About NetworkFix
From ThunderstoreA mod that allows users to configure network variables.
A simple mod that allows you to configure the packet queue size and bandwidth. Should make multiplayer less laggy.
This mod uses a transpiler patch which allows you to modify sendQueueSize, hard-coded to 10,240. as well as a postfix patch which allows you to modify the SendRateMin and SendRateMax variables. This should allow your server to trasmit more than 150kbps, (153,600bps). I've also removed the 512kbps, (524,288bps) maximum buffer size from the socket allowing you to set it to an arbitrary limit.
These changes were first discovered to be helpful here and expanded upon in this comment chain. I only made what they were doing manually into a mod to make it easier to use. Shout out to all their great detective work. Special shout-out Patk88 for the config defaults.
If you have any issues with this mod please post them to https://github.com/Dalayeth/NetworkFix/issues
Changelog:
1.1.1
Adding a fix for detecting local servers.
Adding some try/catch blocks to ensure code is executed safely.
Added code to detect ZNet being destroyed. Should make things safer.
1.1.0
***It is recommended you delete your config for version 1.1.0***
Changed from modifying RegisterGlobalCallbacks function with a transpilier to a postfix.
Allowed setting values higher than 512kbps.
Added checks for negative config values.
Changed the config entries to the names of the variables. Should lower confusion.
Added a config to disable the mod entirely.
1.0.1
Fixed the log strings to have correct variable names.
Added Github link.
1.0.0
Initial commit.Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
NetworkFix on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.1, released 2021-10-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of NetworkFix.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.1 | 2021-10-08 | n/a | BepInEx |
| 1.1.0 | 2021-10-06 | n/a | BepInEx |
| 1.0.1 | 2021-10-05 | n/a | BepInEx |
| 1.0.0 | 2021-10-04 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run NetworkFix on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Works on a server
From source side supportThunderstore lists server-side support for NetworkFix as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorDalayeth, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






