About HarvestTurrets
From ThunderstoreThree automated ballista variants: Lumberjack (fells trees), Quarry (mines rock) and Huntsman (hunts wild animals) - set them up and let them gather for you.
Harvest Turrets
Adds three automated ballista variants that gather the world for you. Clones of the vanilla Ballista — point one at a resource and it works on its own: aiming, warming up, and firing with no ammo and no interaction.
A Valheim BepInEx 5 plugin built on Jotunn.
Turrets
| Piece | Fires | Targets | Cost | |-------|-------|---------|------| | Lumberjack Turret | Chop bolt | Trees (TreeBase) and logs (TreeLog) | 20x Wood, 10x Fine Wood, 5x Iron | | Quarry Turret | Pickaxe bolt | Rocks and ore (MineRock, MineRock5) | 30x Stone, 10x Iron, 5x Bronze | | Huntsman Turret | Pierce bolt | Wild animals (deer, boar, ...) | 15x Fine Wood, 10x Iron, 10x Leather Scraps |
All three are built from the Hammer build menu under Misc.
Requirements
- BepInEx 5 (
denikson-BepInExPack_Valheim) - Jotunn 2.30.x (
ValheimModding-Jotunn)
Installation
- Install through your mod manager (recommended) — BepInEx and Jotunn are installed automatically.
- Manual: drop
HarvestTurrets.dllintoBepInEx\plugins\.
How to use
- Restart the game after installing (the build pieces are registered at startup).
- Build one of the three turrets from the Hammer under Misc and place it near the resource you want worked.
- Walk away. While it has a target the turret scans every 0.4 s, swings to face the nearest valid target, holds its aim for the warm-up, then fires a bolt that deals the right damage type with a high enough tool tier to actually fell trees / mine rocks. With nothing in range it waits 2 s before scanning again.
- The Huntsman Turret leaves tamed animals and hostile monsters alone by default — enable
TargetMonsters/TargetTamed(with livestock warnings) in config if you want them hunted too.
How it works
- Damage is applied when the bolt lands, using vanilla damage types (
Chop/Pickaxe/Pierce), so drops, log spawning, and death behaviour are all vanilla. - No ammo required — turrets fire on a configurable cooldown.
- Targeting is owner-authoritative; each turret only acts if it owns its zone data (co-op safe).
Configuration
Generated on first launch at BepInEx\config\com.harvestturrets.harvestturrets.cfg.
General
| Key | Default | Description | |-----|---------|-------------| | Enabled | true | Master toggle. | | AddBuildPieces | true | Register the three pieces (requires restart). | | ShowProjectile | true | Draw the bolt flying to the target. | | TintModels | true | Tint each turret so the variants are visually distinct (requires restart). | | Scale | 0.5 | Uniform model scale (requires restart). |
Lumberjack / Quarry / Huntsman
| Key | Lumberjack | Quarry | Huntsman | Description | |-----|-----------|--------|----------|-------------| | Range | 40 | 40 | 45 | Detection range in meters. | | Damage | 60 | 60 | 90 | Damage per shot. | | AttackInterval | 1.5 | 1.5 | 1.2 | Seconds between shots. | | ToolTier | 4 | 4 | 0 | Tool tier per shot (must be high enough for the target). | | Warmup | 0.4 | 0.4 | 0.3 | Seconds of held aim before firing. | | ProjectileFlightTime | 0.25 | 0.25 | 0.2 | Seconds for the bolt to reach the target. | | TurnRate | 30 | 30 | 40 | Aim swing speed. |
Huntsman only
| Key | Default | Description | |-----|---------|-------------| | TargetAnimals | true | Hunt non-tamed animals (deer, boar, etc.). | | TargetMonsters | false | Also hunt hostile monsters. | | TargetTamed | false | Also hunt tamed animals (will shoot your livestock). |
Changelog
See CHANGELOG.md.
Support
If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: https://ko-fi.com/draugrforgedgaming. Your support keeps the forge hot and the mead flowing! Skål!
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 32d ago.
HarvestTurrets on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.1, released 2026-10-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 2 recorded builds of HarvestTurrets.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.1 | 2026-10-03 | n/a | BepInEx |
| 1.0.0 | 2026-09-21 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run HarvestTurrets on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-03Open ↗
- ✓AuthorDFG, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






