About MonsterLabZ cjayfix
From ThunderstoreMonsterLabZ fix for Valheim 1.0.
MonsterLabZ (Valheim 1.0 fix)
Explore Valheim with new monsters to fight. This is a community patch of MonsterLabZFix 3.0.12 so the plugin loads on current Valheim.
Original mod: https://thunderstore.io/c/valheim/p/MonsterLabZ/MonsterLabZ/
Previous restore: https://thunderstore.io/c/valheim/p/MonsterLabZFix/MonsterLabZ/
All credits go to the original author DefendYourBase. Creatures, locations, and assets belong to them. Do not treat this as a new content pack.
What 3.0.15 changes
Spider hit and death sounds, including Frigga and spider eggs, use MonsterLabZ.cfg under Spider Sounds. Volume = 0.35 is 35% volume. 1 is full volume. Idle, alert, attack, and footstep sounds are unchanged.
HitAreaSFX.Damage, ML_PlantGrow.Grow, and Ship.UpdateWaterForce call the current EffectList.Create method.
What 3.0.13 fixes
Valheim 1.0 added float GetHoverOffset() to the Hoverable interface. MonsterLabZ.ML_PlantGrow did not implement it, so the type failed to load:
The script 'MonsterLabZ.ML_PlantGrow' could not be instantiated!
VTable setup of type MonsterLabZ.ML_PlantGrow failed
That blocked prefab registration. This build adds GetHoverOffset() (returns 0).
Install
Install on client and dedicated server. Remove any other MonsterLabZ / MonsterLabZFix DLL first so you only have one copy.
A handful of creatures spawn by default. Configure the rest with Spawn That or the official BepInEx Configuration Manager.
https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/
Notes
Missing prefab hashon an old world can continue after this fix if leftover objects were saved when the plugin was broken. A new world is the clean test.- This package is a compatibility patch. If the original author updates MonsterLabZ for 1.0, switch back to that.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 3d ago.
MonsterLabZ cjayfix on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 3.0.15, released 2026-10-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 3 recorded builds of MonsterLabZ cjayfix.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 3.0.15 | 2026-10-12 | n/a | BepInEx |
| 3.0.14 | 2026-09-16 | n/a | BepInEx |
| 3.0.13 | 2026-09-16 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run MonsterLabZ cjayfix on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Works on a server
From source side supportThunderstore lists server-side support for MonsterLabZ cjayfix as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-13Open ↗
- ✓Authorcjayride, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






