About PortalTracking
From ThunderstoreSee all portals on the map - wood and stone! Names show as labels. Single player or multiplayer. Enjoy!
PortalTracking
Forgot where you dropped a portal? See every portal on the map - wood and stone - from anywhere on the server.
If a portal has a tag, that name shows next to the icon on the world map.
Install (multiplayer / dedicated)
- Open r2modman / Thunderstore Mod Manager → Valheim.
- Install BepInExPack_Valheim if you do not already have it.
- Online → search
DevDonkey-PortalTracking→ Install on your client profile. - Install the same package on your dedicated server profile (or copy
PortalTracking.dllinto the serverBepInEx/plugins/folder). - Restart the server, then launch the game through the mod manager.
If client and server builds get out of sync, you will see an in-game warning asking you (or the host) to update.
Install (singleplayer)
Same package via r2modman is enough - the local host acts as the server.
Manual: put PortalTracking.dll in BepInEx/plugins/ (needs BepInExPack_Valheim).
How to use
- Place portals as usual (wood or stone).
- They appear on the minimap and full world map for everyone with the mod.
- Set a portal tag with E (vanilla) - that name shows under the pin on the large map.
- Nearby portals merge into a single Hub pin at their center.
Config
Edit BepInEx/config/matthb1.portaltracking.cfg (created on first launch).
| Option | Default | Description | | --- | --- | --- | | ShowPins | true | Show portal pins on the minimap and world map. | | ShowUntagged | true | Show pins for portals with no tag yet. | | SyncInterval | 3 | Seconds between server portal syncs (1-30). | | ClusterHubs | true | Merge nearby portals into a single Hub pin. | | HubRadius | 50 | Horizontal meters - portals in this range share one Hub (0-500). | | HubIcon | Wood | Hub pin icon: Wood or Stone. | | ServerOverridesClient | true | Server only: push ClusterHubs, HubRadius, and HubIcon to clients. |
ShowPins stays local. When ServerOverridesClient is on, hub settings come from the server.
Portals tracked
- Portal (
portal_wood) - Portal - Stone (
portal_stone)
Notes
- Source: github.com/MattHB1/valheim-portal-tracking
- Other mods: DevDonkey on Thunderstore
- Changelog: CHANGELOG.md
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 44d ago.
PortalTracking on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2026-09-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of PortalTracking.
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run PortalTracking on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Works on a server
From source side supportThunderstore lists server-side support for PortalTracking as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorDevDonkey, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






