is published. A new copy of the item is not created.
Administrators can also block specific items through their prefab.
In addition to the reward, the creator must pay a coin bond. It is returned when the contract ends normally.
When the creator cancels a contract:
- If nobody had accepted it, the creator recovers the reward and the bond.
- If hunters had already joined, the creator recovers the reward, but the bond is distributed among the accepted hunters.
Timer
The duration is calculated using only the time the target remains connected.
For example, a 24-hour contract requires 24 actual accumulated hours of the target being connected. When the target disconnects, the timer pauses.
Administrators can also allow permanent contracts with no expiration date.
PvP Behavior
The target and active hunters are forced to have PvP enabled while participating in a contract.
Installation
Install the mod using a Valheim-compatible mod manager or place its files inside:
BepInEx/plugins
Configuration
Open the file:
BepInEx/config/Azathoth.BountyHunterContract.cfg
You can also modify it in-game using a mod such as Configuration Manager. Options locked by the server can only be changed by an administrator.
[1 - General]
# Locks synchronized options so they can only be modified by administrators.
Lock Configuration = On
[2 - Contracts]
# Maximum number of units that can be deposited as a reward.
Maximum Reward Item Amount = 1000000
# Prefabs that cannot be used as rewards.
# Separate them with commas, semicolons, or line breaks.
Prohibited Reward Prefabs =
# Maximum number of open contracts per creator.
Maximum Open Contracts Per Creator = 5
# Required bond in Coins.
Cancellation Bond Coins = 100
# Default duration shown on the board, expressed in minutes.
Default Contract Duration Minutes = 1440
# Minimum allowed duration.
Minimum Contract Duration Minutes = 10
# Maximum allowed duration.
Maximum Contract Duration Minutes = 10080
# Allows using 0 minutes to create permanent contracts.
Allow Permanent Contracts = Off
# Allows the target to win the reward by defeating all hunters.
Target Can Win Reward = On
# Gives victory to the target when they survive until the timer ends.
Target Wins On Expiration = On
# Shows a global announcement when a contract ends.
Global Completion Announcements = On
# Frequency at which participant tracking is updated.
Tracking Interval Seconds = 5
# Maximum time allowed to recognize the last valid hit before a death.
Kill Credit Seconds = 20
# Shows a global announcement when a contract is published.
Global Contract Announcements = On
[3 - Registry]
# Maximum number of contracts kept in the world history.
Maximum History Entries = 100
[5 - Discord Webhook]
# Enables Discord notifications.
Enabled = Off
# Full webhook URL.
Webhook URL =
# Message language: Spanish or English.
Language = Spanish
# Name that will appear in Discord.
Username = Bounty Hunter
# Optional public avatar URL.
Avatar URL =
# Sends a notification when a contract is published.
Notify Contract Published = On
# Sends a notification when a contract is resolved or expires.
Notify Contract Resolved = On
# Sends a notification when the creator cancels a contract.
Notify Contract Cancelled = On
# Sends a notification when an administrator removes a contract.
Notify Admin Removed = Off
The file also includes diagnostic options intended for testing. For a normal server, it is recommended to keep them disabled, since they can considerably increase the size of the log.
Discord Webhook Setup
- Open the Discord channel settings.
- Go to Integrations.
- Select Webhooks.
- Create a new webhook.
- Copy its URL.
- Paste the full address into
Webhook URL. - Change
EnabledtoOn. - Restart the server or reload the configuration file.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 32d ago.
BountyHunter on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.2, released 2026-10-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of BountyHunter.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.2 | 2026-10-03 | n/a | BepInEx |
| 1.0.1 | 2026-07-26 | n/a | BepInEx |
| 1.0.0 | 2026-07-26 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run BountyHunter on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Works on a server
From source side supportThunderstore lists server-side support for BountyHunter as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-04Open ↗
- ✓AuthorAzathothR, as published on Thunderstore
- ✓LicenseNot published by the sourceFree







