Source-checkedBuilding & decoration

GrabMaterials

by DeathMonger · for Valheim

Grab materials from nearby chests needed to build things out in the world, e.g. grab materials for a workbench, for portal, for a longship, for exploring (workbench, and portal), etc.

3.6KDownloads
15d agoLast updated
BepInExLoaders
ThunderstoreSource

About GrabMaterials

From Thunderstore

Grab materials from nearby chests needed to build things out in the world, e.g. grab materials for a workbench, for portal, for a longship, for exploring (workbench, and portal), etc.

Grab Materials

Created on January 30 2025.
Version 2.0.0 released on September 9 2026.

> Moved: Grab Materials is now published under DeathMonger. If you installed it from the old MojoRyzen/GrabMaterials listing, uninstall that one and install this one. The plugin ID and config file are unchanged, so your settings, grab packs and hotkeys carry over.

Quickly pull materials from nearby chests into your inventory without having to manually click on each chest. The concept is similar to mods that let you craft or build directly from containers, but for things that you're not building in your base. The typical example is workbench and portal when exploring - you're constantly having to grab 10 wood, 20 finewood, 10 greydwarf eyes, and 2 surtling cores. This mod removes that tedium.

New in version 2.4.0

  • '/i empty' — highlights every nearby container with nothing in it and lists them by type with a count. Handy when you need somewhere to put a haul.
  • Fixed the inventory and grab-pack panels blocking the keyboard. With a panel open you can walk and use your hotkeys again; the cursor stays free for clicking, the mouse no longer turns the camera, and scrolling the list does not zoom.

    New in version 2.3.0

  • Fixed a bug that could destroy items when your inventory was full — a grab emptied the container before checking that the items fit. Nothing leaves a container now until it is safely in your inventory.
  • '/g new' — grabs one of every item in range you have never held, which is a quick way to learn the recipes they unlock.
  • Escape closes the inventory panel instead of opening the game menu; press it again for the menu.
  • The inventory and grab-pack panels now take the mouse cursor while open, so you can point at and click rows directly.
  • Fixed some items showing a raw token such as "[$item_upgrader_tier0 $item_upgrader_armor $item_upgrader_name]" instead of a name. Valheim 1.0 added items whose name is several localization tokens joined together, and names now go through the game's own translator, which handles them.
  • Optional pause while the inventory panel is open — toggle it with the button in the panel's top-right corner and it is remembered. It uses the game's own pause, so it works solo or hosting alone; on a dedicated server it takes the Pause My Server mod. The button shows whether the pause actually took effect.

    New in version 2.2.0

  • '/i new' — lists just the items in range you have never held, instead of searching names for the word "new".

    New in version 2.1.0

  • Undiscovered item marker — '/inventory' tags anything this character has never held with a blue '(new)'. Most useful in multiplayer, where a shared chest is often full of a friend's crafting you have never handled yourself. Configurable under "Panel UI".

    New in version 2.0.0

  • Inventory panel — '/inventory' (or '/i') opens a wood-styled panel listing items in nearby containers, grouped by category with item icons. Optional filter on item name or category, e.g. '/i wood' or '/i food'.
  • Configurable inventory layout — choose a List (grouped by category) or Table (flat columns) style, and a panel shape from MaxHeight (single column) through Square to MaxWidth (fans out as many columns as fit on the screen). The mod auto-picks the column count that best matches your shape. Cycle styles in-game with '/istyle'.
  • Click to highlight — click any inventory row to highlight nearby containers holding that item; click a category header to highlight every container holding any item in the category.
  • Grab pack panel — '/listpacks' opens an in-game panel showing each pack's name, hotkey, delta state, and items. Click a row to trigger that pack; click the ✎ pencil to edit the pack's name, items, and delta inline (no need to alt-tab to the config file).
  • Pack HUD — a small always-on list of your grab packs and their hotkeys (like the quick-slot labels in AzuExtendedPlayerInventory), so you never have to remember what is on Shift+K vs Ctrl+K. Packs with no items are left out. Press O to show or hide it; corner and offsets are configurable under "Pack HUD". Packs that need a material you have never held are hidden until you have picked it up (configurable).
  • Global Grab Delta default — new "Grab Delta (default)" client setting (default ON) makes every grab take only the shortfall between what you have and what's needed. Per-pack settings are now a tri-state — UseGlobal (the default), On, or Off — so you can override either way.
  • Cross-grab delta ledger — back-to-back delta grabs no longer double-count the same inventory. E.g. '/g cart' (10 wood) then '/g explore' (20 wood total) — the ledger remembers the cart's wood is already spoken for, so Explore grabs the 20 it actually needs. The ledger clears after 30 seconds of inactivity (configurable) so a fresh build session starts clean. Use '/grabreset' to clear it explicitly.
  • Default hotkeys moved — Valheim 1.0 put its new radial menu on G, so the pack defaults are now K (packs 1-4), L (5-8) and ; (9-10) with the same Shift/Ctrl/Alt modifiers. Existing configs keep whatever keys they have; if yours are still on G, rebind the packs (or the radial) to stop both firing at once.

    New in version 1.1.0

  • Read the full description on Thunderstore →

    Highlights

    From source data

    Loaders

    Runs on BepInEx.

    Footprint

    Rated a light load on a server.

    Last update

    Its author last shipped an update 15d ago.

    GrabMaterials on Nxeon

    From our catalogue
    One-click install
    Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
    Server type needed
    BepInEx
    Server load
    light
    Smallest plan we suggest
    Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
    Latest build
    2.6.1, released 2026-10-20

    Game versions by loader

    LoaderGame versionsNewest
    BepInEx

    From 15 recorded builds of GrabMaterials.

    Recent builds

    BuildReleasedGame versionsLoaders
    2.6.12026-10-20n/aBepInEx
    2.6.02026-10-20n/aBepInEx
    2.5.42026-10-20n/aBepInEx
    2.5.32026-10-19n/aBepInEx
    2.5.22026-10-19n/aBepInEx
    2.5.12026-10-19n/aBepInEx

    Dependencies

    Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

    Run GrabMaterials on a Valheim server

    Pick a server or deploy a new one above; it is installed in one click.

    What kind of mod it is

    From the catalog
    Listed on Thunderstore as “Content”

    Building & decoration

    Blocks, furniture, decorations and building tools.

    Compatibility

    Game
    Valheim
    Loaders
    BepInEx
    Requires
    One-click install needs a BepInEx server.

    Verified at the source

    • ✓ThunderstoreOfficial listing, checked 2026-10-20Open ↗
    • ✓AuthorDeathMonger, as published on Thunderstore
    • ✓LicenseNot published by the sourceFree

    GrabMaterials, answered

    Generated from the mod’s own source data.

    Which loaders does it support?

    BepInEx.

    Is it free?

    Yes. GrabMaterials is free to download from Thunderstore.

    How do I add it to my Nxeon server?

    Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

    NxLabs

    Run GrabMaterials on a Valheim server.

    Deploy in about a minute from $9.99 a month, then add GrabMaterials in one click.