About VHModpackFix
From ThunderstoreLightweight compatibility fixes for Epic Loot, bows, backpacks, storage, armor, dungeons, locations, and smoother Wisplight mist.
VHModpackFix
VHModpackFix is a lightweight collection of optional compatibility fixes for a heavily modded Valheim setup. It makes Epic Loot windows, bow aiming, backpacks, nearby storage, Wisplight mist clearing, armor visuals, dungeons, locations, and several other mod interactions behave more reliably.
The mod does not add items, recipes, creatures, or locations of its own. A compatibility fix stays inactive when its related mod is not installed, and every major group can be turned off separately.
What does it fix?
| Fix | What players will notice | Effect on worlds and saves | Install on | |---|---|---|---| | Epic Loot result windows | Enchanting and rune results keep the correct item icon, name, description, layout, button style, and working button. The replace-effect window shows the selected item and all choices without empty or overlapping areas. | Interface only. Items change only after the player confirms the normal Epic Loot action. | Client | | Epic Loot material amounts | Enchanting costs show available / required, for example 192/1. With AzuCraftyBoxes, allowed nearby chests are included in the available amount. | Display only. No resources are created, moved, or spent by the fix. | Client | | AzuCraftyBoxes container safety | Crafting and enchanting checks continue to work after an old or unloaded chest disappears. | Does not alter chest contents, crafting costs, or saves. | Client | | Sunken Crypt room connection | Prevents one broken vanilla room connection from causing warnings or unreliable crypt generation. | Only future crypt generation can benefit; existing generated crypts remain unchanged. | Host/server | | Expanded procedural dungeons | New procedural interiors can use more vertical space and aim for a configurable number of successfully placed rooms. Difficult layouts stop safely instead of retrying forever. Special boss and quest layouts keep their normal behavior. | Only dungeons generated or deliberately regenerated after enabling the feature are affected. Existing saved layouts are not rebuilt. Larger layouts use more one-time generation time, memory, and save space. | Same version on host/server and clients | | Bow aiming | Aim can be activated during a draw without turning the shot into a block. Zoom stays active while its button remains held, even after firing or while moving. Secondary bow attacks are supported, including Magic Supremacy's Crystaldraw. | Controls only; no character, item, or save changes. | Client | | Arrow flight | Arrow speed, drop, accuracy, and a small aim correction can be configured. Epic Loot projectile bonuses still apply normally. | Affects only arrows fired while the option is enabled. | Client | | Wisplight mist clearing | Radius and dispersal strength have separate multipliers. Both default to 1. A default-enabled optimization corrects Valheim's FPS-dependent mist updates and spreads ground checks and particle preparation across nearby frames. An enlarged radius keeps its real clearing area and movement response without multiplying the boundary workload. Mistwalker, wisp torches, creatures, and world devices are not changed. | Local mist presentation only. The Wisplight item, world, save, and network format are untouched. | Client | | AAABuildMenu after changing worlds | Search, filters, expanded grid, key hints, and pinned recipes appear correctly after leaving one world and joining another. | Interface only. Favorites, pins, settings, worlds, and saves are preserved. | Client | | AdventureBackpacks + AzuAutoStore | Automatic storage reliably moves eligible backpack items to nearby storage. It no longer reports moves that did not happen, leaves empty stacks, gets stuck on early slots, or redirects normal inventory items back into the backpack. | Moves existing items only when the player uses automatic storage. | Client | | Backpack beside an opened container | The equipped backpack can stay visible as a third panel beside a chest or other opened container. Drag, split, use, drop, and quick-transfer actions work normally, and the panel position is configurable. | Interface and normal item transfers only. | Client | | Backpack favorite items | Hold AzuAutoStore's favorite key and left-click a backpack stack (Z + left click by default) to give that exact stack the normal yellow protected border without picking it up. An identical stack elsewhere remains independent. | Changes protection state only; item stats and amounts are untouched. | Client | | Matching-item backpack pickup | An optional setting routes a collected stack into the equipped backpack when the backpack already contains a matching item and can hold the whole stack. It supports automatic pickup, manual pickup, quick-transfer from a chest, and InventorySlots Take All. Unsafe or unknown special items use normal inventory behavior. | Changes only where newly collected items are placed. Disabled by default. | Client | | Inventory auto-sort | Separate options can sort the player inventory and the opened container when the inventory window opens. Matching partial stacks are combined, while protected, equipped, quick-slot, and unsafe special items keep their normal protection. | Reorders and combines existing stacks only. Both options are disabled by default. | Client | | Balrond Arsenal armor | Removes the long stretched strips from affected chest and leg armor without hiding decorations or replacing materials. | Visual only. Armor stats and saved items are unchanged. | Client | | Invalid default container loot | New containers ignore unusable loot entries instead of failing to generate their valid contents. | Existing containers and valid loot chances stay unchanged. No world scan is performed. | Host/server and clients |
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
VHModpackFix on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.24, released 2026-07-23
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 18 recorded builds of VHModpackFix.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.24 | 2026-07-23 | n/a | BepInEx |
| 1.1.20 | 2026-07-19 | n/a | BepInEx |
| 1.1.14 | 2026-07-17 | n/a | BepInEx |
| 1.1.12 | 2026-07-17 | n/a | BepInEx |
| 1.1.11 | 2026-07-16 | n/a | BepInEx |
| 1.1.10 | 2026-07-13 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run VHModpackFix on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorDragonMotion, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




