About Shipwright
From ThunderstoreRepair and deconstruct ships on the go without a crafting station. Use the Shipwright Hammer to repair, destroy, and customize your vessels.
> Disclaimer: > Most of mods I work with are some old and outdated ones that their authors haven't updated so far to match 1.0. I am not a professional modder myself, but I am good with coding and gaming. If you experience any problems with the mods I published, you can find me in Hexium discord server by typing DMT.
Shipwright
A Valheim mod that lets you repair and destroy ships on the go without a crafting station. Fork/update of RustyMods' Shipwright, maintained for Valheim 1.0.x.
GitHub: </img> DaiMinhTri/Shipwright
Features
Ship Repair
Left-click (Mouse0) to repair your ship using the Shipwright Hammer. No crafting station required — repair your vessel right on the water.
Ship Destruction
Right-click (Mouse3) to deconstruct your ship. Enable the Can Deconstruct config to take apart ships you no longer need.
Extra Longship Visuals
Optional cosmetic additions for the Viking longship: tent, trader lamp, storage, and shields. Enable each individually via configs.
> Warning: Turning on Extra Visuals without Balrond's Shipyard installed will crash the game.
Server-Side Control
Configuration is locked by default and synced from the server using embedded ServerSync. Clients cannot change settings unless the server allows it.
Configuration
A configuration file is generated at BepInEx/config/DMT.Shipwright.cfg after the first launch.
| Section | Setting | Default | Description | |---------|---------|---------|-------------| | General | Lock Configuration | On | Lock config to server admins only | | Settings | Default Material | Wood | Fallback material for unknown/modded ship types | | Settings | Default Material Amount | 1 | Fallback material amount for unknown/modded ship types | | Settings | Repair Amount | 10 | Health percentage per repair (0-100) | | Settings | Stamina Cost | 5 | Stamina needed per repair | | Settings | Repair Duration | 1 | Duration in seconds, multiplied by tool quality | | Settings | Repair Effects | On | Trigger effects on repair | | Settings | Can Deconstruct | On | Allow deconstructing with secondary attack | | Settings | Deconstruct Duration | 5 | Duration in seconds, multiplied by tool quality | | Settings | Use Durability | On | Tool uses durability per use | | Settings | Deconstruct Return Amount | 100 | Percentage of resources returned when deconstructing (0-100, default 100%) | | Karve | Material | Wood | Material required to repair Karve | | Karve | Material Amount | 1 | Material amount needed to repair Karve | | Longship | Material | FineWood | Material required to repair Longship | | Longship | Material Amount | 2 | Material amount needed to repair Longship | | Drakkar | Material | YggdrasilWood | Material required to repair Drakkar | | Drakkar | Material Amount | 3 | Material amount needed to repair Drakkar | | Longship Visuals | Extra Visuals | Off | Enable extra ship visuals (crashes without Balrond Shipyard) | | Longship Visuals | Use Tent | Off | Enable tent on longship | | Longship Visuals | Use Lamp | Off | Enable trader lamp on longship | | Longship Visuals | Use Storage | Off | Enable storage on longship | | Longship Visuals | Use Shields | Off | Enable shields on longship |
Compatibility
Ship Mods
- Balrond's Shipyard - Required if you enable Extra Visuals. The mod detects it automatically and disables extra visuals when installed. Not yet tested with the latest version of Shipwright.
Installation
- Install BepInEx
- Download and extract
Shipwright.dllinto yourBepInEx/plugins/folder - Launch the game to generate the config file
Credits
- Original mod by RustyMods
Buy Me a Coffee
If you enjoy this mod, consider buying me a coffee:
Changelog
1.1.4
- Removed debug logging that spammed the BepInEx log
1.1.3
- Fixed resource duplication on deconstruction
1.1.2
- Added per-ship material requirements: Karve uses Wood, Longship uses Fine Wood, Drakkar uses Yggdrasil Wood
- Raft can no longer be repaired or deconstructed
- Added Default Material / Default Material Amount for unknown/modded ship types
- Added Deconstruct Return Amount config (0-100% slider, default 100%)
- Deconstructed ship resources now go to player inventory
- New config file name
- Can Deconstruct default changed to On
1.1.1
- Updated ServerSync to latest version (compression, fragmentation, BufferingSocket)
- Removed duplicate VersionHandshake (conflicted with ConfigSync's VersionCheck)
- Fixed NullReferenceException in ShipCustomize when ship child objects are missing
- Fixed namespace from Settlers.Managers to Shipwright.Managers
- Fixed environment.props for gale profile
1.1.0
- Updated for Valheim 1.0.12
- Embedded ServerSync and asset bundle
- Fixed API breaking changes
- Fixed ConfigSync IsLocked null reference
1.0.2
- Bog witch update
1.0.1
- Check chainloader for Balrond Shipyard, if installed, disabling extra visuals
1.0.0
- Initial release
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 37d ago.
Shipwright on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.4, released 2026-09-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 5 recorded builds of Shipwright.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.4 | 2026-09-28 | n/a | BepInEx |
| 1.1.3 | 2026-09-22 | n/a | BepInEx |
| 1.1.2 | 2026-09-21 | n/a | BepInEx |
| 1.1.1 | 2026-09-20 | n/a | BepInEx |
| 1.1.0 | 2026-09-18 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Shipwright on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for Shipwright as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorDaiMinhTri, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




