About DeathPenalty
From ThunderstoreAllows tweaking death related values such as skill loss amount.
Allows tweaking various death related values. You can make death softer or harder as desired by editing the config.
- Tune the death penalty skill level loss percentage.
- Toggle whether skill progress towards the next level is reset.
- Modify the duration of the "No Skill Loss" buff.
- Modify the duration of the "Corpse Run" buff.
Run the game once with the mod enabled to generate the config. See config for details on what each option does.
This mod must be installed on client and server.
Some configuration options can be enforced by a server running ConditionalConfigSync. See included ConfigSync_Readme.txt file for more information.
Installation
This mod uses BepInExPack Valheim as a mod loader. You can use any BepinEx compatible mod manager to install the mod, or manually place it in the BepixEx plugins directory.
Valheim Skill Loss Calculation
Skills levels are stored as two values, the level itself and the percentage progress towards the next level.
When a player dies, the game calculate a skill loss factor using the formula 0.05 * SkillReductionRate. SkillReductionRate is a global key determined by the death penalty world modifier. As of Valheim 1.0, these are the modifier values:
- Casual and very easy:
0.15 - Easy:
0.5 - Normal:
1.0 - Hard:
1.5
The game then loops through all of the player's skills and does the following:
- Set the skill level to
current level - (current level * skill loss factor) - Reset the progress towards the next level
Because the factor is multiplied by the current level, that means losses impact higher level skills considerably more than lower level skills. At standard settings, a level 20 skill would drop to 19 for a loss of about 42 experience while a level 100 skill would drop to 95 for a loss of about 2420 experience. (Experience per level follows the formula next=Floor(current + 1)^1.5 * 0.5 + 0.5.)
This mod allows adjusting the skill loss calculation in the following ways:
- Adjust the base
0.05constant used in the loss factor calculation, represented by the configSkillLossPercentas a percentage value (like5%). - Optionally skip resetting the progress towards the next level that normally occurs by setting the config
ResetLevelProgresstofalse.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
DeathPenalty on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.3.1, released 2026-09-14
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 13 recorded builds of DeathPenalty.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.3.1 | 2026-09-14 | n/a | BepInEx |
| 1.3.0 | 2026-09-10 | n/a | BepInEx |
| 1.2.0 | 2026-09-10 | n/a | BepInEx |
| 1.1.4 | 2025-09-12 | n/a | BepInEx |
| 1.1.3 | 2023-12-22 | n/a | BepInEx |
| 1.1.2 | 2023-10-06 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: ConditionalConfigSync
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run DeathPenalty on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 2 other projects installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorCrystal, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






