About ShorterLoading
From ThunderstoreUp to 16x faster: world loading, respawns, portal trips, teleports, sleep.
ShorterLoading
ShorterLoading cuts the waiting in Valheim: starting the game, entering a world and respawning after death. It also shortens portal trips and sleep, and fixes slow devcommands map teleports.
Timings
Measured on one PC at a large base:
| | Game | ShorterLoading | Faster | |---|---|---|---| | Entering a world (Start to standing) | 32 s | 7 s | 5× | | Dying to standing at your bed | 28 s | 5 s | 6× | | Portal trip to an unloaded area | 22 s | 2.5 s | 9× | | Devcommands map teleport, unloaded area | 23 s | 2.5 s | 9× | | Devcommands map teleport, loaded area | 8 s | 0.5 s | 16× | | Dungeon entrance | 2 s | 0.5 s | 4× | | Sleep | 12.5 s | 5.5 s | 2× | | Sleep with a dream text | 12 s | 8.5 s | 1.5× |
Features
Spawning
- Applies when entering a world and when respawning at your bed.
- Skip fixed wait: the game always waits at least 8 s before placing you, even once everything has loaded. This
places you as soon as the ground, the nearby objects and your bed are there (in multiplayer, also once objects stop arriving from the server).
- Zone rush: behind the loading screen, the game builds one zone of ground every 0.1 s. This builds as many ready
zones each frame as fit in 50 ms.
- Object rush: behind the loading screen, creates as many objects (buildings, items, creatures) each frame as fit
in 50 ms, instead of the game's 100 at a time.
- Load less first: only the objects near you load before you appear; the rest of the base loads in around you
afterwards.
- Sap extractor catch-up: fixes a pre-existing game bug that can lose the sap made while you were away. Now
instantly checks for new sap. No extra sap; dry roots still stop extractors.
- Death delay: shortens the time you lie dead before the respawn starts.
Teleports
- Map teleport: devcommands teleports (Ctrl + middle-click on the large map, and goto) end as soon as the area has
loaded, in the same spot as without the mod.
- Portal waits\*: moves you as soon as the screen is black and ends the trip once the exit is ready, instead of
after fixed waits (on someone else's server, once the exit's objects are there too).
- Portal fade and portal cooldown\*: shorter than the game's.
- Portal loading rush\*: the spawn rushes also work while a portal trip loads the exit.
- Portal preload\*: builds the ground at the other end while you stand near a connected portal.
- Quick position update\*: in multiplayer, tells the server about a teleport at once instead of within 2 s, so the
server sends the new area sooner.
- Server send boost\*: on the host, for a few seconds after a player joins or teleports (portals too), sends them
the objects around them faster.
World loading
- Fast lake merge: the game plans the world's lakes and rivers on every world load, mostly by a slow search. This
searches only nearby points, with the same lakes and rivers as a result.
- Biome map on all cores: the game computes the world's biome map on one CPU core on every world load. This uses all
cores, and starts it early so the world load doesn't wait for it. Same map as the game's.
Menus
- Skip splash screens: hides the Coffee Stain and Iron Gate logos at game start.
- Main menu fade-in: shortens the main menu's fade-in when it first appears.
- Menu fade after pressing Start: shortens the menu's fade-out before the world loads.
Sleep
- Needs ShorterLoading on the host, or single player.
- Faster sleep: the game skips the night slowly and checks only every 2 s whether everyone is in bed and whether
the night is over. This skips it faster and checks more often. Plants, smelters and the like reach the same morning.
- Dream reading time: when a dream text shows, you keep sleeping until it has been readable for 3 s. Dream
cutscenes play to the end.
- Sleep fade: shortens the fade to black and back in.
- Always dream: optional, off by default: a dream text every night, to try the reading time.
Saving hold
- Only in single player, or when you're alone in a world you host. The settings are under "General".
- The game stays paused while it writes the world to disk. With the game paused, the save finishes sooner, and you
get a short pause instead of the frame drops the game's save causes. "ShorterLoading: paused for a faster save" shows meanwhile, and it never waits longer than 5 s by default.
- Pause during autosave: off by default, as the pause interrupts play. Pauses for the autosave (every 30 minutes),
and for the save after sleep too.
- Pause for the save after sleep: on by default. The screen is black then anyway; you wake up a moment later,
once the world is saved.
- Pause menu: open it during a save pause and the game stays paused under it, as usual; otherwise the pause ends
by itself.
Streaming
- Loading hang fix\*: stops the loading screen hanging forever when an object near the spawn point vanished.
- No terrain builder pause\*: skips the game's short pause after building each zone of ground while more are
waiting.
- Terrain cache\*: keeps the built ground of many more zones, so going back to an area doesn't build it again.
- Dungeon spread\*: places a dungeon's rooms over several frames instead of in one long frame.
- Grass rebuild budget\*: when the ground changes, rebuilds grass over several frames, nearest first, instead of in
one frame.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
ShorterLoading on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.2.0, released 2026-10-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of ShorterLoading.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.2.0 | 2026-10-31 | n/a | BepInEx |
| 1.1.0 | 2026-10-28 | n/a | BepInEx |
| 1.0.1 | 2026-10-24 | n/a | BepInEx |
| 1.0.0 | 2026-10-20 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ShorterLoading on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for ShorterLoading as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-11-01Open ↗
- ✓Authordavidsv, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




