Source-checkedGameplay & overhauls

balrond Achievement Rewards

by Balrond · for Valheim

A simple title reward system for your Achievements with server sync

378Downloads
36d agoLast updated
BepInExLoaders
ThunderstoreSource

About balrond Achievement Rewards

From Thunderstore

A simple title reward system for your Achievements with server sync

🏆 Balrond Achievement Rewards

Server-aware achievement reliability, recovery, and cosmetic Titles for Valheim

Balrond Achievement Rewards turns Valheim's achievement system into a more complete multiplayer-ready progression layer for modded games.

The mod still keeps its original purpose — giving every vanilla Valheim achievement a cosmetic Title — but starting with v0.1.1 it also focuses on something more important: making achievements dependable in real modded and multiplayer environments.

Valheim can stop awarding achievements after certain cheat/devcommand states, can leave achievement-facing statistics behind raw gameplay statistics, and can fail to re-evaluate some progress cleanly. Balrond Achievement Rewards is designed to repair those situations without turning achievements into free unlocks.

The goal is simple:

> Let players use mods, servers, administration tools, and long-running characters without permanently losing legitimate achievement progress — while keeping the server in control of the rules.

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What this mod does

Balrond Achievement Rewards has two closely connected systems:

1. Achievement reliability

The mod helps Valheim keep legitimate achievement progress working in modded sessions.

Its achievement layer is designed around these rules:

  • Valheim's own achievement definitions remain the source of truth.
  • The mod does not invent replacement platform achievements.
  • The server controls the achievement policy in multiplayer.
  • Server-synchronized achievement settings are intended to be locked.
  • Legitimate historical progress can be recovered from Valheim's own stored statistics.
  • Existing stale cheat-state data can be repaired when the server policy allows it.
  • Achievement progress should not be permanently disabled simply because a character entered a modded or administrative session.
  • Recovery is based on existing Valheim data and event credit, not on blindly granting every achievement.
  • Meta-achievements can be re-evaluated when their prerequisites were completed but Valheim did not update them correctly.

2. Cosmetic Title rewards

Every current vanilla Valheim achievement supported by the mod has a cosmetic Title.

Example:

Achievement: Boss3Bonemass
Reward Title: Lightbringer

Boris
  ↓
Boris the Lightbringer

Titles do not grant stats, buffs, damage, items, recipes, skills, or progression advantages.


Core philosophy

Balrond Achievement Rewards is not an "unlock everything" mod.

It is also not intended to punish players for running a modded server.

The achievement system follows three principles:

Legitimate progress should survive modded play

Using mods, server administration, or development tools should not automatically destroy the ability to earn future achievements forever.

The server decides the rules

On a multiplayer server, achievement-repair and recovery policy is server-authoritative through ServerSync.

Clients should not be able to locally loosen the server's achievement rules.

Recovery is not the same as fabrication

The mod can reconcile stored progress and repair blocked state, but it is not intended to convert arbitrary console actions into legitimate achievement credit.

The objective is to restore real progress that Valheim already knows about, not to generate fake completion.


Server authority and multiplayer

Achievement integrity is a server concern.

For multiplayer, install the same Balrond Achievement Rewards version on:

  • the dedicated server or host,
  • every client that should earn achievements under the server policy,
  • every client that should see player Titles.

Balrond Achievement Rewards uses ServerSync for server-controlled configuration.

Locked server policy

The server can lock synchronized configuration with:

Lock Configuration = true

This should normally remain enabled.

When connected to a server, clients follow the server's synchronized achievement and reward configuration rather than their own local copies.

The server policy covers the systems that can affect achievement eligibility, recovery, or shared Title definitions.

Client-only visual preferences remain local.

Platform/provider authority

Valheim still communicates with its normal achievement provider/platform.

Balrond Achievement Rewards does not replace Steam/platform achievement services with a custom fake backend.

The mod repairs Valheim-side eligibility, progress accounting, reconciliation, and reward presentation around that system.

A dedicated server therefore controls policy, while the player's Valheim client/provider remains responsible for the actual platform achievement state.


Achievement reliability

Why this is needed

In a normal modded environment, several things can interfere with achievements:

  • a character can become marked as having used cheats,
  • a world/session can enter a cheated state,
  • devcommands can cause Valheim to reject future achievement progress,
  • items can carry cheat provenance,
  • achievement-facing counters can fall behind raw gameplay statistics,
  • progress earned while achievements were blocked can remain uncredited,
  • meta-achievements can miss their re-evaluation window.

Balrond Achievement Rewards is intended to handle these cases as one coordinated system instead of requiring several separate achievement-fix mods.

Recovery from blocked sessions

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 36d ago.

balrond Achievement Rewards on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.1, released 2026-09-29

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 2 recorded builds of balrond Achievement Rewards.

Recent builds

BuildReleasedGame versionsLoaders
0.1.12026-09-29n/aBepInEx
0.1.02026-09-16n/aBepInEx

Run balrond Achievement Rewards on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for balrond Achievement Rewards as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorBalrond, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

balrond Achievement Rewards, answered

Generated from the mod’s own source data.

Do my players need to install balrond Achievement Rewards?

Thunderstore lists server-side support for balrond Achievement Rewards as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. balrond Achievement Rewards is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run balrond Achievement Rewards on a Valheim server.

Deploy in about a minute from $9.99 a month, then add balrond Achievement Rewards in one click.